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by KBorg64
Sun May 17, 2020 12:50 am
Forum: Art Board
Topic: WIP Graphics Showcase III
Replies: 1183
Views: 104075

Re: WIP Graphics Showcase III

Well, one could recolor the pipes with the vanilla pipes' colors.
by KBorg64
Wed May 13, 2020 3:19 am
Forum: General
Topic: Chocolate Contest X1 (Rules and Discussion) [NEW DEADLINE: July 12]
Replies: 48
Views: 4869

Re: Chocolate Contest X1 (Signups and Rules)

I'm interested. Been getting back into SMBX and finally making a level again would be fun.
by KBorg64
Wed May 13, 2020 2:45 am
Forum: Art Board
Topic: WIP Graphics Showcase III
Replies: 1183
Views: 104075

Re: WIP Graphics Showcase III

Oh very nice! Love the pattern, too.
by KBorg64
Mon Aug 12, 2019 5:56 am
Forum: Episodes
Topic: Dream Land Reloaded (SMBX2 Beta 4)
Replies: 20
Views: 6164

Re: Dream Land Reloaded

joelcanciones wrote:
Sat Aug 10, 2019 11:33 am
With which version of SMBX should I play this episode?
That is the recommended version, yes, but SMBX2Pal is also an option. Though, if you want the most stability, then Beta 3 is your safest bet.
by KBorg64
Fri Aug 09, 2019 4:39 pm
Forum: Sandbox
Topic: Your childhood games
Replies: 70
Views: 9533

Re: Your childhood games

This.
Image
Amazing action platformer! One of my favorite Dragon Ball games ever! Gameplay, graphics, and music were all top notch! I have many great memories from this game. Hopefully some of you were lucky enough to have this game too. ;)
by KBorg64
Thu Aug 08, 2019 1:49 am
Forum: Episodes
Topic: Dream Land Reloaded (SMBX2 Beta 4)
Replies: 20
Views: 6164

Re: Dream Land Reloaded

Daaaaaaang, this looks fantastic! This is one of the most impressive looking episodes I've seen in a long time! Can't wait to try it out!
by KBorg64
Thu Jul 18, 2019 3:02 pm
Forum: Graphics
Topic: Flowery Grassland Tileset
Replies: 32
Views: 2932

Re: Flowery Grassland Tileset

That's background is very pretty, love the colors. Good job! :D
by KBorg64
Thu Jul 18, 2019 11:36 am
Forum: Graphics
Topic: Flowery Grassland Tileset
Replies: 32
Views: 2932

Re: Flowery Grassland Tileset

Well finally got some BGOs added. As of now, it only consists of recolors, but I still think they look good. https://i.imgur.com/i8S0Fwt.png I would like to expand and add more to this tileset, but I have been pretty inactive when it comes to SMBX. At least, at the moment. So far now, I'm done with ...
by KBorg64
Mon Jun 10, 2019 10:51 pm
Forum: Graphics
Topic: Flowery Grassland Tileset
Replies: 32
Views: 2932

Re: Flowery Grassland Tileset

Well I've been pretty busy with other things, but I've finally gotten around to this and have most of the foreground done.
Image
I also plan on reshading various SMB3 background objects to match this more as well. Mainly, I'd like some feedback on what I have so far.
by KBorg64
Sat May 18, 2019 8:17 pm
Forum: Art Board
Topic: WIP Graphics Showcase III
Replies: 1183
Views: 104075

Re: WIP Graphics Showcase III

Enjl wrote:
Sat May 18, 2019 6:30 pm
Image
20 points to the first accurate source guess
Idk the source, but it reminds me of the green, SMB3 background tile from the battle games. Overall it looks great, and as PopYoshi said, some of the outlines (mainly the slopes) look bigger than others.
by KBorg64
Thu May 16, 2019 4:55 pm
Forum: Video Games
Topic: Super Mario Maker 2 3.0 - It now has koopalings and maps
Replies: 167
Views: 12696

Re: Super Mario Maker 2: How do you feel about the SMM2 direct?

Darn. Not as cool, but still pretty cool.
by KBorg64
Thu May 16, 2019 4:31 pm
Forum: Video Games
Topic: Super Mario Maker 2 3.0 - It now has koopalings and maps
Replies: 167
Views: 12696

Re: Super Mario Maker 2: How do you feel about the SMM2 direct?

It'll be really cool to make levels with others. Did they say if you could create together online, or is it only local?
by KBorg64
Thu May 16, 2019 1:42 pm
Forum: Graphics
Topic: 64searchman46's GFX Pack v1.04 (baby update!) [SMBX2.0]
Replies: 25
Views: 2365

64searchman46's GFX Pack (little baby update)

A small update for you guys. I added graphics from Level 1 of Castlevania. I also updated some readmes, and will continue to do so till the next update. https://i.imgur.com/S0es6TX.png I plan on having most of the graphics for SMB3 on NES, and adding some from SMB2 for NES. And with summer break her...
by KBorg64
Wed May 15, 2019 11:22 am
Forum: Projects
Topic: Luigi's Time: Rescue The World
Replies: 22
Views: 2238

Re: Luigi's Time: Rescue The World

This looks pretty fantastic! Incorporating visuals and objects found within the levels themselves into the world map is a great idea. It also makes each area in the world map stand out more and look more distinct. Well done!
by KBorg64
Mon May 13, 2019 5:49 pm
Forum: Projects
Topic: Mario's Big Journey
Replies: 37
Views: 6281

Re: Mario's Big Journey

Yeah but who actually cares about clash Edit: Complaining about silly graphic mismatches isn't something that rational people do. Instead we should all focus on complaining about actually bad level design That's a little insulting to say rational people don't care about clash. As I said in my post ...
by KBorg64
Sun May 12, 2019 12:40 pm
Forum: LunaLua
Topic: [NPC Pack] SMM Grinder
Replies: 3
Views: 1142

Re: [NPC Pack] SMM Grinder

Dang, it's simple yet so amazing! You can never have too many grinders. Thanks for this, Enjl!
by KBorg64
Sat May 11, 2019 10:46 pm
Forum: Video Games
Topic: Super Mario Maker 2 3.0 - It now has koopalings and maps
Replies: 167
Views: 12696

Re: Super Mario Maker 2: What would you like to see?

-SMB2 theme
-SNES versions of 1, 2, 3
-World map creator
-more blocks
-more npcs & more bosses
by KBorg64
Sat May 11, 2019 8:40 pm
Forum: Projects
Topic: NSMB - The Great Invasion (38A 1.4.4)
Replies: 18
Views: 3040

Re: NSMB - The Great Invasion (38A)(Currently making gfx)

The screenshots look good enough, but I must agree, the HUD displays way too much. It looks too distracting, with all of that unnecessary information. Other than that, good job.
by KBorg64
Sat May 11, 2019 11:45 am
Forum: Episodes
Topic: The Crystal Orbs
Replies: 98
Views: 12359

Re: The Crystal Orbs

Sweet, an update. I've been going through your episode a bit (before the update). I was just wondering if you'll remove some of the background objects (such as bushes), as they are used too excessively, at least in the earlier levels. Besides that, I don't have much to critique atm.
by KBorg64
Sat May 11, 2019 8:21 am
Forum: Episodes
Topic: The Crystal Orbs
Replies: 98
Views: 12359

Re: The Crystal Orbs

Stipkip wrote:
Sat May 11, 2019 5:20 am
I could include more powerups when I update the eisode, but I would like to know if that is necessary.
Honestly, I haven't gotten around to playing it, but I will start today. Hopefully I can provide input on this soon.

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