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by litchh
Sat Jul 13, 2019 2:55 pm
Forum: Episodes
Topic: SKL Mario Bros (lunadll requires!) - Updated to v.1.3.9
Replies: 15
Views: 6569

Re: SKL Mario Bros (lunadll requires!) - Updated to v.1.3.9

Updated to v.1.3.9 http://oi65.tinypic.com/i2vteb.jpg Changelog: - Added logo, launcher & game over screen - Shorted interval between invisible blocks in 8-4 - Shorted long firebar in the underwater section of 8-4 level and removed one Roto Disk near from double of them (these changes are not affec...
by litchh
Sat Jul 06, 2019 4:27 am
Forum: General
Topic: SMBX Videos Thread
Replies: 914
Views: 147359

Re: SMBX Videos Thread

Super Mario Bros. 3X - played in PAL version.
Episode created by nin8halos and I never saw him on SMBX forums.


by litchh
Thu Jul 04, 2019 1:35 pm
Forum: LunaLua
Topic: SMBX2 PAL Release - Feedback, Questions and Bugs here!
Replies: 676
Views: 54981

Re: SMBX2 PAL Release - Feedback, Questions and Bugs here!

NyanMC wrote:
Thu Jul 04, 2019 11:44 am
As I started making a level, I discovered that tossed galoombas can kill thwomps (i dont think that was intentional)
That was from SMBX 1.3 (at least)
by litchh
Tue Jun 18, 2019 2:09 pm
Forum: LunaLua
Topic: SMBX2 PAL Release - Feedback, Questions and Bugs here!
Replies: 676
Views: 54981

Re: SMBX2 MAGLX3 Release - Feedback, Questions and Bugs here!

Okay but why would you ever use more than 100 events? Those levels already crashed on 1.3 from my experience... I just used max of 1.3 events. It's impossible to add more. Looks like mistake in counter. UPD: Welp I was wrong, the maximum event count in SMBX 1.3 is 101. But I remember people played ...
by litchh
Tue Jun 18, 2019 12:59 pm
Forum: LunaLua
Topic: SMBX2 PAL Release - Feedback, Questions and Bugs here!
Replies: 676
Views: 54981

Re: SMBX2 MAGLX3 Release - Feedback, Questions and Bugs here!

When I try to launch in editor a level full of events, I get this message like in previous PGE versions:

Image

Moreover, seems, one of events may not trigger in MAGLX3 version in this case.
I got stuck on some levels in this way.
by litchh
Sat Jun 15, 2019 3:24 am
Forum: Levels
Topic: The Crazy & Very Cool Maps by litchh
Replies: 45
Views: 7465

Re: The Crazy & Very Cool Maps by litchh

All these levels look really unique and interesting to play! There's so many different ideas! I'm going to have to give them a try. Edit: I tried to play the Heatman level, but the level's Lua didn't work. I'm using MaGLX3, is that the reason why? Seems some functions work incorrect in MAGLX3 versi...
by litchh
Fri Jun 14, 2019 4:19 pm
Forum: Levels
Topic: The Crazy & Very Cool Maps by litchh
Replies: 45
Views: 7465

Koopa Troopa Liberation (updated shells)

If you played Mario Forever, you might remember same named level. This version of level includes koopas throwing shells, which rebound from the ground once (works in versions from 1.3.0.2 to SMBX2 MAGLX3 otherwise it's like usual hammer) Screenshots: http://oi68.tinypic.com/aylzbo.jpg http://oi63.ti...
by litchh
Sun Jun 02, 2019 5:58 am
Forum: Art Board
Topic: litchh's remixes
Replies: 21
Views: 2497

Re: litchh's remixes

Ever more 8-bit Ever 17 covers:

by litchh
Sun Jun 02, 2019 5:56 am
Forum: Art Board
Topic: WIP Graphics Showcase III
Replies: 849
Views: 51590

Re: WIP Graphics Showcase III

Yep, that's really nice.
by litchh
Sat May 04, 2019 9:05 am
Forum: LunaLua
Topic: SMBX2 PAL Release - Feedback, Questions and Bugs here!
Replies: 676
Views: 54981

Re: SMBX2 MAGLX3 Release - Feedback, Questions and Bugs here!

