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by Enjl
Mon Apr 12, 2021 3:22 pm
Forum: LunaLua
Topic: SMBX2 BETA 4 Release - Feedback and Suggestions here!
Replies: 827
Views: 178861

Re: SMBX2 BETA 4 Release - Feedback and Suggestions here!

MrDoubleA wrote:
Mon Apr 12, 2021 2:38 pm
Wiimeiser wrote:
Mon Apr 12, 2021 5:47 am
I wonder if Magikoopa and Lakitu should have spawners too...
Lakitu spawners would be really nice, but I don't see the use in a magikoopa spawner considering they already respawn.
I believe the idea would be to limit them to a specific area? Could probably be accomplished with layers already.
by Enjl
Fri Apr 09, 2021 10:06 am
Forum: Vanilla Contest 2021
Topic: Vanilla Contest 2021 - Rules & Questions
Replies: 6
Views: 955

Re: Vanilla Contest 2021 - Rules & Questions

With the release of 2.0.0.b4.4, would we be using that, or remain with 2.0.0.b4.3.1? CONTEST UPDATE What an unforeseen SMBX2 update indeed! It seems like everyone wants us to move to that version, and the event team, the judges and I are also on board with doing so, so from now on this contest will...
by Enjl
Thu Apr 08, 2021 2:54 pm
Forum: LunaLua
Topic: SMBX2 BETA 4 Release - Feedback and Suggestions here!
Replies: 827
Views: 178861

Re: SMBX2 BETA 4 Release - Feedback and Suggestions here!

There's a new patch! SMBX2 Beta 4 Patch 4 is now live. Enjoy!

Download!
Changelog
by Enjl
Thu Apr 08, 2021 4:46 am
Forum: Sandbox
Topic: School & College
Replies: 15
Views: 710

Re: School & College

What the shit is going on on your wednesday morning? After a year of remote they should know that it takes 10 minutes for everyone to even arrive! What if someone needs to pee?!
by Enjl
Sat Apr 03, 2021 3:06 pm
Forum: Episodes
Topic: 2k1x Subzero Heroes
Replies: 184
Views: 17217

Re: 2k1x Subzero Heroes

Uploaded a new version. Unless a massively game-breaking bug arises, this is the final update. 1.0.8: - Fixed auto-jumping when closing the pause menu - Added some more shaders for getting disabled in low performance mode in: Roofstop Run, Final Boss level - Minor adjustments to Nebel Nebula - Fixed...
by Enjl
Sat Apr 03, 2021 3:01 am
Forum: LunaLua Help
Topic: [Request] A more advanced NPC-147
Replies: 2
Views: 194

Re: [Request] A more advanced NPC-147

Well yeah cause it's really trivial. Put this into your npc-n.lua and bind onTickEndNPC: -- Replace the numbers with your preferred IDs to turn into. local ids = {1,2,3,4,5,6,7,8,9} -- replace myNPC with the name of the library table function myNPC.onTickEndNPC(v) v:transform(RNG.irandomEntry(ids)) ...
by Enjl
Fri Apr 02, 2021 5:29 pm
Forum: Levels
Topic: (NEW LEVEL!) Drifloon's Basket
Replies: 29
Views: 8254

Re: (NEW LEVEL!) Drifloon's Basket

i love it and i was so sad when it was over
by Enjl
Wed Mar 31, 2021 2:51 am
Forum: Vanilla Contest 2021
Topic: Vanilla Contest 2021 - Rules & Questions
Replies: 6
Views: 955

Re: Vanilla Contest 2021 - Rules & Questions

The episode will provide a set of palace switch toggles. You may use the 4 colours of palace switches in your levels, but you may not make them toggleable from within your level. Are these Switch Palace Toggles going to be in a "Preparation Hub" level similar to the Mario Challenge? Or are you goin...
by Enjl
Tue Mar 30, 2021 4:24 pm
Forum: General
Topic: 2.0.0: What are you especially looking forward to?
Replies: 4
Views: 769

Re: 2.0.0: What are you especially looking forward to?

