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by Wohlstand
Wed Nov 20, 2019 3:11 pm
Forum: LunaLua
Topic: SMBX2 PAL Release - Feedback, Questions and Bugs here!
Replies: 972
Views: 387102

Re: SMBX2 PAL Release - Feedback, Questions and Bugs here!

I'm curious... Would I be able to help the team develop SMBX2 to get these features built in sooner? I nearly have my computer engineering degree and I'm comfortable coding in C, C++, Java, Lua, and Python. You would help, look: source codes of most important components are available in a public: -...
by Wohlstand
Mon Nov 04, 2019 8:10 am
Forum: LunaLua
Topic: SMBX2 PAL Release - Feedback, Questions and Bugs here!
Replies: 972
Views: 387102

Re: SMBX2 PAL Release - Feedback, Questions and Bugs here!

Okay, I have resumed work of WohlSoft site back. Looks like the attacking was stopped.
by Wohlstand
Mon Nov 04, 2019 8:10 am
Forum: General
Topic: SMBX 1.3.0.1
Replies: 847
Views: 1521337

Re: SMBX 1.3.0.1

<r>Attention!<br/> Because of some odd DDoS that doing by some Chinese bots are attacking PGE Forum at <URL url="http://wohlsoft.ru">http://wohlsoft.ru</URL> by the sequence of junk queries, I temporarily disabled the host to inspect the situation and solve it.<br/> <br/> <URL url="https://twitter.c...
by Wohlstand
Sun Nov 03, 2019 8:01 pm
Forum: LunaLua
Topic: SMBX2 PAL Release - Feedback, Questions and Bugs here!
Replies: 972
Views: 387102

Re: SMBX2 PAL Release - Feedback, Questions and Bugs here!

Attention!
Because of some odd DDoS that doing by some Chinese bots are attacking PGE Forum at http://wohlsoft.ru by the sequence of junk queries, I temporarily disabled the host to inspect the situation and solve it.

https://twitter.com/Nvd5517/status/1191158244858908673
by Wohlstand
Wed Oct 30, 2019 3:01 am
Forum: Episodes
Topic: SUPER MARIO BROS. 3 REMAKE
Replies: 228
Views: 145856

Re: SUPER MARIO BROS. 3 REMAKE

Did it it's not compatible with my version of smbx lol graphics all messed up but it plays. Look the post carefully: there are TWO variants: - first one is for SMBX2 and SMBX38A (possibly will work) - the second link in the bottom is an original for Vanilla SMBX So, if you are using vanilla SMBX wi...
by Wohlstand
Tue Oct 29, 2019 11:27 am
Forum: Episodes
Topic: A2XT Episode 1; A Second Mario Bros X Thing
Replies: 90
Views: 81072

Re: A2XT Episode 1; A Second Mario Bros X Thing

Just now I have built the fixed original 1.3:

https://wohlsoft.ru/docs/Collected/A2MB ... 3-fixed.7z

@Cedur, the link you gave, is post-1.3 updated and requires LunaLua-SMBX or SMBX2 for a work.
by Wohlstand
Tue Oct 29, 2019 11:01 am
Forum: LunaLua
Topic: SMBX2 PAL Release - Feedback, Questions and Bugs here!
Replies: 972
Views: 387102

Re: SMBX2 MAGLX3 Release - Feedback, Questions and Bugs here!

Bug: Seems like SFX play and create can change future basegame sound effects' volumes? This bug has been fixed a week ago. ;) You can apply the bugfix now with the taking of LunaLua update: - LunaDll.dll and LunaDll.pdb from here: http://wohlsoft.ru/docs/_laboratory/_Builds/win32/LunaLUA-bin.zip - ...
by Wohlstand
Tue Oct 29, 2019 10:44 am
Forum: Episodes
Topic: SUPER MARIO BROS. 3 REMAKE
Replies: 228
Views: 145856

Re: SUPER MARIO BROS. 3 REMAKE

File is not a zip file it's not working =( plz help I got to play this co op sm3 1) You need 7zip archiver to unpack 7z archives, it's free and open source https://www.7-zip.org/ 2) Here are given alternative links: https://www.supermariobrosx.org/forums/viewtopic.php?p=355466#p355466 original is n...
by Wohlstand
Sun Oct 27, 2019 7:22 pm
Forum: LunaLua
Topic: SMBX2 PAL Release - Feedback, Questions and Bugs here!
Replies: 972
Views: 387102

Re: SMBX2 PAL Release - Feedback, Questions and Bugs here!

For me, the launcher does not work. When I double-click it, it loads for about a second, then nothing happens, so I have to use the LuaLoader instead. Everything else that is lua-related works without problems, though. Oh, I guess you should try to start "data/SMBXLauncher.exe" rather "SMBX2.exe" t...
by Wohlstand
Sun Oct 27, 2019 4:13 pm
Forum: LunaLua
Topic: SMBX2 PAL Release - Feedback, Questions and Bugs here!
Replies: 972
Views: 387102

Re: SMBX2 PAL Release - Feedback, Questions and Bugs here!

