Alrighty so I didn't post a new screen in December, and I plan to take a break from forum updates. I will say a lot of ideas and current progress has been overhauled by even better ideas and more quality progress on the way. With many talented people joining the team such as Koob, MegaDood, and Lush...
Are you using SMBX2 Beta 4 for it by chance? Like the new checkpoints and various new NPCs would certainly benefit the gameplay. I agree and I am using it. I've really warmed up to SMBX2. I'm writing my own Lua code too, so the episode will have a decent amount of custom stuff. Oh shoot is there an...
What's good everyone? Expect subtle changes to this overtime as I add logs, actions, etc, for all to view. There's a lot to unfold here, so I apologize for the long post that's to follow. Mafia Logs Mafia 8 Actions Player Analysis Mafia Saltlord - Painter - You started the game the least active in t...
Do you place blocks first and later place enemies into empty-looking areas, or do you place enemies first/at the same time as blocks, and make block structures that complement the enemy placement? 3-7 makes me think it's the former, since the level very much felt like the entire path was completely...
We have actually Zingers now if you did not know. Check out the Luna Lua forum. Also thanks for the update. Just downloaded and tested them out for myself, and these are perfect. I definitely plan to use these in the near future with new levels, and I will eventually update old levels with them. Th...
This is looking good. Don't give up. I would love to see this finished. DKC was the best. Wow! These screenshots look awesome! The original DKC was one of my favorite SNES games so I can't wait to play this! Thank you both for the support! Progress has slowed a bit this summer, but we are still pus...
There was an 8 way tie for first for the screen so 1-4 was randomly picked from the bunch: 1-4 Limestone Passway https://i.imgur.com/NBStaMe.png https://i.imgur.com/k164HI7.png Addressing the stuff above, yeah Train-Car Trouble is from the Super Mario Bros: Revisited. I should've clarified it much e...
Can it fit to 1.3? And also is Sqwaks there? Had we finished this episode a couple years earlier the answer to this would’ve been yes, but with how things have changed for the project it has just been easier to work in 2.0 now. Especially with the addition of barrel cannons and a few other things t...
Played through this episode, and I really enjoyed it. The collectathon structure and the odyssey vibe you bring to this episode are very apparent, with the moon collecting ring being a nice touch when entering each smb2 door. Even the small platforming pipes and some of the overly easy doors in worl...
Well unfortunately the poll only got 5 votes last time, so I hope I can grab more of you guys into this episode as more progress goes on. But here's a 3-4 screen in the meantime: Looks nice but I suggest you recolor the enemies to a brighter color like yellow because they blend way too much with ev...