Search found 1 match

Go to advanced search

by Yexell
Tue Jan 22, 2019 10:09 am
Forum: General
Topic: Level Gimmicks/Design Aspects
Replies: 4
Views: 615

Re: Level Gimmicks/Design Aspects

I recommend you to use the technique "blocking" and what it means is that first you start off the level with the basic layout of enemies, your gimmicks and the minimal required resources for aesthetics such as using only one block or few when needed. What you will have to do is get a gimmick, one o...

Go to advanced search