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by Bibifoc
Wed Sep 28, 2016 5:39 pm
Forum: Episodes
Topic: yomama episode i s back! 99.9%
Replies: 12
Views: 3487

Re: yomama episode i s back! 99.9%

You should really play or look at some people's episodes to see what is good and what is bad (and what are the SMBX community standard), because your episode is a huge mess (even the folders containing your episode i've copied into my SMBX folder are messy). After the level intro (which is pointless...
by Bibifoc
Wed Mar 02, 2016 5:16 pm
Forum: Episodes
Topic: Dark Star Adventure, The Mushroom Kingdom
Replies: 33
Views: 9990

Re: Dark Star Adventure, The Mushroom Kingdom

Okay, I'll try to go further in this game now that I understand these grey things are pipes. When I downloaded the file you published, I put the world directly in the "worlds" folder in my smbx 1.3.0.1 folder, nothing has been touched. I verified in the level folder (something like the 13th level), ...
by Bibifoc
Tue Mar 01, 2016 10:24 am
Forum: General
Topic: Artificial Extensions
Replies: 7
Views: 1478

Re: Artificial Extensions

Something ARTIFICIAL can be used in a good way ?! Well if it is, it's not artificial anymore. :) And yeah you can totally use switch blocks and backtracking together, but you have to make in the backtracking sequence something different than the way the player came from. And not something terribly l...
by Bibifoc
Tue Mar 01, 2016 9:38 am
Forum: Sandbox
Topic: Introductions Thread
Replies: 1730
Views: 217703

Re: Introductions Thread

Thank you ! Also if you want to know the meaning of my pseudo : https://www.youtube.com/watch?v=d4dSEzIaidU It's an old cartoon from the 80's with a white baby seal as the hero which fights against poaching and fights for other environmental causes with the help of young human protagonists. :mrgreen:
by Bibifoc
Mon Feb 29, 2016 11:03 am
Forum: Sandbox
Topic: Introductions Thread
Replies: 1730
Views: 217703

Re: Introductions Thread

I should have introduced myself before posting in the other sections ... :oops: I'm a 22 years old dude from France, who likes seals, strange music, procrastination, and making levels in SMBX (what a surprise) ! I previously did some stuff on Lunar Magic, but then I was attracted by the new possibil...
by Bibifoc
Sun Feb 28, 2016 4:46 pm
Forum: Episodes
Topic: Dark Star Adventure, The Mushroom Kingdom
Replies: 33
Views: 9990

Re: Dark Star Adventure, The Mushroom Kingdom

Okay, I double post because I want to know something ... Is this really a finished game ? Because I'm in "Remaining Memories" and after I meet luigi in the cage and we are teleported to a new section, there is a dead end : http://i.imgur.com/j1srcOC.jpg Also in the same level, there are these big wa...
by Bibifoc
Sat Feb 27, 2016 4:18 pm
Forum: Episodes
Topic: Dark Star Adventure, The Mushroom Kingdom
Replies: 33
Views: 9990

Re: Dark Star Adventure, The Mushroom Kingdom

Progressing in the episode slowly and then I see this : http://i.imgur.com/HcXPoKe.jpg http://i.imgur.com/Gj5yyGl.jpg After a couple of blocks : http://i.imgur.com/0yHzDxh.jpg [Edit] Next level : http://i.imgur.com/FJ7rD9g.jpg http://i.imgur.com/o0dhADT.jpg http://i.imgur.com/NmqqrvW.jpg Also when y...
by Bibifoc
Sat Feb 27, 2016 2:37 pm
Forum: Episodes
Topic: Dark Star Adventure, The Mushroom Kingdom
Replies: 33
Views: 9990

Re: Dark Star Adventure 2.0 Update

I played it a bit, and ran into this :
Spoiler: show
Image
Image
You said activating the switch would help to reach places that you couldn't normally but for this case it's useless (you can just jump from the cloud platforms to obtain the yoshi coin)
by Bibifoc
Wed Dec 09, 2015 4:20 pm
Forum: LunaLua
Topic: LunaLua Offical Thread - SMBX Usermod Framework
Replies: 947
Views: 183851

