Search found 22 matches

Go to advanced search

by Zeus guy
Thu Jul 14, 2016 2:18 pm
Forum: LunaLua
Topic: Gravity flip v1.5
Replies: 23
Views: 5259

Re: Gravity flip v1.5

I'm currently in the process of making my own similar thing from scratch that supports mounts, NPCs, and right and left gravity fields and was wondering if I could use your sprites. It would save a lot of time, however if you don't want me to that's fine and I'll make my own. Yeah, you can use them...
by Zeus guy
Fri May 27, 2016 3:24 pm
Forum: LunaLua
Topic: Gravity flip v1.5
Replies: 23
Views: 5259

Re: Gravity flip

I have temporarily returned from the dead to update this thing. More details up there. Some minutes after this is posted. :P I wonder if you will make it so npcs will do the same thing. That would be complicated, but it could be made if npcs that touched the flip thing turned into another similar np...
by Zeus guy
Fri Apr 08, 2016 2:23 pm
Forum: LunaLua
Topic: Water fountain thing
Replies: 6
Views: 1948

Re: Water fountain thing

PixelPest wrote:This was actually kind of disappointing. It all users layers and events
Oh but don't thing I didn't try using only code. I managed to get it to work... If it doesn't go offscreen. It's such a weird bug I don't even know what causes it.
by Zeus guy
Wed Apr 06, 2016 2:11 am
Forum: LunaLua
Topic: Need help with lua? - LunaLua General Help
Replies: 1502
Views: 137803

Re: Need help with lua? - LunaLua General Help

Ok so it's me again yay. After some hours of frustration and not getting anything done, I decided to stop coding and start... coding something else. So I remembered something I read on this thread: 3) When in the reversed section, apply some code using LunaLua's Capture Buffers to flip the screen u...
by Zeus guy
Tue Apr 05, 2016 2:34 pm
Forum: LunaLua
Topic: Need help with lua? - LunaLua General Help
Replies: 1502
Views: 137803

Re: Need help with lua? - LunaLua General Help

Ok so it's me again yay. After some hours of frustration and not getting anything done, I decided to stop coding and start... coding something else. So I remembered something I read on this thread: 3) When in the reversed section, apply some code using LunaLua's Capture Buffers to flip the screen up...
by Zeus guy
Tue Apr 05, 2016 9:23 am
Forum: LunaLua
Topic: Gravity flip v1.5
Replies: 23
Views: 5259

Re: Gravity flip

i hope you will make the wave thing The wave thing? Like this ? Well I suppose I can do it. Shouldn't be too hard. Cool but how it's possible ? nice job :) Magic. And invisible cloud blocks. Next Step gravity wall :P , after this we will be able to make the running corner and make mario running on ...
by Zeus guy
Mon Apr 04, 2016 12:20 pm
Forum: LunaLua
Topic: Gravity flip v1.5
Replies: 23
Views: 5259

Re: Gravity flip

Hey this is actually pretty cool dude. Nice job! Thanks! Pretty cool, although there's a few issues in your code. Use API.load instead of loadAPI/loadSharedAPI and why do you use onLoop() and onTick()? Your form isn't great, but overall it's pretty neat Wait, I used loadAPI and loadSharedAPI? I tho...
by Zeus guy
Mon Apr 04, 2016 12:10 pm
Forum: LunaLua
Topic: Gravity flip v1.5
Replies: 23
Views: 5259

Re: Gravity flip

Hey this is actually pretty cool dude. Nice job! Thanks! Pretty cool, although there's a few issues in your code. Use API.load instead of loadAPI/loadSharedAPI and why do you use onLoop() and onTick()? Your form isn't great, but overall it's pretty neat Wait, I used loadAPI and loadSharedAPI? I tho...
by Zeus guy
Mon Apr 04, 2016 10:58 am
Forum: LunaLua
Topic: Gravity flip v1.5
Replies: 23
Views: 5259

Gravity flip v1.5

EDIT: BUGFIX UPDATE OOOOooOoOooooooOOOoOo. The download is at the usual place. Basically this now works. Greetings! It is me once again. This time I bring you a cool thing which, while a bit bugged, still works greatly. https://www.youtube.com/watch?v=vdP-qT2SaGA Now, you may be wondering, how does ...
by Zeus guy
Sun Apr 03, 2016 4:32 pm
Forum: LunaLua
Topic: Need help with lua? - LunaLua General Help
Replies: 1502
Views: 137803

