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by MarioLover64
Wed Oct 21, 2020 8:49 pm
Forum: General
Topic: Level Naming Conventions
Replies: 1
Views: 24

Re: Level Naming Conventions

SMW had Vanilla Secret 1, problem solved
by MarioLover64
Fri Oct 09, 2020 11:32 am
Forum: LunaLua
Topic: [NPC Pack] Donkey Kong Country Zingers!
Replies: 17
Views: 1102

Re: [NPC Pack] Donkey Kong Country Zingers!

This may seem like a silly question, but how do I change the zinger algorithm? If I interpreted the question correctly, when you select the zinger, on the right should be an extra settings menu with a drop down menu, you can change that to choose how you want the zinger to behave. It's similar to h...
by MarioLover64
Thu Oct 08, 2020 5:03 pm
Forum: LunaLua
Topic: [NPC Pack] SMW Custom Signs
Replies: 6
Views: 377

Re: [NPC Pack] SMW Custom Signs

Enjl wrote:
Thu Oct 08, 2020 6:26 am
This looks like they should just be BGOs? It's not like a single level will need each of these.
The original SMW sign is an npc
by MarioLover64
Sun Oct 04, 2020 8:15 am
Forum: Video Games
Topic: General Minecraft News Thread
Replies: 20
Views: 2036

Re: Minecraft Live

The long requested Cave update is finally here
by MarioLover64
Tue Sep 29, 2020 11:44 am
Forum: Levels
Topic: Electriking's Powerline [NEW LEVEL 28/9/20]
Replies: 45
Views: 9103

Re: Electriking's Powerline [NEW LEVEL 28/9/20]

Because 3d allstars
by MarioLover64
Sun Sep 27, 2020 1:42 pm
Forum: Help and Support
Topic: Gfxheight automatically sets to physics height
Replies: 1
Views: 66

Gfxheight automatically sets to physics height

So I was trying to make a goomba with a ridiculously tall hat. The hitbox is that of a normal goomba. It shows up in the editor just fine, but when I test the level... read the title.
by MarioLover64
Fri Sep 25, 2020 7:33 pm
Forum: Video Games
Topic: What is your favorite smartphone game
Replies: 24
Views: 1964

Re: What is your favorite smartphone game

Chanceux2 wrote:
Fri Sep 25, 2020 4:35 pm
I really like supreme duelist stickman and minecraft bedrock editon/pocket editon
Scroll wrote:
Thu Sep 24, 2020 10:08 pm
Among Us is boring tbh. Please don't kill me.
Why in the world would we kill you?
Idk Scroll seems sus
by MarioLover64
Tue Sep 22, 2020 10:20 pm
Forum: General
Topic: How did you discover SMBX?
Replies: 19
Views: 1105

Re: How did you discover SMBX?

A certain video by [ REDACTED] on bad level design
by MarioLover64
Sat Sep 19, 2020 12:40 am
Forum: Video Games
Topic: what's your most hated Mario Levels/worlds?
Replies: 48
Views: 2446

Re: what's your most hated Mario Levels/worlds?

Yeah, you're right about the purpose of the comets. I still think they're not much harder, though. Maybe that's just me. Cosmic Luigi and Purple coins in the Bone Pen: Hello there I was talking about the fast foes comets in particular, in case you were lacking context. Anyway, I remember watching v...
by MarioLover64
Fri Sep 18, 2020 3:59 pm
Forum: Video Games
Topic: what's your most hated Mario Levels/worlds?
Replies: 48
Views: 2446

Re: what's your most hated Mario Levels/worlds?

They're not any harder and change almost nothing. Me from 13 years ago definitely counts a couple dozen more deaths on those when compared to the regular version. The same argument you made can be made for any kind of comet. But that's their purpose - an altered challenge that doesn't cost much dev...
by MarioLover64
Thu Sep 17, 2020 3:33 pm
Forum: LunaLua
Topic: SMBX2 BETA 4 Release - Feedback and Suggestions here!
Replies: 663
Views: 105212

Re: Hello I have MANY ideas for SMBX 2.0 Beta 5

(DK) Super Hammer (DK) Barrels (SMB) Hammer Bro AI (SMB) Springboard (SMB) Castle Goomba (SMB) Buzzy Beetle (SMB) Bullet Bill (SMB the lost levels) Wind (SMB2) Triclyde (SMB2) Clawgrip (SMB2) Hawkmouth (SMB3) Frog Suit (SMB3) Koopalings (SMB3) Angry Sun (SMB3) Baby Cheep (SMB3) Big Bertha (SMB3) Bl...
by MarioLover64
Wed Sep 02, 2020 10:22 am
Forum: Video Games
Topic: Have you guys ever get stuck on a Mario level/world for years?
Replies: 15
Views: 408

Re: Have you guys ever get stuck on a Mario level/world for years?

Super Mario Galaxy's first level, Gateway Galaxy.
Very embarrasing
by MarioLover64
Tue Sep 01, 2020 12:34 am
Forum: Sandbox
Topic: Where does your avatar come from?
Replies: 139
Views: 21908

Re: Where does your avatar come from?

Edited a picture of my glasses and a Mario hat together, simple as that
by MarioLover64
Thu Aug 27, 2020 2:28 pm
Forum: LunaLua
Topic: ExtMap (WIP)
Replies: 10
Views: 673

Re: ExtMap (WIP)

How about you do that for if the size isn't defined in the config
by MarioLover64
Thu Aug 27, 2020 2:01 pm
Forum: LunaLua
Topic: ExtMap (WIP)
Replies: 10
Views: 673

Re: ExtMap (WIP)

Blocks stop rendering when the top corner is hidden, even when the block should still be visible
by MarioLover64
Thu Aug 27, 2020 1:59 pm
Forum: LunaLua
Topic: antizip.lua - If you don't want your levels cheesed...
Replies: 6
Views: 621

Re: antizip.lua - If you don't want your levels cheesed...

how it should be:

Opened an old level? Turn off for compatibility
Create a new level? Turn it on right away
by MarioLover64
Wed Aug 26, 2020 9:14 am
Forum: LunaLua Help
Topic: Need help with lua? - LunaLua General Help
Replies: 289
Views: 42070

Re: Need help with lua? - LunaLua General Help

1) I did

Code: Select all

--------------------------------------------------
-- World map code
-- Created 10:40 2020-8-25
--------------------------------------------------
2) it is the one included with Beta 4 patch 2 by default
by MarioLover64
Wed Aug 26, 2020 1:58 am
Forum: LunaLua Help
Topic: Need help with lua? - LunaLua General Help
Replies: 289
Views: 42070

Re: Need help with lua? - LunaLua General Help

What sections? This is for the world map
by MarioLover64
Tue Aug 25, 2020 7:06 pm
Forum: LunaLua Help
Topic: Need help with lua? - LunaLua General Help
Replies: 289
Views: 42070

Re: Need help with lua? - LunaLua General Help

ok so camLock refuses to work at all. it does absolutely nothing. There aren't even any errors. Added in 36 seconds: Oh yeah, here's my code -------------------------------------------------- -- World map code -- Created 10:40 2020-8-25 -------------------------------------------------- extMap = re...
by MarioLover64
Tue Aug 25, 2020 12:47 pm
Forum: LunaLua
Topic: ExtMap (WIP)
Replies: 10
Views: 673

Re: ExtMap (WIP)

why not the level folder like npc-n.txt, block-n.txt, and bgo-n.txt are?

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