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by ivanmegafanboy
Sun Jan 12, 2020 8:31 pm
Forum: Levels
Topic: ivanmegafanboy's storage (Newest level: Lightweight rise among bamboo shots)
Replies: 11
Views: 3440

Re: ivanmegafanboy's storage (Newest level: Lightweight rise among bamboo shots)

Phew...this is it. Bumping for new level. Enter: "Lightweight rise among bamboo shots". Please enjoy.
by ivanmegafanboy
Thu Jul 18, 2019 10:09 am
Forum: Levels
Topic: Shin's Collection (Latest Levels) - New level: Oak Barrel Blast
Replies: 18
Views: 3293

Re: Shin's Collection (Latest Levels)

Tribal Totem Trouble and Mystic Mind Mechanics were superb, great levels, now I feel regret that I had them sitting in my PC for a year. I also played Ninji's Oriental Forest. I really like the themes of those levels, mostly because of the graphics used (MMM and NOF had a cute twilight-night aesthet...
by ivanmegafanboy
Thu Jul 18, 2019 9:59 am
Forum: Graphics
Topic: SMM2 Toadette costume for Toad
Replies: 22
Views: 5914

Re: SMM2 Toadette costume for Toad

require didn't exist in beta 3. Use a more recent build or substitute all instances of require(##) with API.load(##) and see if anything else breaks. Would you look at that, It worked. It now works in beta 3. Thanks Mr. Enjl. https://youtu.be/uQNmaySPkzs The costume.lua allows proper swimming frame...
by ivanmegafanboy
Wed Jul 17, 2019 9:07 pm
Forum: Graphics
Topic: SMM2 Toadette costume for Toad
Replies: 22
Views: 5914

Re: SMM2 Toadette costume for Toad

Can you please share the actual error message? Those dialog boxes have more information than a vague description, and from what you wrote I cannot pin down what could possibly be going wrong on your end. You didn't even specify the version number. Beta 3 or one of the MAGLX3 builds? Ok, sorry, let ...
by ivanmegafanboy
Wed Jul 17, 2019 11:40 am
Forum: Graphics
Topic: SMM2 Toadette costume for Toad
Replies: 22
Views: 5914

Re: SMM2 Toadette costume for Toad

Hey man, I get an error message when I try to use this costume, it says that it didn't found the file "playeranim". I managed to make it work, in a sense, as I had to delete some lines of code in the "costume.lua" file, which I assume are the ones that manage the swimming frames. By the way, I am pl...
by ivanmegafanboy
Thu Jul 04, 2019 11:04 am
Forum: Graphics
Topic: Old Odyssey demake tileset (sunset cliff)
Replies: 3
Views: 1149

Re: Old Odyssey demake tileset (sunset cliff)

I like the tiles, they look vibrant and very detailed. With the flower and jewel parts in the ground though, why didn't you just do a large block or use a 4x4 background instead? Just to make things easier. Oh, don't worry, I did just that. The main image in the top of the post is the file I was us...
by ivanmegafanboy
Wed Jul 03, 2019 9:53 am
Forum: Graphics
Topic: Old Odyssey demake tileset (sunset cliff)
Replies: 3
Views: 1149

Old Odyssey demake tileset (sunset cliff)

This is a 16 bit demake based on the original motifs from Kirby Triple Deluxe for the Nintendo 3ds. It only includes a set of blocks and a set of background objects. Pretty colorful, and the amount of details on each block made it hard to put black outlines, thus I decided to not include them, so it...
by ivanmegafanboy
Tue Jun 19, 2018 9:26 am
Forum: Levels
Topic: Emergency Alert System - Tornado Warning [Now in SMBX!]
Replies: 25
Views: 3387

Re: The World's Longest Level in SMBX 6/17/2018

The best character to speedrun this level is uncle Broadsword. 4 hour long pound attack.
by ivanmegafanboy
Tue Jun 19, 2018 9:14 am
Forum: General
Topic: Characters you would like to see by the time SMBX 2.0 is out of beta?
Replies: 29
Views: 3919

Re: Characters you would like to see by the time SMBX 2.0 is out of beta?

Yes. Not only is Juni unfun to play and very broken, but the person who made her has been removed from the dev team and had all of his additions removed or replaced due to disgusting and criminal actions he took. I disagree with the first sentences, she had potential, not only for making meatboy es...
by ivanmegafanboy
Tue Jun 19, 2018 9:02 am
Forum: General
Topic: Characters you would like to see by the time SMBX 2.0 is out of beta?
Replies: 29
Views: 3919

Re: Characters you would like to see by the time SMBX 2.0 is out of beta?

