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by Lx Xzit
Sun Aug 05, 2018 1:23 pm
Forum: Graphics
Topic: Lx Xzit's gfx pack (old) v2.0
Replies: 59
Views: 25910

Lx Xzit's gfx pack (old) v2.0

Um, why are you uploading this gfx pack when it belongs to this 'DM' guy? That's my oooooold username, darkmecha. you say that the Mario and Luigi gfx are yours, but in brackets it says that they were by fernanprogamer. What's this about? I wanted to keep it short, when I say "my" sprites I mean "t...
by Lx Xzit
Sat Aug 04, 2018 9:28 pm
Forum: Graphics
Topic: Custom SM2DU-style Mario Sprites v3.0
Replies: 15
Views: 10637

Custom SM2DU-style Mario Sprites v3.0

Hi there! I made a new update of these sprites, now they use a completely new pallet with more cold colors. I also changed the outline and removed the hair and eye's textures because it looked too saturated. These sprites were made for SMBX 1.4 but you can use them in SMBX 2.0 too. https://s8.postim...
by Lx Xzit
Sat Aug 04, 2018 6:56 pm
Forum: Sandbox
Topic: Sleep
Replies: 78
Views: 11563

Re: Sleep

I've read that quality of sleep depends on sleep cycles. The cycles takes 1h and half to complete, then the best time to sleep is 7h 30m or 9h but not 8h, however the time the cycles takes to complete variates with the person. I haven't followed my horaries close enough so I can confirm the efective...
by Lx Xzit
Sat Aug 04, 2018 3:16 pm
Forum: Help and Support
Topic: How to import Customs NPCs ?
Replies: 1
Views: 415

Re: How to import Customs NPCs ?

I assume you talk about custom NPCs made in SMBX 1.4, if so please follow these steps: 1.) Copy the graphics of the NPC you want to your level's graphics folder. 2.) Open the test level that comes inside the NPC's folder. Look at "Scripts" and copy all the NPC's script. 3.) Open the level you want a...
by Lx Xzit
Sat Aug 04, 2018 2:46 pm
Forum: Help and Support
Topic: Help
Replies: 4
Views: 533

Re: Help

It's preferably put the images next to the others but it's not needed though, you could put them below too. Just remember be careful with GFXSplitHeight value.
by Lx Xzit
Fri Aug 03, 2018 7:20 pm
Forum: Help and Support
Topic: Block 615
Replies: 5
Views: 520

Re: Block 615

It's the Reznor's block. Has been there since SMBX 1.3, and because in such version we couldn't edit the size of the blocks this block was somewhat useful. Nowadays however it's a bit pointless.
by Lx Xzit
Fri Aug 03, 2018 11:18 am
Forum: Help and Support
Topic: Warp Help
Replies: 2
Views: 357

Re: Warp Help

Red arrow = warp entrance
Green arrow = warp exit

The editor manual is outdated since SMBX 1.3 so you may not find it helpful.
by Lx Xzit
Thu Aug 02, 2018 8:57 pm
Forum: Site Discussion
Topic: Images are broken
Replies: 11
Views: 1359

Re: Images are broken

I was talking mostly of old topics, the postimage extension seems up-to date so there shouldn't be problems with it. However, the old links are still redirecting to the previous postimage domain causing a lot of broken images. Here are some examples: Lowser's Conquest SMB1 Expanded GFX Pack SMB2 Exp...
by Lx Xzit
Thu Aug 02, 2018 8:20 am
Forum: Help and Support
Topic: setting.wls
Replies: 1
Views: 360

Re: setting.wls

It stores world map settings, like being able to do cheats, available characters and such.
by Lx Xzit
Thu Aug 02, 2018 8:18 am
Forum: Site Discussion
Topic: Images are broken
Replies: 11
Views: 1359

Re: Images are broken

That happens because postimage changed its domain from postimage.org to postimage.cc. Just changing .org to .cc image links would be enough, but this goes to the owner's posts. Here's something interesting I found that the staff could do to face this problem: https://www.phpbb.com/community/viewtopi...
by Lx Xzit
Thu Aug 02, 2018 8:11 am
Forum: Help and Support
Topic: Map Looks Weird
Replies: 9
Views: 679

