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by Sancles-Chan
Tue Jul 16, 2019 6:00 pm
Forum: Sandbox
Topic: Video Game Music Guessing Contest (#1?)
Replies: 12
Views: 429

Re: Video Game Music Guessing Contest (#1?)

FireyPaperMario wrote:
Tue Jul 16, 2019 4:42 pm
Sounds interesting, and I wonder what's the grand prize for this contest.... Lemme guess, Bragging rights on the forums?
If you read the main post you'd know
by Sancles-Chan
Tue Jul 16, 2019 12:41 pm
Forum: Sandbox
Topic: Video Game Music Guessing Contest (#1?)
Replies: 12
Views: 429

Re: Video Game Music Guessing Contest (#1?)

Alright for those who don't understand

You guess by guessing The game you think the song is from

and

The guesses are supposed to be sent directly to me, not posted on the thread
by Sancles-Chan
Tue Jul 16, 2019 11:53 am
Forum: Sandbox
Topic: Video Game Music Guessing Contest (#1?)
Replies: 12
Views: 429

Video Game Music Guessing Contest (#1?)

Hi! I felt like doing this so I asked on discord if anyone would be interested and I got like 2 responses so that's good enough for me -- What is this? -- The download link at the bottom of this post has a zip file with 50 snippets of different video game songs, you are supposed to guess the games w...
by Sancles-Chan
Tue Jul 02, 2019 8:34 am
Forum: SLAM
Topic: Super Linguini And Macaroni - WE HAVE A DISCORD NOW
Replies: 84
Views: 3832

Re: Super Linguini And Macaroni - WE HAVE A DISCORD NOW

There is now a discord for SLAM!
Join it now: https://discord.gg/4NvduUa
by Sancles-Chan
Tue Jul 02, 2019 8:07 am
Forum: SLAM
Topic: [Desert/Temple] Grrrolgrind Temple
Replies: 11
Views: 850

Re: [Desert/Temple] Grrrolgrind Temple

This level's really clever! A few things though: The spikes in the quicksand upwards scrolling section hurt you when you're standing above them (which I mean I'm not sure is fixable in a good way). The lava section randomly starting to scroll slower at a certain point threw me off The aesthetic's a ...
by Sancles-Chan
Fri Jun 28, 2019 3:45 pm
Forum: SLAM
Topic: Super Linguini And Macaroni - WE HAVE A DISCORD NOW
Replies: 84
Views: 3832

Re: Super Linguini And Macaroni - DEVKIT UPDATE! (v1.1.1)

RudeGuy wrote:
Fri Jun 28, 2019 3:39 pm
so i take you can just make any kind of level as long it's using the devkit?
Yeah basically
by Sancles-Chan
Sun Jun 23, 2019 11:38 am
Forum: SLAM
Topic: Super Linguini And Macaroni - WE HAVE A DISCORD NOW
Replies: 84
Views: 3832

Re: Super Linguini And Macaroni - DEVKIT UPDATE! (v1.1.1)

It is now expected of everybody to be using the SMBX2PAL version of the game to make their levels as that version does not break anything in the devkit and has less bugs (presumably)
by Sancles-Chan
Thu Jun 20, 2019 11:00 am
Forum: SLAM
Topic: [Sky/Bonus] Bonus Area
Replies: 7
Views: 441

Re: [Sky/Bonus] Bonus Area

I'm gonna label this level as "WIP" until the obvious issues are sorted out (Namely the earrape because that's not acceptable for the collab, but the design issues such as the difficulty curve should also be sorted out) I haven't played the level yet but I find there being earrape in the level as re...
by Sancles-Chan
Tue Jun 18, 2019 1:23 pm
Forum: SLAM
Topic: Super Linguini And Macaroni - WE HAVE A DISCORD NOW
Replies: 84
Views: 3832

Re: Super Linguini And Macaroni - DEVKIT UPDATE! (v1.1.1)

LGLMAKING wrote:
Tue Jun 18, 2019 1:14 pm
I read "big boss castles".
Does that mean there will also be some minor boss castles?
I mean if you add a boss then I guess there are
by Sancles-Chan
Tue Jun 18, 2019 1:19 pm
Forum: SLAM
Topic: [Sky/Bonus] Bonus Area
Replies: 7
Views: 441