Editor-related: One of the tips that pop up on start-up says "You can set any necessary size of grid in the View ->Set align grid size menu". This however is not right, as this is done via the "Edit"-menu, not the "View"-menu. Whops, however, fixed just now: https://github.com/WohlSoft/PGE-Project/...
by Wohlstand
Sun Oct 27, 2019 9:47 am
Forum: LunaLua
Topic: SMBX2 PAL Release - Feedback, Questions and Bugs here!
Replies: 972
Views: 387102

Re: SMBX2 PAL Release - Feedback, Questions and Bugs here!

https://i.postimg.cc/xd3WJNPF/SMBX2-launcher-not-working.png Note that since some moment, I have added into LunaLua the hack that replaces launcher's page with "about:blank". I am annoyed of this stucking and trying to dig useless stuff that prevents normal use of this window, and I have completely...
by Wohlstand
Thu Oct 17, 2019 11:08 am
Forum: General
Topic: PGE Project thread (Editor v0.3.1.15, Engine v0.3.1)
Replies: 819
Views: 166595

Re: PGE Project thread (Editor v0.3.1.15, Engine v0.3.1)

Hello! Small news for everyone: Some days ago I have set up the WebLate platform which a system to work with translations. That means, everyone can contribute translations for PGE components easily and with less effort! Here is a profile of PGE Project on WebLate: https://hosted.weblate.org/projects...
by Wohlstand
Wed Oct 16, 2019 2:23 pm
Forum: General
Topic: Perfect SMBX Screenshot Thread 10
Replies: 1902
Views: 230638

Re: Perfect SMBX Screenshot Thread 10

AirShip wrote:
Wed Oct 16, 2019 9:25 am
Spoiler: show
Image
Image
Image
Image
Image


(Project Thread)
Heh, looks cook!
First in my mind is a... Kood from A2XT!
by Wohlstand
Tue Sep 24, 2019 8:14 am
Forum: LunaLua
Topic: SMBX2 PAL Release - Feedback, Questions and Bugs here!
Replies: 972
Views: 387102

Re: SMBX2 PAL Release - Feedback, Questions and Bugs here!

editor process fails to close if lunatester was open at the time of closing This bug is one of hard to fix as frozen smbx.exe won't die properly, and attempts to kill it are not stable, and also, I need to solve this problem: https://stackoverflow.com/questions/58080021/c-windows-get-pids-of-proces...
by Wohlstand
Tue Sep 24, 2019 6:53 am
Forum: LunaLua
Topic: SMBX2 PAL Release - Feedback, Questions and Bugs here!
Replies: 972
Views: 387102

Re: SMBX2 PAL Release - Feedback, Questions and Bugs here!

Still displaying the default names. The music.ini file in question is episode-specific, and it works fine in game, it's just the editor displaying the default names. Editor doesn't supports music.ini/sounds.ini yet which just a technical debt on my side. By the fun fact, PGE Engine does full suppor...
by Wohlstand
Tue Sep 24, 2019 6:50 am
Forum: LunaLua
Topic: SMBX2 PAL Release - Feedback, Questions and Bugs here!
Replies: 972
Views: 387102

Re: SMBX2 PAL Release - Feedback, Questions and Bugs here!

However, I found a bug in PGE, the music seems to randomly turn on when switching to world maps for some strange reason, even if the music playback is disabled. This appears to happen if I click on a music box, so yeah, map music is broken in the PGE editor. Fixed just now: https://github.com/WohlS...
by Wohlstand
Tue Sep 24, 2019 6:00 am
Forum: LunaLua
Topic: SMBX2 PAL Release - Feedback, Questions and Bugs here!
Replies: 972
Views: 387102

Re: SMBX2 PAL Release - Feedback, Questions and Bugs here!

P.S. Please make a report here to let me don't forget that https://github.com/WohlSoft/PGE-Project/issues if the issue is still in latest PGE Editor build.
by Wohlstand
Tue Sep 24, 2019 5:59 am
Forum: LunaLua
Topic: SMBX2 PAL Release - Feedback, Questions and Bugs here!
Replies: 972
Views: 387102

Re: SMBX2 PAL Release - Feedback, Questions and Bugs here!

EDIT: Disregard that. Custom map music does work, just not in the editor for some reason. However, I found a bug in PGE, the music seems to randomly turn on when switching to world maps for some strange reason, even if the music playback is disabled. This appears to happen if I click on a music box...
by Wohlstand
Tue Sep 24, 2019 5:56 am
Forum: Episodes
Topic: A2XT Episode 1; A Second Mario Bros X Thing
Replies: 90
Views: 81072

Re: A2XT Episode 1; A Second Mario Bros X Thing

Cedur wrote:
Sun Sep 22, 2019 10:12 am
Wohlstand, didn't you say you have an A2MBXT installation where this bug is already fixed?
Yes, I have it, looks like I should re-upload that to my storage...
by Wohlstand
Sat Sep 21, 2019 4:33 pm
Forum: Episodes
Topic: A2XT Episode 1; A Second Mario Bros X Thing
Replies: 90
Views: 81072

Re: A2XT Episode 1; A Second Mario Bros X Thing

To fix up A2XT Episode 1 with messed up BGOs you do NOT need to use PGE Editor. You need an another component called as "PGE Maintainer". It's in the PGE folder and called as "pge_maintainer". - Start it - use the level/episode converting and fixing - Choose an episode path where A2XT Episode 1 is l...

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