Re: Map Looks Weird

I think this happens when you alter the paths on an already saved file. When you play your world map in an empty savefile does this happens?
Could you upload the map?
by Lx Xzit
Thu Aug 02, 2018 8:03 am
Forum: Help and Support
Topic: Help
Replies: 4
Views: 533

Re: Help

That's called GFX expansion feature. Just click here to activate it:
Spoiler: show
Image
Alt images must be next to the others.
Also don't forget to do the same with effects.
by Lx Xzit
Thu Sep 29, 2016 3:20 pm
Forum: Archives
Topic: The Invasion 3: Shadow Star
Replies: 509
Views: 127396

Re: The Invasion 3: Shadow Star

Valtteri wrote:It's far from dead. All the people currently in the group responded to a PM I sent a month ago that they are interested to continue working. 16 levels have been made since I got out of the army
Thanks for clarifying my misunderstandings! This is what I wanted to hear.
by Lx Xzit
Thu Sep 29, 2016 2:05 pm
Forum: Archives
Topic: The Invasion 3: Shadow Star
Replies: 509
Views: 127396

Re: The Invasion 3: Shadow Star

I'm gonna agree with Aeromatter and Enjl here. Two months ago I was part of the LD team, so I have a kind of idea about what's the real progress and how do they "work" on this. I won't call the Level Designers lazy because I know they have better things to do, they may lost the interest of this and ...
by Lx Xzit
Wed Sep 28, 2016 2:26 pm
Forum: Help and Support
Topic: Fire cannon help [Version 1.3.0.1]
Replies: 6
Views: 1257

Re: Fire cannon help

ah, nevermind
if you mean this NPC
Image

let me say it's so useless as mr.saturn, it's just a block so it won't help you. you need to recreate the fire using layers and events
by Lx Xzit
Wed Sep 28, 2016 2:22 pm
Forum: Help and Support
Topic: Fire cannon help [Version 1.3.0.1]
Replies: 6
Views: 1257

Re: Fire cannon help

wait, are you talking about the fire cannons in smbx 1.4? if is so, you must specific in the tittle which version are you talking about, so that staff can lock it easier
(PD: I was joking)
by Lx Xzit
Wed Sep 28, 2016 2:12 pm
Forum: Help and Support
Topic: 1.4.2 download?
Replies: 34
Views: 5876

Re: 1.4.2 download?

So you can't download it from none of the THREE servers?
http://wohlsoft.ru/docs/SMBX_38A/smbx-1-4-3.7z
https://yadi.sk/d/BQBliwAJukZET
https://mega.nz/#!vl10UIrD!e-SB_15ZV_hj ... n3DXDUf9lM

BTW just to clarify, SMBX 1.4.2 is an old version, SMBX 1.4.3 it's the fashion -
by Lx Xzit
Tue Sep 27, 2016 3:28 am
Forum: General
Topic: A few questions
Replies: 8
Views: 1784

Re: A few questions

WohIstand wrote that part of the post, for my oart, I was unsure if it was completely open source or not. Thanks for clarifying. I will update the post when the beta 3 of SMBX 2.0 be available and I will clarify some other things.
by Lx Xzit
Mon Sep 26, 2016 5:59 pm
Forum: General
Topic: A few questions
Replies: 8
Views: 1784

Re: A few questions

AtomicChocolate wrote:What should I use? 1.3.0.1, 1.4.3, or the 2.0 beta?
Use the version your liking. If you want know more the differences between these versions, go here:
http://wohlsoft.ru/forum/viewtopic.php?f=29&t=1101
by Lx Xzit
Sun Sep 25, 2016 6:36 pm
Forum: Help and Support
Topic: SMBX 1.4.3 error - Run-Time error '87
Replies: 9
Views: 2494

Re: SMBX 1.4.3 error - Run-Time error '87

Also, runtime error '87 only happens when you close the laptop and the window is not minimized. I think that bug was fixed recently BTW. I tried that, but the same error appears. Try with other compatibility methods then. I saw that someone got this problem and could get it work by executing the pr...

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