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by Wiimeiser
Mon Jan 20, 2020 10:09 pm
Forum: LunaLua
Topic: SMBX2 PAL Release - Feedback, Questions and Bugs here!
Replies: 1088
Views: 402028

Re: SMBX2 PAL Release - Feedback, Questions and Bugs here!

I think you can do it already, but it's not for the faint of heart...
by Wiimeiser
Thu Jan 09, 2020 9:28 pm
Forum: General
Topic: Is SMBX a "Kids" game?
Replies: 17
Views: 848

Re: Is SMBX a "Kids" game?

Mario is a general audience game franchise. Many people play from all walks of life. To clarify the COPPA thing here are two videos from KreekKraft, YouTuber who plays Roblox, that covers a lot of concerns. The basic take away is context. If your video is contextually for anyone under 13 (example h...
by Wiimeiser
Wed Jan 08, 2020 5:12 pm
Forum: General
Topic: Is SMBX a "Kids" game?
Replies: 17
Views: 848

Re: Is SMBX a "Kids" game?

It appears the rollout has happened, but it seems only stuff like My Little Pony is affected for now.
by Wiimeiser
Fri Jan 03, 2020 4:14 pm
Forum: LunaLua
Topic: SMBX2 PAL Release - Feedback, Questions and Bugs here!
Replies: 1088
Views: 402028

Re: SMBX2 PAL Release - Feedback, Questions and Bugs here!

Why are you using the version that has been deprecated by the PAL version? Just couldn't be bothered to switch at the time, a lot of it due to the fact my antivirus is really overzealous with any executable that's not either part of Windows or downloaded from a digital distribution service... can't...
by Wiimeiser
Fri Jan 03, 2020 6:51 am
Forum: LunaLua
Topic: SMBX2 PAL Release - Feedback, Questions and Bugs here!
Replies: 1088
Views: 402028

Re: SMBX2 PAL Release - Feedback, Questions and Bugs here!

Enjl wrote:
Fri Jan 03, 2020 4:38 am
Why are you using the version that has been deprecated by the PAL version?
Just couldn't be bothered to switch at the time, a lot of it due to the fact my antivirus is really overzealous with any executable that's not either part of Windows or downloaded from a digital distribution service...
by Wiimeiser
Fri Jan 03, 2020 4:04 am
Forum: LunaLua
Topic: SMBX2 PAL Release - Feedback, Questions and Bugs here!
Replies: 1088
Views: 402028

Re: SMBX2 PAL Release - Feedback, Questions and Bugs here!

I'm using the MAGLX3 version, not the PAL version, so could it be that?
by Wiimeiser
Thu Jan 02, 2020 11:12 pm
Forum: LunaLua
Topic: SMBX2 PAL Release - Feedback, Questions and Bugs here!
Replies: 1088
Views: 402028

Re: SMBX2 PAL Release - Feedback, Questions and Bugs here!

I'm a bit concerned by the lvlx bug being found so close to release. Or maybe it's already fixed, or I'm just doing something wrong?

Also not sure if that other bug I reported is fixed (with UB and the clear pipes) as it's not marked as such in the spreadsheet...
by Wiimeiser
Fri Dec 27, 2019 5:38 am
Forum: Help and Support
Topic: Custom NPC Sound Crash
Replies: 2
Views: 73

Re: Custom NPC Sound Crash

Okay, so it looks like I'll have to make some edits to some custom NPCs then...
by Wiimeiser
Fri Dec 27, 2019 2:10 am
Forum: LunaLua
Topic: SMBX2 PAL Release - Feedback, Questions and Bugs here!
Replies: 1088
Views: 402028

Re: SMBX2 PAL Release - Feedback, Questions and Bugs here!

The trailer looks good, and Beta 4 is looking great! Are we set for an early 2020 release? Although I already have Beep Blocks... Who knows how they'll conflict... I have a feature request: custom projectiles for all npc's using projectiles. Right now I'm thinking of: Chucks, Ludwig, Fryguy, And so ...
by Wiimeiser
Thu Dec 26, 2019 9:46 pm
Forum: Help and Support
Topic: Custom NPC Sound Crash
Replies: 2
Views: 73

Custom NPC Sound Crash

If a custom NPC (Klobber in this case but this applies to all custom NPCs except the Life Moon) plays a custom sound effect, if said sound is in the episode folder, but not the level folder, I get this crash: == Crash Summary == LunaLua Version: LUNALUA 70d92f34 Exception Code: 0xc0000005 (Access Vi...
by Wiimeiser
Tue Dec 24, 2019 5:26 am
Forum: LunaLua
Topic: SMBX2 PAL Release - Feedback, Questions and Bugs here!
Replies: 1088
Views: 402028

Re: SMBX2 PAL Release - Feedback, Questions and Bugs here!

