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by epipixel
Wed Apr 08, 2015 2:33 pm
Forum: General
Topic: ban me im not even going to use this again anyways
Replies: 11
Views: 2056

ban me im not even going to use this again anyways

just ban me forever, i wont ever need this game or this account again.
by epipixel
Wed Apr 08, 2015 2:28 pm
Forum: General
Topic: ban me im not even going to use this again anyways
Replies: 11
Views: 2056

screw smbx...forever

"SMBX IS THE BEST GAME EVER", ME
Image
people should know this, no matter how nice the SMBX admins are, you must not let them gain your trust
on the inside they are b*tches.
(also i partially censored this all so, you cant complain about this)
by epipixel
Wed Apr 08, 2015 1:37 pm
Forum: General
Topic: ban me im not even going to use this again anyways
Replies: 11
Views: 2056

i got bored of smbx

wonder why i was never heard of again, well i got bored of smbx the day after i had finished making the 3-3 of my ummm... i think super mario rage edition of something, idk, anyways ya i may start up again, but with school and with me working on a fnaf fangame i will probably never be using smbx aga...
by epipixel
Fri Jan 09, 2015 9:01 pm
Forum: Art Board
Topic: mario and shrek fused, the world is ogre
Replies: 10
Views: 2596

Re: mario and shrek fused, the world is ogre

and i had this idea... for a shrek gfx pack... may be able to find time for it during summer when school is out and when i have the motives... You would have to animate these for a GFX pack no i would just put shreks head on top of the smbx heads, sorta simple, but i probably wouldent have the moti...
by epipixel
Fri Jan 09, 2015 4:20 pm
Forum: Art Board
Topic: mario and shrek fused, the world is ogre
Replies: 10
Views: 2596

Re: mario and shrek fused, the world is ogre

really i just used paint.net to take Shrek's face and put it on characters, it was really simple and I had made these a few months ago and just thought i would put them out on the forums, feel free to use them for whatever form of media that this would have any way at all of getting used in (to sum ...
by epipixel
Sun Jan 04, 2015 6:44 pm
Forum: Pit of 100 Pages
Topic: Screenshot Thread Formula Five
Replies: 989
Views: 132641

Re: Screenshot Thread Formula Five

if you time peach's float right, and you jump where the thwomp is not at, you pretty much have cleared the jump simply
by epipixel
Sun Jan 04, 2015 6:37 pm
Forum: Art Board
Topic: mario and shrek fused, the world is ogre
Replies: 10
Views: 2596

mario and shrek fused, the world is ogre

some ogre-the-top things i made http://i.imgur.com/N87fvIC.png shrek guy http://i.imgur.com/BHItjKa.png shrek plant http://i.imgur.com/hAuv8fP.png shrekser http://i.imgur.com/HuqLw9n.png shrektasma http://i.imgur.com/mKVEQza.png morton shreka http://i.imgur.com/SJYc4dj.png shreky mole the majority o...
by epipixel
Fri Jan 02, 2015 11:21 am
Forum: General
Topic: sound pack are totally possible
Replies: 7
Views: 1436

sound pack are totally possible

Yes sound packs can be made in SMBX. The swapping of the sounds that are made in the game has been tested by me and i plan to make a sound pack public, along with the instructions on how to apply the sounds soon. The only problem is a bit of a bug with the same sound, if it plays itself twice as the...
by epipixel
Thu Jan 01, 2015 5:54 pm
Forum: Sandbox
Topic: the sandbox- restrictions apply
Replies: 4
Views: 914

