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by EclipseMain
Sun Nov 10, 2019 2:21 pm
Forum: Projects
Topic: Super Mario Retro (Beta 2)
Replies: 8
Views: 2741

Re: Super Mario Retro (Beta 2)

https://www.youtube.com/watch?v=c8zd38R1MpY The oldest prototype for Super Mario Retro, back when it was called "Return to Retroville". I'll post a download link in a bit and I'll post more screenshots about the progress of Super Mario Retro. I've done a lot behind the scenes, including beefing up ...
by EclipseMain
Fri Oct 11, 2019 11:14 am
Forum: Graphic Request
Topic: Does anyone have any good 8-bit underground backgrounds?
Replies: 0
Views: 983

Does anyone have any good 8-bit underground backgrounds?

Weird question here, idk whether I should've posted this in general or the custom graphics section of this forum. I'm making an 8-bit SMBX game. I built upon the CaptainObvious 8 bit graphics pack by recoloring stuff and converting some 16 bit sprites to 8-bit. But I can't find any good underground ...
by EclipseMain
Thu Oct 10, 2019 10:31 am
Forum: Projects
Topic: Super Mario Retro (Beta 2)
Replies: 8
Views: 2741

Re: Super Mario Retro (Beta 2)

https://www.youtube.com/watch?v=KA6qtpvIdio I wonder why nobody's made a Lucid Dream world in a sidescrolling game yet. Well, I'm gonna make one for Super Mario Retro. The gimmick is that anything can change at any time, impossible things can happen and the world overall looks abstract and neat (ho...
by EclipseMain
Tue Oct 08, 2019 2:00 pm
Forum: General
Topic: Idea: Make a search engine-like website for SMBX custom graphics
Replies: 1
Views: 479

Idea: Make a search engine-like website for SMBX custom graphics

I know you can go on the smbx forums and find graphics packs, and that's all fine but I had an interesting idea for anyone with webdev skills to take on if they so choose. What if there was a search engine-like website for custom SMBX gfx. Like, where GFX creators uploaded their custom gfx (or ones ...
by EclipseMain
Wed Sep 18, 2019 1:04 pm
Forum: Projects
Topic: Super Mario Retro (Beta 2)
Replies: 8
Views: 2741

Re: Super Mario Retro (Beta 2)

I've thought of doing level sampler episodes for this.

Aka, I'll take a few levels that I like and make an SMBX episode out of them. That way people can play some more levels before this episode is released, without that many spoilers.
by EclipseMain
Thu Sep 05, 2019 11:42 am
Forum: General
Topic: Would a 2d rpg-like game be possible in SMBX?
Replies: 4
Views: 239

Would a 2d rpg-like game be possible in SMBX?

Aka, a story-driven SMBX game, where instead of an SMBX episode being a sequence of levels with a world map to tie it together, each level would be part of one world like in an rpg, and the game would remember what happened in each level. I've tried in vanilla SMBX with no luck. Would something like...
by EclipseMain
Mon Sep 02, 2019 1:18 am
Forum: Site Discussion
Topic: Is it possible for me to create a level contest for my project?
Replies: 3
Views: 2102

Re: Is it possible for me to create a level contest for my project?

Yes.
Just be sure you have an audience for it though, otherwise it may be left in the dust.
by EclipseMain
Mon Sep 02, 2019 1:16 am
Forum: Projects
Topic: Super Mario Retro (Beta 2)
Replies: 8
Views: 2741

Re: Super Mario Retro (Beta 2)

Just completed another level

https://www.youtube.com/watch?v=g-KSSe4LNaQ
by EclipseMain
Sun Aug 25, 2019 4:31 am
Forum: Projects
Topic: Super Mario Retro (Beta 2)
Replies: 8
Views: 2741

Super Mario Retro (Beta 2)

NOTICE This game is not a SMBX Episode that you can drag and drop into your worlds folder. Rather, the game is built in SMBX's default graphics and stuff entirely. It's no hassle to set it up though. Just download, unzip and run the exe file. I did this because loading all those 8 bit graphics caus...

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