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by 8sblack
Thu Jun 25, 2015 9:16 pm
Forum: Pretty Good
Topic: Bright Light Casino
Replies: 3
Views: 1082

Re: Bright Light Casino

Bright Light Casino by 8sblack - Review As the title says, it's casino-themed. The design wasn't very flat and it's okay, since I kinda like flashing graphics much. The music fit was good. Anyway, we're seeing a word called BOOGALOO made by background objects, no idea why you made that, but okay. W...
by 8sblack
Tue Jun 23, 2015 5:23 pm
Forum: Pretty Good
Topic: Bright Light Casino
Replies: 3
Views: 1082

Bright Light Casino

Here's a level I made for a new project that my friends and I are working on. This is,of course, the obligatory casino level of the project. It's not a super long level, but I did spend quite a bit of time on it, so enjoy (or at least try to). Pictures: http://puu.sh/iAbgx/b5adad7430.jpg http://puu....
by 8sblack
Thu Jan 08, 2015 1:48 am
Forum: Episodes
Topic: Super Boogaloo World (Complete Version)
Replies: 30
Views: 10603

Re: Super Boogaloo World (Complete Version)

I just finished the first world and it looks good at this point :) But I can't open the first level in the second world "The Cold Front" - Run-time error 13: Type mismatch I'm on SMBX 1.3.0.1 - is this a common problem? Hmmm... I remember encountering that issue on a level quite a while ago and I'm...
by 8sblack
Sun Jan 04, 2015 9:11 pm
Forum: Graphics
Topic: Red & Blue Clouds
Replies: 20
Views: 3990

Re: Red & Blue Clouds

The BG sort of reminds me of the new Final Destination in Smash 4... It looks super cool.
by 8sblack
Sun Jan 04, 2015 5:14 pm
Forum: Episodes
Topic: Super Boogaloo World (Complete Version)
Replies: 30
Views: 10603

Re: Super Boogaloo World (Complete Version)

GMarinaX wrote:If the episode is already finished there's no need to double-post in the Project forum. I'll merge this with the other thread.
Thank you, I appreciate it.
by 8sblack
Sun Jan 04, 2015 5:03 pm
Forum: Episodes
Topic: Super Boogaloo World (Complete Version)
Replies: 30
Views: 10603

Re: Super Boogaloo World (Complete Version)

Radishl wrote:Looks nice and all but shouldn't this be in the episodes sub forum, since its already complete.

Ill definitely play though.
Oh, thanks, I'm new and didn't even notice, I'll delete (if I can) this thread and move it.

Sorry, again.
by 8sblack
Sun Jan 04, 2015 4:52 pm
Forum: Episodes
Topic: Super Boogaloo World (Complete Version)
Replies: 30
Views: 10603

Super Boogaloo World (Complete Version)

Hello, all. My friends and I recently finished our first project after nearly two years. It's pretty standard as far as premise goes (Bowser kidnaps Peach and the heroes must save her by collecting the 8 magical plot mcguffins, the golden shrimp). It features eight worlds with a star world (Themes l...
by 8sblack
Sat Jan 03, 2015 2:22 pm
Forum: Levels
Topic: Levels Forum Rules *Everyone can post now*
Replies: 103
Views: 22209

Re: Levels Forum Rules *Read to post threads*

Well, I suppose I'll ask for permission.
by 8sblack
Sat Jan 03, 2015 1:49 pm
Forum: Graphics
Topic: Fruit and Veggie graphics
Replies: 2
Views: 1047

Fruit and Veggie graphics

Nothing too fancy, but here are some additional vegetable graphis to replace the SMB2 default ones. Also thrown in are some background graphics (a banana and a carrot) and a watermelon block npc that can be eaten by Yoshi and acts as a blockade. Picture: http://puu.sh/e1qU3/c783817d0a.png Download: ...
by 8sblack
Sat Jan 03, 2015 2:03 am
Forum: Casual Levels
Topic: Binary Highway
Replies: 2
Views: 790

Binary Highway

Hello all, this is my first post on the forums, didn't really know any other way to introduce myself than with a level, so here's one. This is a level I made a while ago for a project I made with friends that should be releasing soon. It's a computer themed level and it's rather easy. I made a decen...

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