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by Enjl
Sat Jan 15, 2022 3:24 pm
Forum: Mystery Contest 2021
Topic: Enjl's Four-Word Fan Juging
Replies: 4
Views: 162

Re: Enjl's Four-Word Fan Juging

https://i.postimg.cc/TKMT2vzp/enjl-has-a-bad-time-with-a-deice-level-what-else-is-new.gif Oh WOW I never thought about doubling them up like that. That's a really cool solution! Certainly looks a lot less precise than what I ended up going for, hah. My mind instead periodically opted to think about...
by Enjl
Sat Jan 15, 2022 3:00 pm
Forum: Mystery Contest 2021
Topic: Enjl's Four-Word Fan Juging
Replies: 4
Views: 162

Re: Enjl's Four-Word Fan Juging

your solution for the puzzle at 2:44 in nightless mario is the most creative one i've seen so far and definitely my favorite, good job! (though the intended solution has a much simpler execution so i suppose the victory is a bit pyrrhic ^^") Gosh, I had this feeling of dread that there'd have ...
by Enjl
Sat Jan 15, 2022 2:30 pm
Forum: Mystery Contest 2021
Topic: Enjl's Four-Word Fan Juging
Replies: 4
Views: 162

Enjl's Four-Word Fan Juging

YO! I played all the levels to record the videos and gathered my thoughts on them in 4 words each. Plus additional sections for difficulty and length (green being the sweet spot) Special thanks to Nintendo. Length: ▰ ▰ ▰ ▰ ▰ Difficulty: ▰ ▰ ▰ ▰ ▱ Better without the boss. Length: ▰ ▰ ▱ ▱ ▱ (main exit...
by Enjl
Wed Jan 12, 2022 6:14 am
Forum: Site Discussion
Topic: Permission, credit and creativity
Replies: 3
Views: 173

Permission, credit and creativity

Bit of a rant about an ongoing trend some others and I have observed. As a fangame community, we've been generally pretty relaxed about taking content from other game and adapting it to aid our own personal creative growth as game designers, artists, storytellers. References and shortcuts are a grea...
by Enjl
Sun Jan 09, 2022 5:24 pm
Forum: Episodes
Topic: GARDENS OF PURITY {v.2.0 OUT NOW}
Replies: 20
Views: 1812

Re: GARDENS OF PURITY {v.2.0 OUT NOW}

I have such a problem, I collected 13 crystals, and the wall with the levels shown on the gif does not open for me. When I watched the video on the passage of this episode, that wall was open, what could it be connected with? I updated the episode, it still doesn't work for me https://i.postimg.cc/...
by Enjl
Thu Jan 06, 2022 5:46 pm
Forum: General
Topic: Screenshots of Repidgit's game #11
Replies: 132
Views: 34921

Re: Screenshots of Repidgit's game #11

I've been noticing for a while that you appear to be quite the fan of some of the gameplay elements my friends and I have made for Subzero Heroes, which is really cool to see! I think it would be even neater if you asked me for permission before using unreleased components. There's usually one or m...
by Enjl
Fri Dec 24, 2021 7:51 am
Forum: General
Topic: Overused custom music/soundtracks in levels
Replies: 4
Views: 164

Re: Overused custom music/soundtracks in levels

celeste is pretty far up there imo
by Enjl
Wed Dec 22, 2021 3:53 am
Forum: Help and Support
Topic: Why won't Grafs move forward?
Replies: 5
Views: 155

Re: Why won't Grafs move forward?

Yes. You can look at the "Examples" section of the graf's extra settings window for more information on the syntax. There's an example for a circle included to help people get started.
by Enjl
Mon Dec 20, 2021 9:36 am
Forum: Mystery Contest 2021
Topic: A new WIP level
Replies: 7
Views: 272

Re: A new WIP level

SuperAlex wrote:
Mon Dec 20, 2021 9:34 am
Wait, if I bought without logging in, it would be normal that it appears in those who have bought the pack
I'm asking because so far nobody has bought this pack. So this strikes me as rather suspicious.
by Enjl
Mon Dec 20, 2021 9:22 am
Forum: Mystery Contest 2021
Topic: A new WIP level
Replies: 7
Views: 272

