Search found 1837 matches

Go to advanced search

by PROX
Mon Jul 13, 2020 2:18 am
Forum: General
Topic: Level of the Month June Results]
Replies: 5
Views: 322

Re: Level of the Month June Results]

Night Jump had like 5 powerups within the first 30 seconds of the level. I think that's a bit much but maybe some people love to tank. I just dont get it. Prox's level looked interesting but even that level had enough powerups where you could screw up and still live. Nice video anyways and the leve...
by PROX
Sun Jul 12, 2020 2:31 pm
Forum: Projects
Topic: Super Mario Fantasy (Fuyu & PROX)
Replies: 9
Views: 274

Re: Super Mario Fantasy (Fuyu & PROX)

Enjl wrote:
Sun Jul 12, 2020 2:26 pm
PROX wrote:
Sun Jul 12, 2020 2:16 pm
We're crediting you for the npc itself, not the sprite. I made the sprite lol
OH now it all makes sense haha. Thanks and sorry for derailing the thread for a short bit.
no worries xD
by PROX
Sun Jul 12, 2020 2:16 pm
Forum: Projects
Topic: Super Mario Fantasy (Fuyu & PROX)
Replies: 9
Views: 274

Re: Super Mario Fantasy (Fuyu & PROX)

Huh.. I looked up and down the thread 5 times and couldn't see what I'm credited for. I realize it's probably something not showcased, but the wording is a bit weird in that case. In any case, this looks pretty nifty, even if the palettes of all the custom stuff look a bit depressing. Keep it up! N...
by PROX
Sun Jul 12, 2020 2:10 pm
Forum: Projects
Topic: Super Mario Fantasy (Fuyu & PROX)
Replies: 9
Views: 274

Re: Super Mario Fantasy (Fuyu & PROX)

Huh.. I looked up and down the thread 5 times and couldn't see what I'm credited for. I realize it's probably something not showcased, but the wording is a bit weird in that case. In any case, this looks pretty nifty, even if the palettes of all the custom stuff look a bit depressing. Keep it up! N...
by PROX
Sun Jul 12, 2020 4:36 am
Forum: Graphics
Topic: Neon 3D Tileset
Replies: 3
Views: 169

Re: Neon 3D Tileset

interesting concept, but it looks weird in some ways. If you jump on a note block, the effect doesn't follow the block.
by PROX
Sun Jul 12, 2020 3:31 am
Forum: General
Topic: Chocolate Contest X1 (Rules and Discussion) [Submission Period is Over]
Replies: 68
Views: 6098

Re: Chocolate Contest X1 (Rules and Discussion) [FINAL DAY OF SUBMISSION]

I made it, and the level turned out pretty well.
by PROX
Sun Jul 12, 2020 3:04 am
Forum: General
Topic: Chocolate Contest X1 - Level Submissions Thread
Replies: 44
Views: 4114

Re: Chocolate Contest X1 - Level Submissions Thread

Name: Fuzzy Frenzy
Creators: Take a wild guess. PROX
Exits: SMW Goal Tape
Playables: Preferably Mario or Luigi
Download:
https://drive.google.com/file/d/1rTUnl7 ... sp=sharing

EDIT: I fixed an issue with the music. It should work better now.
by PROX
Sat Jul 11, 2020 10:23 pm
Forum: Projects
Topic: Super Mario Fantasy (Fuyu & PROX)
Replies: 9
Views: 274

Re: Super Mario Fantasy (Fuyu & PROX)

MECHDRAGON777 wrote:
Sat Jul 11, 2020 10:21 pm
Reserved
Reserved? Also YAY THE THREAD IS FINALLY UP!

As far as credits are concerned, we should add Kopejo, Gameboy, and Ridge Troopa to them. They made some additional graphics that we're using.
by PROX
Fri Jul 10, 2020 6:48 pm
Forum: Video Games
Topic: Paper Mario: The Origami King (Coming in July 17th)
Replies: 19
Views: 856

Re: Paper Mario: The Origami King (Coming in July 17th)

So from what I heard/saw, battles are still pointless aside from collectables costing a crazy amount of coins Pointless aside from things that don't make them pointless? Watching the treehouse it seemed like they're a pretty important resource gathering mechanism throughout the game. Battling every...
by PROX
Fri Jul 10, 2020 4:13 pm
Forum: Video Games
Topic: Paper Mario: The Origami King (Coming in July 17th)
Replies: 19
Views: 856

