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by Chipss
Mon Feb 17, 2020 4:41 pm
Forum: Episodes
Topic: Mario And Luigi Dream Team Saga
Replies: 5
Views: 466

Re: Mario And Luigi Dream Team Saga

stageleft wrote:
Mon Feb 17, 2020 9:44 am
What version of SMBX does this run on?
From what I see in the files it runs on 38A
by Chipss
Sat Feb 15, 2020 7:47 pm
Forum: General
Topic: What’s the most interesting project so far!
Replies: 16
Views: 339

Re: What’s the most interesting project so far!

I am currently working on a project, but don’t think it’s ready enough for a reveal yet.

I’m sure this is the case for a lot of other people.
by Chipss
Wed Feb 05, 2020 12:28 am
Forum: Projects
Topic: Luigi's Exclusive Expedition - The 2020 Revival
Replies: 23
Views: 3345

Re: Luigi's Exclusive Expedition - The 2020 Revival

Do you have a support banner? this was really cool!!!! All of the screenshots from this post are completely outdated and a new post will be up soon to replace this one, as I have started the project over, which was what Eclipsed's video was showcasing. This new project thread will be up by the end ...
by Chipss
Sat Feb 01, 2020 1:00 pm
Forum: Graphic Request
Topic: Failboat themed Enemies (SMBX2.0)
Replies: 6
Views: 213

Re: Failboat themed Enemies (SMBX2.0)

Yeah the amount of requests you are making is quite excessive in my opinion
by Chipss
Sat Feb 01, 2020 11:15 am
Forum: Levels
Topic: MrDoubleA's Tiny Bucket of Levels - Mushroom Peaks
Replies: 10
Views: 527

Re: MrDoubleA's Tiny Bucket of Levels - Mushroom Peaks

Was very excited to try this! Downloading once I get home.
by Chipss
Fri Jan 31, 2020 3:42 pm
Forum: LunaLua
Topic: SMBX2 BETA 4 Release - Feedback and Suggestions here!
Replies: 192
Views: 11189

Re: SMBX2 BETA 4 Release - Feedback and Suggestions here!

No feedback for now. Have fun with Beta 4 everyone! Been a long time coming.
by Chipss
Fri Jan 31, 2020 3:00 pm
Forum: LunaLua
Topic: sectTrans.lua: Screen wide fade effects when section-switch
Replies: 10
Views: 558

Re: sectTrans.lua: Screen wide fade effects when section-switch

Suggestion, add an option for fade to black on warp transitions as opposed to the cross fade.
by Chipss
Thu Jan 30, 2020 1:23 am
Forum: Episodes
Topic: Return to Dinosaur Land
Replies: 128
Views: 72986

Re: Return to Dinosaur Land

chuckster wrote:
Thu Jan 30, 2020 1:15 am
sorry for the necromancy but is there a mirror for this? dropbox has finally 404'd it.
I’m sure someone has it and can put up a mirror in the replies, but Valterri himself isn’t active on the forums anymore afaik.
by Chipss
Mon Jan 27, 2020 5:21 pm
Forum: LunaLua Help
Topic: Creating a Custom Pause Menu
Replies: 1
Views: 108

Creating a Custom Pause Menu

Hello, I was wondering if it was possible to create a custom pause menu that could be used in game when pressing ESC. I have many people who are interested in my episode that aren't familiar with SMBX and I have created a custom launcher for them that only contains the play button, controller config...
by Chipss
Mon Jan 27, 2020 3:02 pm
Forum: LunaLua
Topic: sectTrans.lua: Screen wide fade effects when section-switch
Replies: 10
Views: 558

Re: sectTrans.lua: Screen wide fade effects when section-switch

This looks amazing! Nicely done.
by Chipss
Thu Jan 16, 2020 2:35 pm
Forum: Levels
Topic: Miserable Mansion
Replies: 2
Views: 393

Re: Miserable Mansion (need better name)