Re: Need help with lua? - LunaLua General Help

Spinda wrote:Use Layer.get(name) to get a layer by its name, and then use Layer:show(hideSmoke) and Layer:hide(ShowSmoke) (where ShowSmoke is a boolean, if it's true then there won't be any smoke).
That worked, thank you!
by Zeus guy
Sun Apr 03, 2016 3:44 pm
Forum: LunaLua
Topic: Need help with lua? - LunaLua General Help
Replies: 1502
Views: 137803

Re: Need help with lua? - LunaLua General Help

Hoeloe wrote:Possibly not, actually. Worth a try.
Well, npcblock=0 seems to work correctly.
But npcblocktop doesn't want to work. Npcs still stand on top of whatever it is. :C

Also, how can I show and hide layers? Everything I've tried doesn't seem to work
by Zeus guy
Sun Apr 03, 2016 3:31 pm
Forum: LunaLua
Topic: Need help with lua? - LunaLua General Help
Replies: 1502
Views: 137803

Re: Need help with lua? - LunaLua General Help

Hoeloe wrote:I mean, you could spawn a block or NPC underneath the player, but that would affect other NPCs as well.
Yeah I realized that after replying to the other post. An npc with npcblock=0 and npcblocktop=0 wouldn't affect other npcs, right?
by Zeus guy
Sun Apr 03, 2016 2:01 pm
Forum: LunaLua
Topic: Need help with lua? - LunaLua General Help
Replies: 1502
Views: 137803

Re: Need help with lua? - LunaLua General Help

The only problem is that I can't get the player character to stand still in mid-air as if he was touching the ground. I already tried setting player offset 0x146 to 2 but that didn't seem to do anything. Any suggestions? This isn't currently possible to do. It's a lot more complex than just that. M...
by Zeus guy
Sun Apr 03, 2016 1:16 pm
Forum: LunaLua
Topic: Need help with lua? - LunaLua General Help
Replies: 1502
Views: 137803

Re: Need help with lua? - LunaLua General Help

Alright so I'm doing a thing and there's a thing I can't completely get to work. First of all, here's the fabulous code: local colliders = loadAPI("colliders") local encrypt = loadAPI("encrypt") local myData = encrypt.Data(Data.DATA_LEVEL,true) local small = Graphics.loadImage("small.gif") local inp...
by Zeus guy
Fri Apr 01, 2016 3:33 pm
Forum: Episodes
Topic: Megaluavania 2.0 - The Episode
Replies: 19
Views: 5813

Re: Megaluavania 2.0 - The Episode

Finally an episode appropiate for today's standards. The amazing level design. The original final boss. It was so great and complex, is that even possible using LUA?
10/10 would play again
by Zeus guy
Wed Mar 30, 2016 3:49 pm
Forum: LunaLua
Topic: Water fountain thing
Replies: 6
Views: 1948

Re: Water fountain thing

Woah that's super cool! Thanks! Hey, you still make stuff! Oh, you're still here? Cool! It's really cool that you implemented the sliding animation for this. I was planning on creating a geysers API as well (and still am), do you mind if I use the graphics from this? Sliding animation op. Even if i...
by Zeus guy
Wed Mar 30, 2016 2:53 pm
Forum: LunaLua
Topic: Water fountain thing
Replies: 6
Views: 1948

Water fountain thing

Well hello there people! Does anyone remember this old video from 2013? No? Great. For the past hour and a half I've been working on a new version of that, which, as you might have expected seeing the subforum this is posted on, uses LunaLua. Here's a video because the gif tool didn't want to cooper...
by Zeus guy
Fri Mar 25, 2016 4:34 pm
Forum: Graphics
Topic: Zeus guy's revamped gfx pack
Replies: 6
Views: 2382

Re: Zeus guy's revamped gfx pack

FanofSMBX wrote:Do you want the graphics from your level from Mariobros12 boss contest? Also, I have a ZG over Toad that you made.
Nah, don't worry, I still have them.
by Zeus guy
Fri Mar 25, 2016 3:40 pm
Forum: Sandbox
Topic: Introductions Thread
Replies: 1671
Views: 163935

Re: Introductions Thread

Thank you everyone!
by Zeus guy
Fri Mar 25, 2016 3:36 pm
Forum: Graphics
Topic: Zeus guy's revamped gfx pack
Replies: 6
Views: 2382

Re: Zeus guy's revamped gfx pack

Welcome back, Zeus guy! I haven't seen you in forever! I actually really like those graphics, and some of them are very eye appealing. I'm downloading this now. Thanks! I'm really glad you liked them! Welcome back, Zeus Guy! Also, no offense but I think that koopa without the shell looks hilarious....

Go to advanced search