Re: Paper Mario: The Origami King (Coming in July 17th)

So from what I heard/saw, battles are still pointless aside from collectables costing a crazy amount of coins
by PROX
Thu Jul 09, 2020 4:40 pm
Forum: Video Games
Topic: Paper Mario: The Origami King (Coming in July 17th)
Replies: 19
Views: 856

Re: Paper Mario: The Origami King (Coming in July 17th)

Welp the game is a step in the right direction, but I guess they're still making baby steps

by PROX
Wed Jul 08, 2020 4:01 pm
Forum: Art Board
Topic: WIP Graphics Showcase III
Replies: 1208
Views: 106106

Re: WIP Graphics Showcase III

Here's a quick update on my SEGA Mega Drive Autumn Forest tileset, because why not Zoidberg?[line] https://cdn.discordapp.com/attachments/446421289452961792/730361171215122534/Mega_Drive_Forest_Tiles.png [line] Now to add some background scenery to these tiles! :| Surprised this wasn't just one upd...
by PROX
Tue Jul 07, 2020 5:32 pm
Forum: Art Board
Topic: WIP Graphics Showcase III
Replies: 1208
Views: 106106

Re: WIP Graphics Showcase III

A quick update:
Spoiler: show
Image
by PROX
Tue Jul 07, 2020 12:37 am
Forum: Art Board
Topic: WIP Graphics Showcase III
Replies: 1208
Views: 106106

Re: WIP Graphics Showcase III

so I'm working on graphical stuff again, and I'm finally continuing this tileset some more.
Spoiler: show
Image
by PROX
Sun Jul 05, 2020 5:10 am
Forum: Graphics
Topic: SMB1 ( SMAS-Style ) Airship Tileset
Replies: 8
Views: 574

Re: SMB1 ( SMAS-Style ) Airship Tileset

Bloxxerstudios wrote:
Thu Jul 02, 2020 5:41 pm
Murphmario wrote:
Thu Jul 02, 2020 3:12 pm
Not to be rude, but... I literally ported this tileset to SMBX2 over before you did.
Good for you! Now we can both have our own versions of this tileset ^u^
ehhhhh there's really no difference lol. Plus his port has different colors in it as well
by PROX
Sun Jul 05, 2020 12:55 am
Forum: Art Board
Topic: WIP Graphics Showcase III
Replies: 1208
Views: 106106

Re: WIP Graphics Showcase III

Oh, I didn't know about that. That's very cool actually, thanks for the info, but I was thinking more like a sprite overlay where the eyes stay bright even in darkness, rather than actually emitting light. don't worry, that will happen too with how darkness works in the editor The available NPC cod...
by PROX
Sat Jul 04, 2020 11:51 pm
Forum: Art Board
Topic: WIP Graphics Showcase III
Replies: 1208
Views: 106106

Re: WIP Graphics Showcase III

Yes. I think I can make them shine in the dark with lua. you don't even need lua, you can just use txt files for that. You can set offsets, colors, the radius, etc. Oh, I didn't know about that. That's very cool actually, thanks for the info, but I was thinking more like a sprite overlay where the ...
by PROX
Sat Jul 04, 2020 7:26 pm
Forum: Art Board
Topic: WIP Graphics Showcase III
Replies: 1208
Views: 106106

Re: WIP Graphics Showcase III

Destiny wrote:
Sat Jul 04, 2020 2:42 pm
Mushroom King wrote:
Sat Jul 04, 2020 2:59 am
Are the goomba eyes glowing?
Yes. I think I can make them shine in the dark with lua.
you don't even need lua, you can just use txt files for that. You can set offsets, colors, the radius, etc.
by PROX
Wed Jul 01, 2020 4:34 am
Forum: General
Topic: Level of the Month June Results]
Replies: 5
Views: 322

Re: Level of the Month June [Video and All other stuff out]

Not that many levels this time.
by PROX
Tue Jun 30, 2020 10:47 pm
Forum: Graphics
Topic: SMW Outside Castle Tileset
Replies: 7
Views: 621

Re: SMW Outside Castle Tileset

Very nicely done. It fits the style very well and the shading and use of color is great

Go to advanced search