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by Hoeloe
Sat May 30, 2020 8:07 pm
Forum: LunaLua
Topic: SMBX2 BETA 4 Release - Feedback and Suggestions here!
Replies: 505
Views: 47681

Re: SMBX2 BETA 4 Release - Feedback and Suggestions here!

That was fixed in patch 2 I believe, and only occurs if you have non-ascii characters in the file path.
by Hoeloe
Wed May 27, 2020 7:24 am
Forum: LunaLua Help
Topic: Changing Magikoopa Spawns
Replies: 3
Views: 155

Re: Changing Magikoopa Spawns

Enjl wrote:
Wed May 27, 2020 1:03 am
Load npc-300.lua in your lua file
This isn't possible to do. Attempting it load npc-n.lua files produces an error.

This particular NPC had an oversight when converting it to npc-n.lua, and this should have been moved into their NPC config. This will be fixed in the next patch.
by Hoeloe
Mon May 25, 2020 12:12 pm
Forum: LunaLua
Topic: coyotetime.lua - "Argh, the jump didn't jump!"
Replies: 6
Views: 313

Re: coyotetime.lua - "Argh, the jump didn't jump!"

I mean... you can call it what you like, but "coyote time" is the industry standard term.
by Hoeloe
Sun May 24, 2020 5:47 pm
Forum: LunaLua
Topic: SMBX2 BETA 4 Release - Feedback and Suggestions here!
Replies: 505
Views: 47681

Re: SMBX2 BETA 4 Release - Feedback and Suggestions here!

1.3 blocks don't support the frame config, so they're going to report incorrect values. As for Link character switches, I'm not sure why that is happening, since they haven't changed... Oh, and the buster beetle and mutant vine bugs have both been fixed and will be included in the next patch. EDIT: ...
by Hoeloe
Fri May 22, 2020 11:25 pm
Forum: Help and Support
Topic: (Patch 2 screw up) Mutant Vines eating through solid blocks!
Replies: 3
Views: 138

Re: (Patch 2 screw up) Mutant Vines eating through solid blocks!

Depends a lot on Rednaxela, as there are other issues still to be fixed.
by Hoeloe
Fri May 22, 2020 11:24 pm
Forum: General
Topic: How do I fix this?
Replies: 2
Views: 125

Re: How do I fix this?

This suggests you're missing some files. Did you install the patch manually, or use the installer? If you did it manually, make sure you did NOT delete your old "data" folder.
by Hoeloe
Fri May 22, 2020 7:26 pm
Forum: Help and Support
Topic: (Patch 2 screw up) Mutant Vines eating through solid blocks!
Replies: 3
Views: 138

Re: (Patch 2 screw up) Mutant Vines eating through solid blocks!

This was already known about and will be fixed in the next patch.
by Hoeloe
Wed May 20, 2020 8:42 pm
Forum: Help and Support
Topic: What is this?😟
Replies: 6
Views: 200

Re: What is this?😟

You're not missing files. The problem is that you're not telling us what you're doing when you get these error messages. Do they pop up immediately? Are you loading the tester from the editor, or the main game? What's the directory you installed SMBX at? Did you try and install SMBX over the top of ...
by Hoeloe
Tue May 19, 2020 11:41 pm
Forum: Help and Support
Topic: What is this?😟
Replies: 6
Views: 200

Re: What is this?😟

This is an error message. It would be helpful if you explained what you were doing when this error occurred, and what version of the game you're using (as I don't believe this is Beta 4 patch 2 with all the hotfixes). Having looked through the relevant code, I don't see how this error could be occur...
by Hoeloe
Tue May 19, 2020 8:57 am
Forum: Help and Support
Topic: Starman in SMBX2
Replies: 8
Views: 210

Re: Starman in SMBX2

Enjl wrote:
Tue May 19, 2020 1:07 am
Flagpole is also in development for SMBX2 basegame IIRC but was put on hold because we haven't yet had the ability to extend the amount of level exit types.
I believe we do now actually, just needs someone to actually make it.
by Hoeloe
Tue May 19, 2020 8:00 am
Forum: LunaLua
Topic: Silhouette Shader
Replies: 14
Views: 2974