Re: A new WIP level

Added in 1 hour 17 minutes 2 seconds: ... how in the heck did you get sprites of Voidmerch? Did I ever publically release them? Well the sprite is from Cute Platform Enemies I put credit to you in the readme along with the voidmerch but if you want me to change it to another so that it does not dis...
by Enjl
Mon Dec 20, 2021 3:39 am
Forum: Mystery Contest 2021
Topic: Mystery Contest 2021 - Signups, Rules & Questions (Voting has begun!)
Replies: 74
Views: 5295

Re: Mystery Contest 2021 - Signups, Rules & Questions

Subject: Mystery Contest 2021 - Level Submission Thread You must choose 3. If you choose any other amount, we'll have to count it as if you have chosen 0, and you will not be judged on any of them. This doesn't seem like that hard a rule to follow. https://cdn.discordapp.com/attachments/16448223193...
by Enjl
Mon Dec 20, 2021 3:15 am
Forum: Mystery Contest 2021
Topic: A new WIP level
Replies: 7
Views: 272

Re: A new WIP level

... how in the heck did you get sprites of Voidmerch? Did I ever publically release them?
by Enjl
Sat Dec 18, 2021 5:46 am
Forum: Mystery Contest 2021
Topic: Mystery Contest 2021 - Signups, Rules & Questions (Voting has begun!)
Replies: 74
Views: 5295

Re: Mystery Contest 2021 - Signups, Rules & Questions

Weirdgoomba4932 wrote:
Fri Dec 17, 2021 4:28 pm
Quick question: If I want to make the looping music I should write something in the luna.lua file or just edit the mp3 file?
https://www.youtube.com/watch?v=bX8VVqejaZc
by Enjl
Mon Dec 13, 2021 3:43 am
Forum: Help and Support
Topic: SMBX Q&A
Replies: 12
Views: 1039

Re: SMBX Q&A

The Goomba's AI can be expressed with the NPC Config flag:
iswalker=true

In that sense, there isn't much in the way of augmentation if you make a npc-89.lua file and add your own code in there to act in addition to that simple behaviour.
by Enjl
Fri Dec 10, 2021 6:40 pm
Forum: LunaLua
Topic: playerphysicspatch.lua - smbx controls like gunk
Replies: 19
Views: 4393

Re: playerphysicspatch.lua - smbx controls like gunk

yea and i severely dislike smb3 physics whats wrong with that
by Enjl
Thu Dec 09, 2021 6:02 pm
Forum: LunaLua
Topic: Extension Pack (1.9) - Original + Important Fixes
Replies: 74
Views: 11228

Re: Extension Pack (1.8) - Misc + SMB3

the level i'm making only has eight, and there's already enough happening that the game is slowing down From a brief glance at the code, the issue appears to be a bit complex: - The spawn logic for these NPCs is such as that they will not despawn while in the current section - They will also draw w...
by Enjl
Sun Dec 05, 2021 6:14 am
Forum: General
Topic: Should bosses be their own levels?
Replies: 8
Views: 352

Re: Should bosses be their own levels?

The decision in Subzero Heroes was moreso down to making collaboration easier. You'll notice that the three bosses in the secret levels are in the levels rather than in different level files because I made those levels in 2 days each by myself. I would've totally put a Boom Boom into his own boss le...
by Enjl
Fri Dec 03, 2021 1:12 am
Forum: General
Topic: Should bosses be their own levels?
Replies: 8
Views: 352

Re: Should bosses be their own levels?

definitely case-by-case
by Enjl
Wed Dec 01, 2021 2:45 pm
Forum: LunaLua Help
Topic: Need help with lua? - LunaLua General Help
Replies: 428
Views: 79471

Re: Need help with lua? - LunaLua General Help

There's a third way - write your own. function onNPCHarm(eventObj, harmedNPC, harmReason) if harmReason == HARM_TYPE_JUMP and harmedNPC.id == 1 then if harmedNPC.data.hp == nil then harmedNPC.data.hp = 3 end harmedNPC.data.hp = harmedNPC.data.hp - 1 if harmedNPC.data.hp > 0 then eventObj.cancelled =...

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