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by bambooPenArtist
Fri Jul 18, 2014 8:53 pm
Forum: Episodes
Topic: [2.4] Luigi's Fight For The Mushroom Kingdom
Replies: 583
Views: 182116

Re: Luigi's Fight For The Mushroom Kingdom (Released!)

ok so that level isn't suppose to look like that?
Edit: Re-downloaded... okay now it looks better.
by bambooPenArtist
Fri Jul 18, 2014 4:12 pm
Forum: Episodes
Topic: [2.4] Luigi's Fight For The Mushroom Kingdom
Replies: 583
Views: 182116

Re: Luigi's Fight For The Mushroom Kingdom (Released!)

I don't know if I got a bad download but the graphics in world 6 towards the end of the game look... horrible. I mean the graphics looked wonderful in the beginning but... wtf happened?! Example (this is an actual screenshot of Oulandish Toads, it got worse graphically before here but I belive this ...
by bambooPenArtist
Wed Jun 18, 2014 11:10 am
Forum: Requests
Topic: Golden Stars Logo Help
Replies: 4
Views: 1251

Re: Golden Stars Logo Help

No those stars are from smas.
I did research and found out the smb3 and smb1 snes stars are identical!
by bambooPenArtist
Wed Jun 18, 2014 1:06 am
Forum: Requests
Topic: Golden Stars Logo Help
Replies: 4
Views: 1251

Re: Golden Stars Logo Help

BUMP! Anyway here is... wait I should say are three logo options. I didn;t know what graphic style you are using for the episode so I made logo styles in the styles of SMB1, SMB3, and SMW. I skipped SMB2 since the villian is Bowser and I'm assuming that means Wart isn't in it. So without further ado...
by bambooPenArtist
Tue Jun 17, 2014 12:11 am
Forum: Episodes
Topic: Super Mario Star Expedition (Reposted!)
Replies: 62
Views: 49445

Re: Super Mario Star Expedition (Reposted!)

Great Episode and I like all the changes... except one which just made me literally start all over!

Could you please warn people that the file you chose as the 100% is slot 1?
I had 109 stars and didn't notice that it was overwritten until it was too late.
:x :twisted:
by bambooPenArtist
Mon Jun 16, 2014 4:58 pm
Forum: Sandbox
Topic: Creepy mario game music
Replies: 12
Views: 2617

Re: Creepy mario game music

For me its both part one and two of the shadow queen battle music.
Back when I first played through the fights on PM2:TTYD it gave me chills and goose bumps... no lie!
Then again maybe it was the time and place when I was playing... late at night, October... :)
by bambooPenArtist
Mon Jun 16, 2014 4:39 pm
Forum: Sandbox
Topic: Odd question but do you know your creative muse?
Replies: 4
Views: 950

Odd question but do you know your creative muse?

Yea I know this sounds weird but I just felt the need to ask this. In case anyone's confused a muse is: muse [myooz] Show IPA verb (used without object), mused, mus·ing. 1. to think or meditate in silence, as on some subject. 2. Archaic. to gaze meditatively or wonderingly. verb (used with object), ...
by bambooPenArtist
Mon Jun 09, 2014 5:00 pm
Forum: Pit of 100 Pages
Topic: PGE thread [Archive 2015-07-31]
Replies: 990
Views: 217977

Re: My Research of SMBX

cool, thanks again wohlstand... I'll be waiting. ;)
by bambooPenArtist
Mon Jun 09, 2014 3:30 pm
Forum: Pit of 100 Pages
Topic: PGE thread [Archive 2015-07-31]
Replies: 990
Views: 217977

Re: My Research of SMBX

Hey I'm using windows8 and I can't run this thing. It gives me two errors seen below: http://i1171.photobucket.com/albums/r559/Mike_Parnell/error_zps9eec7969.png But I gave you a super mushroom (positive rep) and 5 green grins (see comments for rep points) for this invention! Keep up the great work!
by bambooPenArtist
Sun Jun 08, 2014 11:29 pm
Forum: Episodes
Topic: Mario Classic v1.11 (Updated 10/4/2013)
Replies: 45
Views: 48984

Re: Mario Classic v1.11 (Updated 10/4/2013)

Hey Zeph, uh I played the episode all the way to the final boss, the real final one with the Skull level panel. Anyway I beat it and it doesn't do anything after that... at all. :( I ended up pausing and quiting after waiting a minute or two but after the final speech from the boss it just keeps you...
by bambooPenArtist
Wed Jun 04, 2014 12:56 am
Forum: General
Topic: [HOW TO] Infinite -?- Block Usage (Advanced Tutorial!)
Replies: 3
Views: 1280