Re: Silhouette Shader

I think whatever issue you're experiencing is not what you think it is. It might help to share some code.
by Hoeloe
Sat May 16, 2020 7:51 am
Forum: Help and Support
Topic: Player 2 Gamepad
Replies: 6
Views: 221

Re: Player 2 Gamepad

What do you mean by "defaults to Keyboard"? Controller settings dynamically adjust to whatever you're pressing at the current time, you don't set them up to be specifically keyboard or controller, you're just configuring how each of those control methods interacts.
by Hoeloe
Fri May 15, 2020 2:22 pm
Forum: Help and Support
Topic: Collecting all Star Coins on a layer isn't making my Star layer appear
Replies: 16
Views: 649

Re: Collecting all Star Coins on a layer isn't making my Star layer appear

hence why I'm not any good at programming. Honestly, with the amount of time you've sat here waiting for someone to write your code for you, you could have learned how to do it yourself. You're "not any good at programming" because you haven't made any attempt to actually do it. No-one understands ...
by Hoeloe
Wed May 13, 2020 12:17 pm
Forum: Help and Support
Topic: How to apply a 'patch' to update SMBX?
Replies: 1
Views: 115

Re: How to apply a 'patch' to update SMBX?

Copy and paste over, and make sure to say "Yes" to overwriting existing files. You basically want to merge the two data folders.
by Hoeloe
Tue May 12, 2020 10:25 pm
Forum: LunaLua
Topic: SMBX2 BETA 4 Release - Feedback and Suggestions here!
Replies: 505
Views: 47681

Re: SMBX2 BETA 4 Release - Feedback and Suggestions here!

Are there always going to be non-"human-readable" things like offsets that require external reference to understand? Compared to stuff like, say, Game Maker Language it seems that one has to do a lot more memorization to know what the code does. Literally no memorisation is necessary. You literally...
by Hoeloe
Sat May 09, 2020 9:21 am
Forum: Help and Support
Topic: Need Help With SMBX 2.0
Replies: 4
Views: 240

Re: Need Help With SMBX 2.0

PlushTube123 wrote:
Sat May 09, 2020 4:20 am

Oh, I'm not familiar with Luna.lua at all.
Then its a good thing you had all the code just explained to you, isn't it?
by Hoeloe
Sat May 09, 2020 9:20 am
Forum: LunaLua
Topic: SMBX2 BETA 4 Release - Feedback and Suggestions here!
Replies: 505
Views: 47681

Re: SMBX2 BETA 4 Release - Feedback and Suggestions here!

Wiimeiser wrote:
Sat May 09, 2020 1:18 am
Unlocking characters sounds cool, I don't know if that could be done with LUA right now...
Yes, Lua can be used to unlock characters, and fairly trivially, honestly.
by Hoeloe
Thu May 07, 2020 12:35 am
Forum: LunaLua
Topic: SMBX2 BETA 4 Release - Feedback and Suggestions here!
Replies: 505
Views: 47681

Re: SMBX2 BETA 4 Release - Feedback and Suggestions here!

Having an annoying input-related issue. I use a PS4 controller with the PS4 wireless USB adapter, and sometimes the controller is plugged into another USB port directly. The issue occurs regardless of if the controller is plugged in by cable, the wireless adapter is plugged in or both. Whenever I e...
by Hoeloe
Tue Apr 28, 2020 11:52 pm
Forum: Help and Support
Topic: Events with lunalua
Replies: 19
Views: 722

Re: Events with lunalua

if player.keys.[down/up/left/right/altRun/altJump/dropItem/jump/run/pause] == KEYS_[PRESSED/DOWN/UP/UNPRESSED] then I do want to stress here that your options should really be: if player.keys.jump == KEYS_PRESSED then (for "player just pressed the key") if player.keys.jump == KEYS_RELEASED then (fo...
by Hoeloe
Tue Apr 28, 2020 10:54 am
Forum: Help and Support
Topic: What is this?😓
Replies: 7
Views: 299

Re: What is this?😓

I doubt this is the antivirus actually. It looks like you're trying to install SMBX to a remote location, namely OneDrive. You can't install a program on the cloud.

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