This has been because it is understandable that a full release contains fewer bugs than not a full release. That's not true for continuous software development. New major releases are always more buggy than after following patches. Unity always manages to break some things in their Long Term Suppor...
by Enjl
Tue Mar 30, 2021 1:08 am
Forum: Contests and Events
Topic: Vanilla Contest 2021 SIGNUPS
Replies: 24
Views: 1485

Re: Vanilla Contest 2021 SIGNUPS

andregemeo23 wrote:
Mon Mar 29, 2021 11:54 pm
I'll try :D
Thanks for reminding me that I forgot to lock this thread and link to the contest that has begun :p
Have fun!
viewforum.php?f=110
by Enjl
Sat Mar 27, 2021 12:03 pm
Forum: LunaLua Help
Topic: Need help with lua? - LunaLua General Help
Replies: 338
Views: 55616

Re: Need help with lua? - LunaLua General Help

Ok but seriously, I have wasted 12 hours trying to know what I did wrong, and all I've been getting was an error about ")" This indicates a syntax error. Programming applications such as vscode or notepad++ should highlight them for you. I didn't even realize there was a highlight feature, plus I n...
by Enjl
Sat Mar 27, 2021 12:02 pm
Forum: Vanilla Contest 2021
Topic: Vanilla Contest 2021 - Rules & Questions
Replies: 6
Views: 955

Re: Vanilla Contest 2021 - Rules & Questions

Since I left this community 5 years ago and have just returned, I notice that a lot has changed.I remember in contest times, we used to send the levels by private message to the organizer so that the levels would reach the judges anonymously, now there's a topic to us post it in public. Isn't it ri...
by Enjl
Sat Mar 27, 2021 8:38 am
Forum: LunaLua Help
Topic: Need help with lua? - LunaLua General Help
Replies: 338
Views: 55616

Re: Need help with lua? - LunaLua General Help

timocomsmbx2345 wrote:
Thu Mar 25, 2021 8:06 pm
Ok but seriously, I have wasted 12 hours trying to know what I did wrong, and all I've been getting was an error about ")"
This indicates a syntax error. Programming applications such as vscode or notepad++ should highlight them for you.
by Enjl
Sat Mar 27, 2021 8:36 am
Forum: Graphics
Topic: Pipe Design Request
Replies: 2
Views: 226

Re: Pipe Design Request

People don't often request recolours, because they are generally very quickly done. So in order to get results directly, people just do them.
by Enjl
Fri Mar 26, 2021 2:00 pm
Forum: Vanilla Contest 2021
Topic: Vanilla Contest 2021 - Rules & Questions
Replies: 6
Views: 955

Vanilla Contest 2021 - Rules & Questions

https://i.imgur.com/gPFIjg7.png This contest runs from March 26th, 6PM GMT until Monday April 26th, 6PM GMT (1PM EST) WHAT IS A VANILLA CONTEST? The term "vanilla" refers to limiting yourself to out-of-the-box tools when making your levels. For the purposes of this contest, this means that you may ...
by Enjl
Fri Mar 26, 2021 11:47 am
Forum: Vanilla Contest 2021
Topic: Vanilla Contest 2021 - SUBMIT HERE!
Replies: 17
Views: 1169

Vanilla Contest 2021 - SUBMIT HERE!

REPLIES IN THIS THREAD SHOULD EXCLUSIVELY BE LEVEL SUBMISSIONS RULES THREAD WHY THE SUBFORUM? Do you have a WIP level and need feedback or testers? You can make a thread for your level ahead of its completion and collaborate with people looking to play submissions. There is no anonymity rule. Howev...
by Enjl
Thu Mar 25, 2021 4:52 am
Forum: Contests and Events
Topic: Vanilla Contest 2021 SIGNUPS
Replies: 24
Views: 1485

Re: Vanilla Contest 2021 SIGNUPS

A question that I thought of: Since customs files besides music and tilesets are banned, does that mean custom files for sources like the circled below are also banned? https://i.imgur.com/gK98CEN.png Yes. You may however use the default particle paths, because those are in basegame and don't requi...
by Enjl
Tue Mar 23, 2021 11:24 am
Forum: LunaLua
Topic: lightning.lua: Thunder effect - by Elf
Replies: 9
Views: 1366

Re: lightning.lua: Thunder effect - by Elf

DON'T copypaste the contents of the library file. You ONLY NEED your first line in your luna.lua!!! And the original lightning.lua in the same folder!
by Enjl
Tue Mar 23, 2021 1:30 am
Forum: Help and Support
Topic: Collectables that Do Not Respawn?
Replies: 1
Views: 210

Re: Collectables that Do Not Respawn?

The SMW Star Collectible has these properties.
by Enjl
Mon Mar 22, 2021 4:18 am
Forum: LunaLua Help
Topic: Milky Way Wishes style game (LUA REQUEST)
Replies: 1
Views: 266

Re: Milky Way Wishes style game (LUA REQUEST)

You can use SaveData, onTickEnd and onStart for this: Every time you beat an area for the first time, remember it in SaveData (in onTickEnd of episode-wide luna.lua): -- Initialize if nil SaveData.beatenLevel = SaveData.beatenLevel or {} SaveData.numberOfLevelsBeaten = SaveData.numberOfLevelsBeaten ...

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