Enjl wrote:
Sat May 04, 2019 8:32 am
We never touched the invasion 2, what?
Seems this flag is set for suitable events.
Image
by litchh
Sat May 04, 2019 5:17 am
Forum: LunaLua
Topic: SMBX2 PAL Release - Feedback, Questions and Bugs here!
Replies: 676
Views: 54981

Re: SMBX2 MAGLX3 Release - Feedback, Questions and Bugs here!

Btw is it possible if *.lvl files may run incorrect in this version instead of *.lvlx?
by litchh
Sat May 04, 2019 4:55 am
Forum: LunaLua
Topic: SMBX2 PAL Release - Feedback, Questions and Bugs here!
Replies: 676
Views: 54981

Re: SMBX2 MAGLX3 Release - Feedback, Questions and Bugs here!

That's a simple warning, it can happen if your npc.txt file has a blank line. Oh that's what it was. I often leave a blank line without any qualm. Another things to note: - Custom gif death effect glitches (its size doesn't fit) - Tracker music (like *.xm files) is not return to its loops but repla...
by litchh
Fri May 03, 2019 10:42 am
Forum: Graphics
Topic: SMB3 Custom Grassland + NPCs (V2)
Replies: 52
Views: 2257

Re: SMB3 Custom Grassland + NPCs (V2)

Tree trunk doesn't fit well to another tree parts. Except this aspect tileset looks nice.
by litchh
Fri May 03, 2019 10:29 am
Forum: General
Topic: SMBX Videos Thread
Replies: 914
Views: 147359

Re: SMBX Videos Thread

Since game crashes if any episode is added in the worlds folder, I put levels from various episodes + some of mine levels into invasion2 folder. I was going to play about a hour, but something went wrong...
by litchh
Fri May 03, 2019 10:17 am
Forum: LunaLua
Topic: SMBX2 PAL Release - Feedback, Questions and Bugs here!
Replies: 676
Views: 54981

Re: SMBX2 MAGLX3 Release - Feedback, Questions and Bugs here!

This happens while one current level starts. https://i.imgur.com/aXK9zWM.png It stops to arise once I remove this file and comes back if I return. Btw I can't see what can be wrong here: width=16 height=16 gfxwidth=16 gfxheight=16 frames=4 framespeed=4 grabside=0 playerblocktop=0 playerblock=0 npcbl...
by litchh
Fri May 03, 2019 10:07 am
Forum: Art Board
Topic: litchh's remixes
Replies: 21
Views: 2497

Re: litchh's remixes

Some 8-bit remixes of Ever 17 tracks

by litchh
Sun Mar 31, 2019 3:47 pm
Forum: General
Topic: Nova Level Contest(2.0/1.3/38A)-Late deadline until 15-th May
Replies: 151
Views: 5793

Re: Nova Level Contest(2.0/1.3 and 38A)-New Reward+Teaser+ Deadline extended to 1-st May

How many people are in? Is anyone even participating?
by litchh
Sun Mar 31, 2019 3:25 pm
Forum: General
Topic: Superbird111 Continuing The Great Empire Series
Replies: 377
Views: 49498

Re: Superbird111 Continuing The Great Empire Series

The trailer is freaking fast :?
by litchh
Tue Mar 26, 2019 11:15 pm
Forum: Graphics
Topic: SKL Graphics Pack v2
Replies: 21
Views: 1744

Re: SKL Graphics Pack v2

Murphmario wrote:
Tue Mar 26, 2019 10:32 pm
Hey, could you please upload this to a different site by any chance? The current download isn't working very well for me; either it outright fails or has some corrupted files in it.
Can't afford anything better:
http://www.mediafire.com/file/e5z57kzyb ... 2.zip/file
by litchh
Tue Mar 26, 2019 1:08 pm
Forum: Graphics
Topic: SKL Graphics Pack v2
Replies: 21
Views: 1744

SKL Graphics Pack v2

I was going to relise this pack after TTK finishes his contests with results, but something went wrong. This pack includes a lot of stuff, which has been used in my projects and levels, it also included NES Pack and previous version of the pack, which has been created long ago. It may include stuff ...

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