Re: [HOW TO] Infinite -?- Block Usage (Advanced Tutorial!)

yes this is the very trick... I think. I never looked into that episode to see how it was done. My concept is a little more practical. Than one gave you just mushrooms. My idea is designed to work with the Leaf, Fire Flower, or Ice Flower it will give you the mushroom first then the power-up you set...
by bambooPenArtist
Wed Jun 04, 2014 12:38 am
Forum: Requests
Topic: Golden Stars Logo Help
Replies: 4
Views: 1251

Re: Golden Stars Logo Help

Not wanting to mention the elephant in the room but... this should be in the graphics forum. Anyway, check you pm box doom I sent you some question that may help craft a logo for you. PS to Mods: be nice and move this, don't lock or delete. The kid's only been here since Feb of this year. Everyone m...
by bambooPenArtist
Wed Jun 04, 2014 12:25 am
Forum: General
Topic: [HOW TO] Infinite -?- Block Usage (Advanced Tutorial!)
Replies: 3
Views: 1280

[HOW TO] Infinite -?- Block Usage (Advanced Tutorial!)

By clicking this link you may have asked yourself? [*]Is he nuts? [*]Why would you need one? [*]Can't this be abused? Well the answers to that are: [*]No I'm quite sane. [*]Hard Boss battles (To give the player, and maybe their keyboard, a chance at survival!) [*]Yes like most thing in SMBX, if used...
by bambooPenArtist
Mon May 26, 2014 2:46 am
Forum: Help and Support
Topic: (solved) Programming an npc: npc-9
Replies: 3
Views: 870

Re: Programming an npc: npc-9

Vengeance on Redigit (the Finnish Collaboration Episode) has these, and I think I put some in Mushroom Robbers: Revisited and Valtteri Island: Revisited. You can't apply those codes to the Mushroom, you have to use the SMB2 sand block from the Lakitus are throwing Lakitus! NPC tab. You can make a M...
by bambooPenArtist
Sun May 25, 2014 6:28 pm
Forum: Help and Support
Topic: (solved) Programming an npc: npc-9
Replies: 3
Views: 870

(solved) Programming an npc: npc-9

Ok I know I should have looked but every time I used search it omited "mushroom." :x Anyway, the problem is I cannot get the mushroom or npc-9 to react in the way I want. I'm trying to make it work like the smb2 styled mushrooms found in smb2, I know it is possible because there was an episode back ...
by bambooPenArtist
Fri May 23, 2014 2:15 pm
Forum: General
Topic: SMBX NPC Code Editor [Final Tiebreaker Vote]
Replies: 163
Views: 61611

Re: [TOOL] SMBX NPC Editor (New!)

TBH this one looks far better then the other one made by that guy who left a long time ago. You mean ME? Well I left because of college studies and I have to admit this is better than mine was. And sadly my computer had crashed and along with it the source code... :cry: But I'm glad to see someone ...
by bambooPenArtist
Tue Mar 25, 2014 12:34 am
Forum: Requests
Topic: Replacement for Link
Replies: 0
Views: 625

Replacement for Link

Okay this is kind of an open end request. I need a replacement for the Link player sprites. I have no preference for either these two but if someone can make one I'll appreciate it. Simon (or equivalant vampire hunter) from Castlevania using a sword sized whip, I know there was one somewhere but it ...
by bambooPenArtist
Mon Mar 03, 2014 12:07 am
Forum: Episodes
Topic: Clash of Generations
Replies: 20
Views: 10536

Re: Clash of Generations

Ok... wow this is the first time it took 4 hours to download an episode!!! (On Cable Internet too!) Critic: > The intro stage is a little dark... I mean it's like the Mario Bros house has no lights, maybe a bright background could fix that. > The room behind the brown door in the first room of the i...
by bambooPenArtist
Fri Feb 28, 2014 11:27 pm
Forum: Pit of 100 Pages
Topic: PGE thread [Archive 2015-07-31]
Replies: 990
Views: 217977

Re: New CrossPlarform OpenSource engine of SMBX

Darkonius Mavakar wrote:Let's see... how many smbx failed reviving project we had counting this? ah yes 6.

many tryed many failed
Yes but do you realise how many times Thomas Edison failed to make the lightbulb?
Over 100! So anything is possible and I say if you want to try then try!
by bambooPenArtist
Wed Feb 26, 2014 12:45 pm
Forum: General
Topic: HUB, World Map or both ?
Replies: 19
Views: 4885

Re: HUB, World Map or both ?

For me its both. If it's executed correctly you can use the world map as a save point system thanks to the glitch which auto saves the game ever time you: Exit a side exit Use a warp exit to the world map Now setting it up would be a little tricky, you would have to setup each level in the map to co...

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