I would rather see the actual roster fixed and more balanced. Like, Klonoa and Uncle Broadsword are fun to use, until a glitch makes me stop playing. (Also, Zelda can only go through small spaces when she is big, because she can crouch, paradoxically unlike her small counterpart, who is too big to g...
by ivanmegafanboy
Sat Jun 16, 2018 5:09 pm
Forum: General
Topic: Should I expect a contest to happen anytime soon?
Replies: 12
Views: 971

Re: Should I expect a contest to happen anytime soon?

that's not how it's gonna work for MaGLX3. When it's up, you sign up and you're basically instructed what to do with your level according to a certain gimmick. Technically, that still is making a new level. Just without being able to start it right now. I noticed this community has contests all the...
by ivanmegafanboy
Fri Jun 15, 2018 1:53 pm
Forum: General
Topic: Should I expect a contest to happen anytime soon?
Replies: 12
Views: 971

Re: Should I expect a contest to happen anytime soon?

MaGLX3 will likely be the next contest, which will be happening god knows when because beta 4 will be released god knows when currently. You can either put your level in your level thread, wait for MaGLX3 or wait for an unofficial contest (but bear in mind that they often have very specific rules t...
by ivanmegafanboy
Fri Jun 15, 2018 12:33 am
Forum: General
Topic: Should I expect a contest to happen anytime soon?
Replies: 12
Views: 971

Should I expect a contest to happen anytime soon?

I have been out of touch with the game and the community these past 6 months, so I missed the last major contest held out some months behind. I was and still am in the process of making a new level, but I am building it in a way that requires it to be featured in an episode with other levels, so the...
by ivanmegafanboy
Thu Jun 14, 2018 11:53 pm
Forum: General
Topic: The less used NPC
Replies: 39
Views: 3342

Re: The less used NPC

Time stopping items and Mr. Saturn.
Still, those are very good NPC´s. Especially for puzzles.
by ivanmegafanboy
Mon Jan 08, 2018 2:39 pm
Forum: General
Topic: About some things people do recently
Replies: 3
Views: 705

Re: About some things people do recently

Well, about levels I think it is excusable when I do it, but its not that much judging as it is saying that I am interested. Its just that I can't find time to play every single level that I am interested in. Especially because PGE's Test Level doesn't work for me, so I need to make a world map to p...
by ivanmegafanboy
Mon Jan 08, 2018 2:16 pm
Forum: LunaLua
Topic: Pionpi from Super Mario Land (pionpiapi.lua)
Replies: 0
Views: 845

Pionpi from Super Mario Land (pionpiapi.lua)

So...I was debating to myself if this should go in the Graphics Forum or in this one. Considering this contains a graphic that I made from scratch and it also replaces a default enemy from the game, but it is used as an API, so at the same time it is not very newbie-friendly. (Some feedback about ho...
by ivanmegafanboy
Mon Jan 08, 2018 1:31 pm
Forum: Graphics
Topic: Witchking666' Graphics Pack: 6.0. (NEW YEAR UPDATE)
Replies: 141
Views: 44791

Re: Witchking666' Graphics Pack: 6.0. (NEW YEAR UPDATE)

I love how everything is so detailed, while at the same time showing a good amount of contrast between elements, so the blocks and backgrounds are distinguishable. It does look like a crossbreed of SMB3 and SMW. And that Autumn forest World Map is on point.
by ivanmegafanboy
Wed Dec 06, 2017 7:05 pm
Forum: Graphics
Topic: Top Man stage recolored tilesets minipack v1.0
Replies: 11
Views: 2152

Re: Top Man stage recolored tilesets minipack v1.0

Bumping post, as the new, final version of the pack is now available.
by ivanmegafanboy
Wed Dec 06, 2017 5:57 pm
Forum: Graphics
Topic: SMB1 (and SMB3) Styled Kirby's Adventure Pack v0.3
Replies: 10
Views: 2795

Re: SMB1 Styled Kirby's Adventure Pack v0.1

I love seeing Adventure's original 8 bit graphics recolorized into 16 bits. The GBA ones are nice, but the originals have certain charm. Good job.
by ivanmegafanboy
Wed Dec 06, 2017 5:54 pm
Forum: Graphics
Topic: 360 Degrees SMB1 Bullet Bill
Replies: 4
Views: 1412

Re: 360 Degrees SMB1 Bullet Bill

It looks so nice, I feel eager to animate this guy in a very slow fashion. I think it would be hypnothic.

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