Please delete this post. I am condensing all my levels somewhere else.
by Chipss
Thu Jan 16, 2020 2:21 pm
Forum: Levels
Topic: Chipss's Levels- (NEW) Spring Showers
Replies: 4
Views: 319

Re: Chipss's Levels- (NEW) Spring Showers

This is a really great first attempt at a custom level, I enjoyed it! The atmosphere of the level was pretty great with the use of rain and the darkness.lua combination. And the level design was fairly decent and the shy springs are very well placed. However the main point of the level is flawed. C...
by Chipss
Sat Jan 11, 2020 11:12 pm
Forum: Levels
Topic: Chipss's Levels- (NEW) Spring Showers
Replies: 4
Views: 319

Re: Chipss's Levels- (NEW) Spring Showers

Teemster2 wrote:
Sat Jan 11, 2020 5:29 pm
So this is a tutorial? How cool.
Yes! But in the way of teaching that doesn't require words. Introduction in a safe environment with increasing difficulty, etc. ;)
by Chipss
Sat Jan 11, 2020 2:39 am
Forum: Levels
Topic: Chipss's Levels- (NEW) Spring Showers
Replies: 4
Views: 319

Chipss's Levels- (NEW) Spring Showers

Hello everyone! Here's my first custom level in a while! I will be using this thread to house all my levels from now on. This newest one is based around teaching the player about the new Shyspring and Shyspike enemies. https://i.imgur.com/lfFR3oL.png Made in SMBX2.0 PAL. The Lua file should set you...
by Chipss
Fri Dec 27, 2019 1:52 pm
Forum: General
Topic: Autumn Vanilla Level Contest 2019 - SUBMISSIONS!
Replies: 26
Views: 2182

Re: Autumn Vanilla Level Contest 2019 - SUBMISSIONS!

"Trouble in the Flooded Pipeline"

All info is in the readme

https://www.mediafire.com/file/7v4y9w6g ... e.zip/file
by Chipss
Sun Dec 15, 2019 1:12 am
Forum: Projects
Topic: Luigi's Exclusive Expedition - The 2020 Revival
Replies: 23
Views: 3345

Re: Luigi's Exclusive Expedition - The Revival

BUMP! Project has been revitalized! See original post.
by Chipss
Thu Nov 28, 2019 7:21 pm
Forum: Levels
Topic: Miserable Mansion
Replies: 2
Views: 393

Miserable Mansion

Miserable Mansion is a ghost house in a haunted desert that is focused around finding clues on signs scattered around to find the three keys to unlock the final sets of doors. These final doors need to be entered in a certain order found earlier in the level to get to the exit. There is 1 secret exi...
by Chipss
Wed May 22, 2019 7:08 pm
Forum: LunaLua Help
Topic: Need help with lua? - LunaLua General Help
Replies: 194
Views: 25548

Re: Need help with lua? - LunaLua General Help

Hello. I am not sure if this is allowed in this thread, but I was just wondering if there was currently any .lua for a dragon coin counter on the HUD? I couldn't seem to find one myself, but I may be missing something. If not, I may just learn LunaLua and figure it all out on my own. Thanks for any ...
by Chipss
Tue May 07, 2019 7:15 pm
Forum: Help and Support
Topic: Go to title screen on game launch?
Replies: 3
Views: 221

Re: Go to title screen on game launch?

Nop. I find it a tad weird to have a custom title screen for an episode when the title screen asks you to select which episode you would like to play. If two episodes were trying to compete for that spot, that'd be a bit messy, so, launcher pages! (The alternative is one SMBX installation per episo...
by Chipss
Tue May 07, 2019 5:52 pm
Forum: Help and Support
Topic: Go to title screen on game launch?
Replies: 3
Views: 221

Go to title screen on game launch?

I have a custom recolored launcher made for my episode, and I was wondering if there was a way to go to the title screen when I launch the episode as apposed to straight to the intro level/world map? Visual Representation http://i65.tinypic.com/mwcc2t.png This might be an easy fix that I just don't ...

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