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by 34C
Sat Jul 19, 2014 4:23 pm
Forum: Episodes
Topic: Deleted post
Replies: 5
Views: 1817

Re: New Super Mario Bros. X

Is this a complete episode? In other words you are not planning to add more worlds than one?
by 34C
Fri Jul 18, 2014 6:20 pm
Forum: Graphics
Topic: 2.5D SMW Grass & Cave
Replies: 18
Views: 3621

Re: 2.5D SMW Grass & Cave

FallingSnow wrote:Except the shading on the flat surface makes no sense.
Yeah, I had trouble deciding the correct coloring/shading for it. That one looked most natural although it doesn't make sense.
by 34C
Fri Jul 18, 2014 6:13 pm
Forum: Help and Support
Topic: Static background?
Replies: 4
Views: 1033

Re: Static background?

Alright, I'll just use on huge background object then. I hope it can handle a background object that is like 6000x500px large
by 34C
Fri Jul 18, 2014 6:02 pm
Forum: The Trash Can
Topic: Train A^M
Replies: 5
Views: 1599

Re: Train A^M

I accidentally tested it on 2 player mode and found a secret. What might it be?
by 34C
Fri Jul 18, 2014 5:17 pm
Forum: Pretty Good
Topic: Magmatic Cave
Replies: 8
Views: 1306

Re: Magmatic Cave

This level wasn't too bad but I have to say a couple of things about it: - I didn't like the enemy placement that much: you had placed an enemy after almost every warp pipe right in front of the pipe - Also the level is that long that I think a checkpoint would be nice - I think it's not good to hav...
by 34C
Fri Jul 18, 2014 5:14 pm
Forum: The Trash Can
Topic: Underground Springs (I'm so creative!!!)
Replies: 6
Views: 1544

Re: Underground Springs (I'm so creative!!!)

I didn't find this level fun nor did I find many bad flaws in it. Actually the only actual complaint I have is the enemy placement on the beginning of the stage, I would've been hit by them if I didn't see them in the editor before testing.
by 34C
Fri Jul 18, 2014 5:12 pm
Forum: Average
Topic: Frosted Mountains
Replies: 6
Views: 1332

Re: Frosted Mountains

I think this level is boring, its just generic SMW level with recolored tileset and enemies. Also it's too short. I just got to say that the name should include blueberry somewhere: the goombas look like blueberries and even the ball shaped tiles which have spinies on them brought blueberries in my ...
by 34C
Fri Jul 18, 2014 4:49 pm
Forum: Pretty Good
Topic: Crazy Pipe Canyon
Replies: 18
Views: 3007

Re: Crazy Pipe Canyon

I found this level really enjoyable, on normal difficulty. Flaws that I spotted: - The checkpoint bug, you should separate the level in 2 sections so fix it - Entering pipes that lead forward too early leads to unfair deaths - At the beginning of the level the player is given too little time to reac...
by 34C
Fri Jul 18, 2014 4:35 pm
Forum: Pretty Good
Topic: Eerie Neverthere
Replies: 8
Views: 1708

Re: Eerie Neverthere

It seems pretty good level but I found some flaws: - Koopas animation is bad, it doesn't look like they were walking - Some sprites are missing (for example sprite for boos death) Also I found it quite annoying that you forced the player to way on certain situations such as the eerie lift. Why would...
by 34C
Fri Jul 18, 2014 4:05 pm
Forum: Help and Support
Topic: Static background?
Replies: 4
Views: 1033

Static background?

Is it possible to have a static background? By static I mean that If we drew a line on the background it would stay on that exactly same place. Here's a gif to demonstrate it:
Image
The fire flower marks the spot that the blue line would stay at if it was static background.
by 34C
Fri Jul 18, 2014 3:32 pm
Forum: Graphics
Topic: 2.5D SMW Grass & Cave
Replies: 18
Views: 3621

Re: 2.5D SMW Grass & Cave

HenryRichard wrote:Perfect! It actually looks round! Would you mind if I modified it a bit (so I can get more colors, put it on top of blocks, etc) and updated this?
Go ahead
by 34C
Fri Jul 18, 2014 12:51 pm
Forum: Help and Support
Topic: The Tower of Biased?
Replies: 3
Views: 1116

Re: The Tower of Biased?

Alright, thanks
by 34C
Fri Jul 18, 2014 12:16 pm
Forum: Help and Support
Topic: The Tower of Biased?
Replies: 3
Views: 1116

The Tower of Biased?

I played the Tower of Biased 6 and noticed that there is somekind of community thing going on with that episode. Would anyone tell me more about these? Are there any other projects like this?
by 34C
Fri Jul 18, 2014 11:19 am
Forum: Introductions
Topic: Hello, 34C here
Replies: 7
Views: 1281

Re: Hello, 34C here

Well it's not like NO progress has been made. Sure Redigit discontinued it, but there are new alternatives to SMBX 1.3 now that you can choose from. Alternatives? What do you mean? Welcome to the forums, 34C. I think I might remember "I Need Help!" from a while ago. We've released a slightly new ve...
by 34C
Fri Jul 18, 2014 5:47 am
Forum: Graphics
Topic: 2.5D SMW Grass & Cave
Replies: 18
Views: 3621

Re: 2.5D SMW Grass & Cave

HenryRichard wrote:
FanofSMBX wrote:Could you please consider making pipes like this?
Pipes are hard because they are round. I might try it, but no promises.
Image
I wanted to give it a try, how does it look?
by 34C
Thu Jul 17, 2014 8:46 am
Forum: Introductions
Topic: Hello, 34C here
Replies: 7
Views: 1281

Hello, 34C here

Hello, I used to play SMBX back in 2010 and a couple of days ago I decided to replay Invasion 2. Again I got stuck in the tank levels like I did back then in 2010 but I also found the bullet bill gun levels as amusing as back then. I still remember my friend telling me about this game and I went and...

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