Re: the sandbox- restrictions apply

oh...that makes a bit more sense now...
by epipixel
Thu Jan 01, 2015 5:53 pm
Forum: General
Topic: npc AIs are sorta lacking a bit
Replies: 3
Views: 699

npc AIs are sorta lacking a bit

I have been playing games like SMW and SMA, SMA2, SMA3, etc. almost nonstop as a child, I can easily note that some of the NPCs aren't in here, and a lot of them that are, aren't the most accurately made as their AIs are notably different from the AIs of the characters in the games, I am not sure if...
by epipixel
Thu Jan 01, 2015 5:46 pm
Forum: Sandbox
Topic: the sandbox- restrictions apply
Replies: 4
Views: 914

the sandbox- restrictions apply

many of you know that even though the sandbox itself is for "off topic discussion" there are still plenty of rules that apply, I am making this post to argue that even though the sandbox is dedicated for "off topic discussion" there are tons of off topic things that get restricted, like for example,...
by epipixel
Wed Dec 31, 2014 9:17 pm
Forum: Archives
Topic: Level Design Tips
Replies: 401
Views: 82390

Re: Level Design Tips

112. take time to make up a special concept for a level, it makes it more unique and fun if you can use events to trigger changes to help you throughout a level ( for example, hitting a switch to lower a gate blocking your way, or making an elevator, anything really can be made with knowledge of the...
by epipixel
Wed Dec 31, 2014 7:46 pm
Forum: Projects
Topic: hardcore super mario: 2 fast 4 u! [will take a while]
Replies: 4
Views: 1381

Re: hardcore super mario: 2 fast 4 u! [ demo released ]

I will take that in mind when I develop the full version, and about the bosses, they are difficult, the entire thing is difficult, there is a lot of timing and reaction involved in this game, and this is just a demo, I will more than likely change the full thing around some, and note that you have t...
by epipixel
Wed Dec 31, 2014 7:34 pm
Forum: Sandbox
Topic: What Inspired Your Username?
Replies: 303
Views: 42084

Re: What Inspired Your Username?

mine comes from my youtube channel... that's all.
by epipixel
Wed Dec 31, 2014 6:37 pm
Forum: Sandbox
Topic: wart in smb3 leaked (a good time waster!)
Replies: 4
Views: 1018

Re: wart in smb3 leaked (a good time waster!)

to make a very terrible controversy about wart...
by epipixel
Wed Dec 31, 2014 5:46 pm
Forum: Sandbox
Topic: wart in smb3 leaked (a good time waster!)
Replies: 4
Views: 1018

wart in smb3 leaked (a good time waster!)

its true, wart will come back in a new version of smb3, I leaked images! http://i.imgur.com/lLr75qX.png no jk wart will never come back, he is dead forever whoever thinks he is back is wrong, wart was destroyed anyways in smb2, he can't come back like bowser can, that is why wart will never return, ...
by epipixel
Wed Dec 31, 2014 5:20 pm
Forum: Projects
Topic: hardcore super mario: 2 fast 4 u! [will take a while]
Replies: 4
Views: 1381

Re: screenshots

I added unedited screenshots of areas in the game (demo for now) I have no idea when the real full version will be done, I will tell you in about 2 months due to my constant lack of motivation ( although it has been going smooth so far... )
by epipixel
Mon Dec 29, 2014 12:05 pm
Forum: Projects
Topic: hardcore super mario: 2 fast 4 u! [will take a while]
Replies: 4
Views: 1381

hardcore super mario: 2 fast 4 u! [will take a while]

THIS PROJECT IS GOING TO TAKE A LONG TIME because school has resumed and homework takes a lot of time up along with the school day itself My project one of those journeys has been cancelled, and a new thing has come to take its place... INTRODUCING NEW SUPER MARIO WORLD! where everything's differen...
by epipixel
Mon Dec 29, 2014 11:57 am
Forum: Casual Levels
Topic: super hardcore mario 1-1
Replies: 4
Views: 1145

Re: Marrionette

thanks for the tip, using imgur does work.
by epipixel
Sun Dec 28, 2014 9:29 pm
Forum: Casual Levels
Topic: super mario cutscene one
Replies: 0
Views: 633

super mario cutscene one

its a short that took 3 hours, it took a lot of work and I hope you'll enjoy it.
Image
link to the level / cinematic:http://www.mediafire.com/?szmhqhdb5ky1a
The image is a lie, this does have quality.

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