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by ShadowStarX
Fri Sep 25, 2020 2:39 pm
Forum: Projects
Topic: The Invasion 3
Replies: 27
Views: 4749

Re: The Invasion 3

JulianSteve_18 wrote:
Fri Sep 25, 2020 1:01 pm
Will the levels made in the invasion 3 Shadow Star be included?
No, they will not!
That iteration of The Invasion 3 had different goals compared to this one, and also a different set of tools to work with.
by ShadowStarX
Thu Sep 24, 2020 9:35 am
Forum: Projects
Topic: The Invasion 3
Replies: 27
Views: 4749

Re: The Invasion 3

The Invasion 3 is generally meant to be a newer iteration of The Invasion series centered around SMBX2: it's meant to showcase the easily accessible features of SMBX2 (including the old ones) such as NPCs, custom graphics but also a bit of custom music and simpler lua features. (with explanations i...
by ShadowStarX
Wed Sep 23, 2020 2:48 pm
Forum: Projects
Topic: The Invasion 3
Replies: 27
Views: 4749

Re: The Invasion 3

Some extra screenshots: https://cdn.discordapp.com/attachments/758380241252384768/758398997491875910/Go_Go_Goomba_Section_1_21636.png https://cdn.discordapp.com/attachments/758380241252384768/758399000247402496/Level4-1_Section_2_11779.png https://cdn.discordapp.com/attachments/758380241252384768/75...
by ShadowStarX
Wed Sep 23, 2020 1:50 pm
Forum: General
Topic: Chocolate Contest X1 (Rules and Discussion) [Judging Has Begun]
Replies: 77
Views: 11804

Re: Chocolate Contest X1 (Rules and Discussion) [Judging Has Begun]

I'll be done with the 1 level left this week. (I was done like a month ago with 40/42 though, it's just 2 levels that I didn't get around to reviewing until as of late, schoolyear start was exhausting)
by ShadowStarX
Tue Sep 22, 2020 2:13 pm
Forum: Sandbox
Topic: COVID-19 (Coronavirus)
Replies: 340
Views: 20886

Re: COVID-19 (Coronavirus)

One of my classmates has a noticeable chance of having caught the coronavirus but is not tested to avoid even the smallest possibility of sending the class home.
by ShadowStarX
Tue Sep 22, 2020 1:37 pm
Forum: Projects
Topic: The Invasion 3
Replies: 27
Views: 4749

Re: The Invasion 3

Cedur wrote:
Tue Sep 22, 2020 1:35 pm
Btw I also hope for a bit of hilariousness in the level names.
It'd suck if that weren't the case wouldn't it?
by ShadowStarX
Tue Sep 22, 2020 1:20 pm
Forum: Projects
Topic: The Invasion 3
Replies: 27
Views: 4749

The Invasion 3

Welcome to The Invasion 3 Discussion Thread! What is the purpose of this project? The Invasion 3 is generally meant to be a newer iteration of The Invasion series centered around SMBX2: it's meant to showcase the easily accessible features of SMBX2 (including the old ones) such as NPCs, custom graph...
by ShadowStarX
Sat Aug 29, 2020 3:57 am
Forum: General
Topic: How did you discover SMBX?
Replies: 17
Views: 723

Re: How did you discover SMBX?

I used to watch a Mario Forever youtube channel called "Daniel's Game Vault" and then he made a let's play of The Invasion 2 & The Great Empire.
by ShadowStarX
Wed Aug 19, 2020 5:50 am
Forum: Site Discussion
Topic: Should The Invasion 3 be revived in a way?
Replies: 16
Views: 456

Re: Should The Invasion 3 be revived in a way?

A level I crafted "from scratch" but obviously inspired by a preexisting The Invasion 2 level. https://www.youtube.com/watch?v=jSsWYOJ0iBs The way I'm envisioning the project's handling is a subforum like SLAM and a text channel in the SMBX Discord. (I don't think a separate server for the project i...
by ShadowStarX
Tue Aug 18, 2020 3:43 pm
Forum: Site Discussion
Topic: Should The Invasion 3 be revived in a way?
Replies: 16
Views: 456

Re: Should The Invasion 3 be revived in a way?

I could gather a list of levels with, as I already said, facetious names. I have never developped a fixed structure myself, I'm just saying that I wouldn't prefer building upon the old TI2 levels. I wouldn't want to 1on1 copy everything either but some levels can be altered in a way that is both re...
by ShadowStarX
Tue Aug 18, 2020 3:34 pm
Forum: Site Discussion
Topic: Should The Invasion 3 be revived in a way?
Replies: 16
Views: 456

Re: Should The Invasion 3 be revived in a way?

