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- by Wiimeiser
- Sun Jan 03, 2021 6:49 am
- Forum: Episodes
- Topic: [Demo] The Cliche Adventure
- Replies: 2
- Views: 543
Okay, I don't know how dying in the castle puts me on the pipe three tiles further right. How did you break the game that badly for that to happen? EDIT: There's also a place where you can become softlocked between two pipes that are too tall to jump up. EDIT2: Why the heck does the castle set you t...
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- by Wiimeiser
- Sun Jan 03, 2021 6:06 am
- Forum: Projects
- Topic: My Episode
- Replies: 11
- Views: 964
Question: What is "New Land", exactly? Also, just a point of advice, but I personally would change worlds 3 and 7. Every other world bar the last is themed around a specific video game (1. Super Mario Bros. 2, 2. General Mario, 4. Yoshi's Island, 5. Zelda, 6. Minecraft) so changing these two worlds ...
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- by Wiimeiser
- Wed Dec 30, 2020 2:36 am
- Forum: Sandbox
- Topic: F*** Nintendo
- Replies: 97
- Views: 8600
Found this on Alphadream's Wikipedia page: On October 1, 2019, AlphaDream declared bankruptcy, citing sluggish revenues and high development costs, and being unable to keep up with growing debt (which as of March 2018 was over ¥465 million). Debt, huh? A debt that Nintendo invented as a punishment,...
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- by Wiimeiser
- Wed Dec 30, 2020 2:01 am
- Forum: Sandbox
- Topic: F*** Nintendo
- Replies: 97
- Views: 8600
Crossposting this discussion based on this Ceave video . The basic gist is that Nintendo has banned acquiring abilities mid-game, and rewards. And me and one other person believe that's why Alphadream went bankrupt. Found this on Alphadream's Wikipedia page: On October 1, 2019, AlphaDream declared ...
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- by Wiimeiser
- Mon Dec 21, 2020 3:47 am
- Forum: Help and Support
- Topic: Disable Goomba flipping
- Replies: 2
- Views: 87
So I replaced the graphics of NPC 27, but it doesn't appear possible to disable the automatic flipping that all Goombas do. Should I just change it to use a different NPC, or can the flipping be disabled?
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- by Wiimeiser
- Sat Dec 05, 2020 3:23 am
- Forum: LunaLua
- Topic: SMBX2 BETA 4 Release - Feedback and Suggestions here!
- Replies: 770
- Views: 137151
Enjl wrote: ↑Sat Dec 05, 2020 2:35 am
Wiimeiser wrote: ↑Fri Dec 04, 2020 10:46 pm
I'm pretty much done with it. All I really need is to place Dragon Coins, Boohemoth, and a way to spend Star Coins.
Boohemoth isn't released yet.
Exactly my point. He's not released yet, so I can't use him.
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- by Wiimeiser
- Sun Nov 29, 2020 12:16 am
- Forum: LunaLua
- Topic: SMBX2 BETA 4 Release - Feedback and Suggestions here!
- Replies: 770
- Views: 137151
I've actually been doing something like that with The Invasion 2 while also trying to add in Star Coins and Switch Palaces. In case you're wondering, the Switch Palaces branch off: Yellow- Existing secret exit in Subcon Nightmare Land, completion continues the shortcut but this might change Red- New...
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- by Wiimeiser
- Fri Oct 02, 2020 7:32 pm
- Forum: Projects
- Topic: The Invasion 3
- Replies: 54
- Views: 14389
To round things out, how about an optional Star World with a night/space/abstract theme? Not every single basegame SMBX2 feature will be featured (primarily those NPCs that are difficult to design around in a beginner-friendly way) Which specific NPCs are difficult to design around? I'll see if I ca...
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