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by Violince
Sun Oct 16, 2016 4:55 pm
Forum: General
Topic: PGE Project thread (Editor v0.3.1.15, Engine v0.3.1)
Replies: 831
Views: 188042

Re: PGE Project thread (Editor v0.3.1.11, Engine v0.2.6)

Greetings guys! I have been out of for while now, but I am tempted to get back ! One thing I didn't like doing in PGE was searching my graphics packs, and put the file in the root folder of the levels to get my custom box and graphics to work. Are we now more easily able to have tons of custom graph...
by Violince
Sun Nov 01, 2015 8:12 pm
Forum: General
Topic: Violins77 SMBX HD Graphics Mod
Replies: 17
Views: 4994

Re: Violins77 SMBX HD Graphics Mod

It does look like that. It might not be for everyone, but there is no going back for me. I used these filters all the time with emulators as well.
by Violince
Sun Oct 25, 2015 12:00 pm
Forum: General
Topic: Violins77 SMBX HD Graphics Mod
Replies: 17
Views: 4994

Re: Violins77 SMBX HD Graphics Mod

I can't say I'm a huge fan of the way it's kinda stretched and the additional saturation, but otherwise it's really cool! Is it possible to add more shaders to the game? Because there are several that'd be really cool to have, especially if we can load them from lunalua and turn them on and off whe...
by Violince
Sun Oct 25, 2015 11:59 am
Forum: General
Topic: Violins77 SMBX HD Graphics Mod
Replies: 17
Views: 4994

Re: Violins77 SMBX HD Graphics Mod

After reading your feedback on the filter, I think I will do another presets with just the HQ4X filter and no other effects, as some of you don't seem to like the vibrance (saturation) and gamma jump that I did with this one. I will post this version here when I do it. Thanks for the feedback! :D
by Violince
Sat Oct 24, 2015 11:13 am
Forum: General
Topic: Violins77 SMBX HD Graphics Mod
Replies: 17
Views: 4994

Re: Violins77 SMBX HD Graphics Mod

It is more saturated, I tweaked it that way and it fits the game well in my opinion, but these can easily be changed. The filter is basically HQ4X, which is indeed available in many emulators.
by Violince
Fri Oct 23, 2015 11:16 am
Forum: General
Topic: Violins77 SMBX HD Graphics Mod
Replies: 17
Views: 4994

Violins77 SMBX HD Graphics Mod

I am proud to present you my SMBX HD Graphics Mod. Please note, this mod is NOT using any custom sprites, it will basically mod whatever sprites and graphics you have in the game and apply an HD filter to it. http://s23.postimg.org/x9lpjbduj/Level.jpg http://s23.postimg.org/fia34uyfv/World_Map.jpg ...
by Violince
Thu Oct 08, 2015 11:05 am
Forum: LunaLua
Topic: LunaLua Offical Thread - SMBX Usermod Framework
Replies: 947
Views: 175448

Re: LunaLua Offical Thread - SMBX Usermod Framework

Text of an awesome guy Woh woh woh, that's AWESOME. About the whole technical stuff I would rather get with you in a chat directly (Skype, IRC, ...), however the whole LunaLua source code (including the OpenGL renderer) can be found here: https://github.com/Wohlhabend-Networks/LunaDLL Haha, thanks ...
by Violince
Thu Oct 08, 2015 9:48 am
Forum: LunaLua
Topic: LunaLua Offical Thread - SMBX Usermod Framework
Replies: 947
Views: 175448

Re: LunaLua Offical Thread - SMBX Usermod Framework

Greetings guys. I have been lurking on these forums for a couple weeks now and the time has come to reveal myself (this shall be my introduction as well I guess). I need technical help. I am working on a post process graphic injector to give a new modern look to SMBX with the use of HQ4X and some ot...

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