You're already overthinking the structure. I thought so, I didn't want to reuse that one as it seems a bit unruly and overthought. Not only that, it'd be pretty selfish to force that literal structure onto a community collab. But I do want to keep W1-3 simple and slowly escalate things going forwar...
by ShadowStarX
Tue Aug 18, 2020 3:23 pm
Forum: Site Discussion
Topic: Should The Invasion 3 be revived in a way?
Replies: 16
Views: 456

Re: Should The Invasion 3 be revived in a way?

I'd consider planning a new setup altogether. The episode is gonna be large enough. I mean I think that having 8 regular worlds, 2 side worlds and 1 postgame world is good enough. But we can certainly make W5-8 last longer, especially W8. There are just some gimmicks which are just way too cool to ...
by ShadowStarX
Tue Aug 18, 2020 3:19 pm
Forum: Site Discussion
Topic: Should The Invasion 3 be revived in a way?
Replies: 16
Views: 456

Re: Should The Invasion 3 be revived in a way?

Furthermore, for what it's worth, TI2's first half has a very smart structure, and I think it's worth leaning into that (how every world is primarily themed after a specific game, and world 3 onwards starts introducing extra elements like pwnhammer). The latter half kind of fell off as most of it f...
by ShadowStarX
Tue Aug 18, 2020 2:27 pm
Forum: Site Discussion
Topic: Should The Invasion 3 be revived in a way?
Replies: 16
Views: 456

Should The Invasion 3 be revived in a way?

So today on Discord, in the #smbx channel, the topic of The Invasion 3 came up and how it could incorporate Beta 4's new features. The problem with past Invasion 3 iterations was that they were generally super-customized and did not aim to serve the same purpose as The Invasion 2. The new Invasion 3...
by ShadowStarX
Sat Aug 01, 2020 3:54 am
Forum: Projects
Topic: The Mysteries of Bowser's Castle [Public Demo]
Replies: 28
Views: 3202

Re: The Mysteries of Bowser's Castle [Public Demo]

This looks really good ShadowStar. I like what I see. There are some really interesting concepts here like how you made the Birdo fight kind of exciting. I also like how there's more to do in each level after getting the SMW star, being given the choice to either continue or move on, it expands its...
by ShadowStarX
Sat Jul 18, 2020 2:41 pm
Forum: Projects
Topic: Super Mario Fantasy (Fuyu & PROX) (Help Wanted)
Replies: 24
Views: 2195

Re: Super Mario Fantasy (Fuyu & PROX)

Oh boy I am curious to see how this one turns out!
I like how the project has a unique graphical style even if it's a bit too desaturated.
The levels also seem distinct from each other, at least visually, I hope the gameplay will be diverse too.
by ShadowStarX
Fri Jul 17, 2020 4:02 am
Forum: General
Topic: Level of The Year Qualifications [CCXN1 Update]
Replies: 10
Views: 873

Re: Level of The Year Qualifications [CCXN1 Update]

Hey, so for level of the month, I was thinking about avoiding putting in any of the CCXN1 due to technicality reasons and instead just put the top X amount of levels into level of the year qualifications. What does everyone think as I would like feedback on what to do? I think the top 5 would be a ...
by ShadowStarX
Fri Jul 17, 2020 2:49 am
Forum: General
Topic: Chocolate Contest X1 (Rules and Discussion) [Judging Has Begun]
Replies: 77
Views: 11804

Re: Chocolate Contest X1 (Rules and Discussion) [Judging Has Begun]

The levels were redistributed this week and the judging period has begun.

If you want to play the contest entries, here they are: (Some of the music files are a bit broken but you can change the music files' directory with ease via cut 'n paste)

Download Link

by ShadowStarX
Mon Jul 13, 2020 11:28 am
Forum: General
Topic: Chocolate Contest X1 (Rules and Discussion) [Judging Has Begun]
Replies: 77
Views: 11804

Re: Chocolate Contest X1 (Rules and Discussion) [Submission Period is Over]

Cedur wrote:
Mon Jul 13, 2020 10:38 am
I wish I had made a level for this now that the amount of participants skyrocketed in the past days
The fact that the contest is numbered should be enough of a sign that this wasn't a standalone opportunity.

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