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by TurtleJosh52
Fri Jun 24, 2016 10:29 pm
Forum: Projects
Topic: Unnamed Project!
Replies: 31
Views: 6054

Re: Unnamed Project!

Here is the first world that I created: http://puu.sh/pExRD/6bc1f09816.png http://puu.sh/pExX3/b047c1cbd2.png http://puu.sh/pEy1P/dd7d2f83ea.png I decide to keep the path style consistent with SMB3's path style, hence some paths are in weird locations and there are certain cut-offs. Due to the SMB3...
by TurtleJosh52
Fri Jun 24, 2016 2:50 pm
Forum: Projects
Topic: Unnamed Project!
Replies: 31
Views: 6054

Re: Unnamed Project!

EnderTnt wrote:Nice project, I think that eventually your screens will get better. I can help with levels. Just tell me if you want help for that.
Sorry, for some reason I didn't see your post. You have been added to level makers :)
by TurtleJosh52
Fri Jun 24, 2016 2:48 pm
Forum: Projects
Topic: Unnamed Project!
Replies: 31
Views: 6054

Re: Unnamed Project!

Here is the first world that I created: http://puu.sh/pExRD/6bc1f09816.png http://puu.sh/pExX3/b047c1cbd2.png http://puu.sh/pEy1P/dd7d2f83ea.png I decide to keep the path style consistent with SMB3's path style, hence some paths are in weird locations and there are certain cut-offs. Due to the SMB3...
by TurtleJosh52
Thu Jun 23, 2016 4:51 pm
Forum: Projects
Topic: Unnamed Project!
Replies: 31
Views: 6054

Re: Unnamed Project!

OK, I am planning on using these graphics (excluding the unchanged ones) http://puu.sh/pDrCa/2fde3d429d.png http://puu.sh/pDsHG/26e3ff298a.png http://puu.sh/pDsQn/eaa97fdea3.png SMB3 section is completely unchanged Here are the levels (exclude any SMW styled ones, unchanged or not, and some may be ...
by TurtleJosh52
Wed Jun 22, 2016 11:48 pm
Forum: Projects
Topic: Lowser's Conquest - A little update
Replies: 523
Views: 110351

Re: Lowser's Conquest - Mount Onsen

Excited for the release!
by TurtleJosh52
Wed Jun 22, 2016 11:07 pm
Forum: Projects
Topic: Unnamed Project!
Replies: 31
Views: 6054

Re: Unnamed Project!

Hasin wrote:Hello!
I like the fact that you are not using any CGFX :>
In my opinion, level design is very good, but i do not like the decorations covered on the right side.
They look ugly, i would advise them to remove.

I am using Custom Graphics :P just not in the first screenshot
by TurtleJosh52
Wed Jun 22, 2016 5:57 pm
Forum: Events and Announcements
Topic: The Global Announcement You've All Been Waiting For
Replies: 78
Views: 16946

Re: The Global Announcement You've All Been Waiting For

Good luck!

Also, I thought this would be CC13 :P but Good Luck!
by TurtleJosh52
Wed Jun 22, 2016 5:54 pm
Forum: Projects
Topic: Unnamed Project!
Replies: 31
Views: 6054

Re: Unnamed Project!

I am good at world mapsand be willing to help "King of Eternity" and yourself. I wish you luck on the project and I like the screen I see. I can also beta test. or record a beta to show what is wrong. I may not be good at reviewing per se, but I am quite knowledgeable of things in SMBX. Thanks! Add...
by TurtleJosh52
Wed Jun 22, 2016 11:50 am
Forum: Projects
Topic: Unnamed Project!
Replies: 31
Views: 6054

Re: Unnamed Project!

use custom graphics DUDE! He only has one screenshot. Custom graphics are not necessary for a good episode. Stop thinking that vanilla episodes are unacceptable. Ho do you know he has no custom GFXs? BTW, I could help design the world map. I will need to know if this is going to be entirely SMB3 ba...
by TurtleJosh52
Mon Jun 13, 2016 3:12 pm
Forum: Projects
Topic: Mario & the 7 Orbs - New Userbar, Looking for LDs
Replies: 104
Views: 32474

Re: Mario & the 7 Orbs - The Toxic Pools

The video is private.
by TurtleJosh52
Mon Jun 13, 2016 1:01 pm
Forum: Help and Support
Topic: ...What just happened here?
Replies: 1
Views: 547

Re: ...What just happened here?

I believe it's a bug when throwing an NPC at an NPC. I'm not too sure.
by TurtleJosh52
Wed Jun 08, 2016 3:39 pm
Forum: Projects
Topic: An Average Adventure (Stuck In Iceburn Keep Lately)
Replies: 34
Views: 6770

Re: An Average Adventure (Demo v0.4 Out!)

Is this project dead?
by TurtleJosh52
Sun Jun 05, 2016 6:21 pm
Forum: SuperMarioBrosX.org
Topic: Bumping threads
Replies: 8
Views: 1400

Bumping threads

Hey, my friend wants to bump his thread so people can see it, and I know there is a bump link, but where is it?

Thanks
by TurtleJosh52
Sun Jun 05, 2016 11:27 am
Forum: Projects
Topic: Airship Attack 2
Replies: 43
Views: 18861

Re: Airship Attack 2

I hope this won't get cancelled!
by TurtleJosh52
Sat Jun 04, 2016 9:53 pm
Forum: Projects
Topic: SMB: Archipelago of Bowser (Needed a Level Designer PM me!!!)
Replies: 17
Views: 3568

Re: SMB: Archipelago of Bowser

Screenshots are required when posting!
by TurtleJosh52
Sat Jun 04, 2016 5:44 pm
Forum: Projects
Topic: Unnamed Project!
Replies: 31
Views: 6054

Unnamed Project!

Welcome to my first project! There are 8 worlds, including a star world. Every level has 1 secret star. Enough of that, have a screenshot. http://i.imgur.com/pzsHHIJ.png And here is the progress rate: Green Grassland: 3% [7 levels] Spiny Sands: 0% Wet Archipelgo: 0% Forest Plains: 0% Iceland Glacier...
by TurtleJosh52
Fri Jun 03, 2016 3:24 pm
Forum: Projects
Topic: Super Mario Bros. Dark Dawn [LunaLua Project]
Replies: 43
Views: 13041

Re: Super Mario Bros. Dark Dawn [LunaLua Project]

This looks really great! I wish I didn't suck at making levels and graphics :(
by TurtleJosh52
Thu Jun 02, 2016 4:34 pm
Forum: Archives
Topic: The Invasion 3: Shadow Star
Replies: 509
Views: 129648

Re: The Invasion 3: Shadow Star

Is this cancelled?
by TurtleJosh52
Tue May 31, 2016 10:52 pm
Forum: Projects
Topic: Lowser's Conquest - A little update
Replies: 523
Views: 110351

Re: Lowser's Conquest - "SMBXpanded"

Why are you posting this here?
by TurtleJosh52
Wed May 25, 2016 6:06 pm
Forum: Average
Topic: Koopa Cave
Replies: 22
Views: 9181

Re: Koopa Cave

Red = Trash By using this colour for the title, are you implying that your review is trash? Jokes aside, it'd be nice if you used a readable colour to substitute the yellow, or ditch the concept of colours unless pointing out inherent flaws or things which positively impressed you (in red and green...

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