Re: LunaLua Offical Thread - SMBX Usermod Framework

Hello ! So I implemented the lua code of the double jump made by tb1024 ( http://engine.wohlnet.ru/forum/viewtopic.php?f=26&t=338 ) in SMBX. First It was satisfying to see Mario do a double jump, then I saw this double jump was not perfect since you couldn't do a drop jump (I mean : running toward a...
by Bibifoc
Tue Dec 08, 2015 10:58 am
Forum: Events and Announcements
Topic: ANNOUNCING SMBX 2.0! (Playable Mega Man and Samus Announced)
Replies: 697
Views: 142963

Re: ANNOUNCING SMBX 2.0!!! (Playable Snake and Zelda Announc

It's weird because I think Bowser and his orbital minions would be great in a level where a lot of enemies are packed. When I saw the level raocow played, I didn't get why there were not so much foes around. With the "selective army" of Bowser, it wouldn't necessarily mean you could stomp on every e...
by Bibifoc
Sat Dec 05, 2015 10:24 am
Forum: Events and Announcements
Topic: ANNOUNCING SMBX 2.0! (Playable Mega Man and Samus Announced)
Replies: 697
Views: 142963

Re: ANNOUNCING SMBX 2.0!!! (Playable Rosalina Announced!)

Okay, thanks for the information (and this glorious gift) !
by Bibifoc
Sat Dec 05, 2015 10:18 am
Forum: Events and Announcements
Topic: ANNOUNCING SMBX 2.0! (Playable Mega Man and Samus Announced)
Replies: 697
Views: 142963

Re: ANNOUNCING SMBX 2.0!!! (Playable Rosalina Announced!)

Damn, for real ?! It's awesome ! I'm very curious about the new characters also. :D
Also I'm maybe asking something stupid, but who did all this marvelous update (except for the improved PGE editor) ?
by Bibifoc
Fri Dec 04, 2015 4:28 pm
Forum: Episodes
Topic: Super Blanchon X
Replies: 4
Views: 2386

Re: Super Blanchon X

h2643 wrote:It's also quite interesting to see with what you could came up with with a little amount of custom graphics. Nice job.
Thanks ! :D

In fact I didn't want to post in the episodes section because even if everything seems finished, there maybe is still some stuff to refine, so feedback is welcome !
by Bibifoc
Fri Dec 04, 2015 3:46 pm
Forum: Episodes
Topic: Super Blanchon X
Replies: 4
Views: 2386

Re: Super Blanchon X

There we go, I uploaded the whole episode ! :D

http://www.mediafire.com/download/h8let ... chon+X.zip
by Bibifoc
Fri Dec 04, 2015 1:17 pm
Forum: Projects
Topic: (WIP) Untitled Episode
Replies: 8
Views: 1509

Re: (WIP) Untitled Episode

"Known Bugs/Errors -Greenhil Cavern is avaible from the start. (unknown why)" This is surely because on the world editor you chose to set the first level (green hill 1) as the beginning of the game, it always makes the paths already opened for the next level (green hill cavern) although you haven't ...
by Bibifoc
Fri Dec 04, 2015 11:42 am
Forum: Projects
Topic: (WIP) Untitled Episode
Replies: 8
Views: 1509

Re: (WIP) Untitled Episode

I was posting about the WIP thing but guess what I'm ninja'd. :lol: I'm only looking at the screenshots for now, I'll try to play it later. I like the black glasses on the yellow goombas but there is some black pixels on the animation which look weird, did you make it yourself ? I am curious. It sti...
by Bibifoc
Tue Dec 01, 2015 5:29 pm
Forum: Episodes
Topic: Super Blanchon X
Replies: 4
Views: 2386

Super Blanchon X

Hello ! This is my first project on SMBX, but I have a bit of experience in level design since I've done a romhack on Lunar Magic (for SMW obviously) called Super Blanchon Land (you can look at the videos made by TheRealNinjaBoy if you want, even if these are videos from an ancient/dated version I e...

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