Re: [Sky/Bonus] Bonus Area

(could you format it a bit more normally for clarity's sake)
by Sancles-Chan
Thu Jun 13, 2019 4:18 am
Forum: SLAM
Topic: Super Linguini And Macaroni - WE HAVE A DISCORD NOW
Replies: 84
Views: 3832

Re: Super Linguini And Macaroni - DEVKIT UPDATE! (v1.1.1)

I've made sure that spawnzones work for everyone properly, there was some weirdness there beforehand so now there's less of that And the platforms from the platform spawning blocks are included in the tileset itembox. Otherwise don't remember if there's other additions I added before I got stuck wor...
by Sancles-Chan
Mon Jun 10, 2019 7:37 am
Forum: Episodes
Topic: The Screamvasion 2 - AFTERMATH & NIGHTMARE (New Betterified Episode)
Replies: 19
Views: 1950

Re: The Screamvasion 2 - AFTERMATH & NIGHTMARE (New Betterified Episode)

I got my login to work so I'm gonna tell you something important. I don't mind this existing, however I don't appreciate you pretending it's official. The idea behind betterified inherently isn't original and anyone could do it, but don't take the characters and the lore from the series, as those ar...
by Sancles-Chan
Sun Jun 09, 2019 9:28 am
Forum: SLAM
Topic: Super Linguini And Macaroni - WE HAVE A DISCORD NOW
Replies: 84
Views: 3832

Re: Super Linguini And Macaroni - DEVKIT UPDATE! (v1.1.1)

I've pushed out a minor bugfix/quality of life update for the devkit.
by Sancles-Chan
Sun Jun 09, 2019 8:47 am
Forum: SLAM
Topic: [Desert/Temple] Sticky Snakes
Replies: 7
Views: 505

Re: [Desert/Temple] Sticky Snakes

Incredibly fun level! I'm tempted to say it could definitely work as like an world-ending castle, Only real nitpick I have is that at the beginning I didn't grasp that the snake would charge at me and just stood there like an idiot but that's basically it Also I'm really hoping you make some more le...
by Sancles-Chan
Sun May 26, 2019 4:18 pm
Forum: LunaLua
Topic: [NPC Pack] Elite Koopa Troopas
Replies: 15
Views: 729

Re: [NPC Pack] Elite Koopa Troopas

good
by Sancles-Chan
Tue May 21, 2019 1:58 pm
Forum: SLAM
Topic: Super Linguini And Macaroni - WE HAVE A DISCORD NOW
Replies: 84
Views: 3832

Re: Super Linguini And Macaroni - DEVKIT UPDATE!

I haven't gotten much interest when gauging interest for a discord server but that might change in the future
by Sancles-Chan
Tue May 21, 2019 1:47 pm
Forum: General
Topic: The invasion 3 ?
Replies: 5
Views: 214

Re: The invasion 3 ?

It practically never existed beyond the idea of it in reality
by Sancles-Chan
Thu May 16, 2019 4:13 pm
Forum: SLAM
Topic: [Ship/Underwater] The Splinter Sub
Replies: 16
Views: 815

Re: [Ship/Underwater] The Splinter Sub

In any case they shouldn't be solid like that??? Also I'm about to update the devkit with the reset doors so after that everything should work
by Sancles-Chan
Sun May 12, 2019 8:08 am
Forum: SLAM
Topic: [Grass] All These Stairs
Replies: 1
Views: 307

Re: [Grass] All These Stairs

My main problem with this level is that it can be beaten it's like 30 seconds long, all the setups are interesting and all, but the level's honestly just way too short.
by Sancles-Chan
Fri May 10, 2019 7:57 pm
Forum: SLAM
Topic: Super Linguini And Macaroni - WE HAVE A DISCORD NOW
Replies: 84
Views: 3832

Re: Super Linguini And Macaroni - DEVKIT UPDATE!

So considering at least 4 people have come forth to me about wanting a discord server, I'm gonna ask a simple question!

Who would join the discord server?
If you say you would I would expect you to actually join of course

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