Would reverse or NOT character filters (blocks that are solid to one specific character) be a possibility?
by Wiimeiser
Mon Dec 16, 2019 6:32 am
Forum: Graphics
Topic: UPDATED - Donkey Kong Country Tilesets and NPCs
Replies: 10
Views: 2074

Re: UPDATED - Donkey Kong Country Tilesets and NPCs

Changing the ID made them work, but when hit they turn into cobrats and fall offscreen. I have no idea how to get them to turn into barrels... EDIT: So there's another line. However, they still turn into cobrats when hit with a projectile, and my usual NPC 800 is now messed up for some reason... EDI...
by Wiimeiser
Sun Dec 15, 2019 6:14 pm
Forum: Graphics
Topic: UPDATED - Donkey Kong Country Tilesets and NPCs
Replies: 10
Views: 2074

Re: UPDATED - Donkey Kong Country Tilesets and NPCs

Klobbers aren't working for me, could be due to the fact I renamed them as those NPC IDs were already taken.
by Wiimeiser
Wed Dec 11, 2019 5:29 pm
Forum: LunaLua
Topic: SMBX2 PAL Release - Feedback, Questions and Bugs here!
Replies: 1088
Views: 402028

Re: SMBX2 PAL Release - Feedback, Questions and Bugs here!

I figure the shop could be called via LunaLUA. Have an NPC that says a line and triggers an event when spoken to. Said event does nothing on its own, but triggers a LUA script that opens the shop. Yea or nay?
by Wiimeiser
Sat Dec 07, 2019 8:34 pm
Forum: LunaLua
Topic: SMBX2 PAL Release - Feedback, Questions and Bugs here!
Replies: 1088
Views: 402028

Re: SMBX2 PAL Release - Feedback, Questions and Bugs here!

The level in question is called Bonus6.lvl, is there a file with that exact name in the episode folder?
by Wiimeiser
Thu Dec 05, 2019 7:28 pm
Forum: LunaLua
Topic: SMBX2 PAL Release - Feedback, Questions and Bugs here!
Replies: 1088
Views: 402028

Re: SMBX2 PAL Release - Feedback, Questions and Bugs here!

So, from what I gather, Megaman is unbalanced, and Rosalina isn't true to canon. For the other characters I can remember being in the game, Samus would probably be more suited to Metroidvania and can only have one ability at a time, Snake I dunno but his weapons seem to only sometimes work, Bowser h...
by Wiimeiser
Wed Dec 04, 2019 5:34 pm
Forum: LunaLua
Topic: SMBX2 PAL Release - Feedback, Questions and Bugs here!
Replies: 1088
Views: 402028

Re: SMBX2 PAL Release - Feedback, Questions and Bugs here!

Implementing the shop might require adding a second currency or changing the way coins work, though. For a second currency, would Rupees work? Also, which other characters are being reworked? I heard Ninja Bomberman was getting replaced. Making all (or a select set of ids of) coins count up infinit...
by Wiimeiser
Tue Dec 03, 2019 6:05 pm
Forum: LunaLua
Topic: SMBX2 PAL Release - Feedback, Questions and Bugs here!
Replies: 1088
Views: 402028

Re: SMBX2 PAL Release - Feedback, Questions and Bugs here!

Implementing the shop might require adding a second currency or changing the way coins work, though. For a second currency, would Rupees work?

Also, which other characters are being reworked? I heard Ninja Bomberman was getting replaced.
by Wiimeiser
Wed Nov 27, 2019 1:27 am
Forum: LunaLua
Topic: SMBX2 PAL Release - Feedback, Questions and Bugs here!
Replies: 1088
Views: 402028

Re: SMBX2 PAL Release - Feedback, Questions and Bugs here!

Keys behave strangely with NPC Pass through blocks. They collide with it like a solid block, lose collision at rest, and when they lose collision they lose collision with everything and never get it back. Also, they can only be grabbed while moving if the player is airborne and the key only collides...
by Wiimeiser
Mon Nov 25, 2019 11:05 pm
Forum: LunaLua
Topic: SMBX2 PAL Release - Feedback, Questions and Bugs here!
Replies: 1088
Views: 402028

Re: SMBX2 PAL Release - Feedback, Questions and Bugs here!

Did you put a start position in?

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