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by MrPancakeGuy__
Sat Dec 12, 2015 1:00 pm
Forum: Events and Announcements
Topic: SMBX 2.0 Open Beta
Replies: 1736
Views: 308716

Re: SMBX 2.0 Open Beta

Please don't yell at me, but the icon for SMBXLauncher looks blurry. It would be nice if it changed into an 1-up mushrom or at least fix it so the resolution isn't messed up? :?
Spoiler: show
ImageIt's a minor change. :mrgreen:
-MrPancakeGuy
by MrPancakeGuy__
Fri Dec 11, 2015 5:39 pm
Forum: Events and Announcements
Topic: SMBX 2.0 Open Beta
Replies: 1736
Views: 308716

Re: SMBX 2.0 Open Beta

Yes, oh god yes. My life is complete. Euphoria attack. Not gonna make it :o
I'm gonna livestream this on Twitch in a couple of days ;)

THE HYPE IS REAL!



-MrPancakeGuy
by MrPancakeGuy__
Fri Dec 11, 2015 3:22 pm
Forum: Events and Announcements
Topic: ANNOUNCING SMBX 2.0! (Playable Mega Man and Samus Announced)
Replies: 697
Views: 131063

Re: ANNOUNCING SMBX 2.0! (Playable Mega Man and Samus Announ

The first level contest using 2.0 should be called "Ode to 2.0". The funny thing is that this is the stupidest idea ever and there is no reason for me to write it in my post but why not? Also if you can read this, it means you went through the trouble so here is a little reward for you: You are awe...
by MrPancakeGuy__
Fri Dec 11, 2015 12:41 pm
Forum: Events and Announcements
Topic: ANNOUNCING SMBX 2.0! (Playable Mega Man and Samus Announced)
Replies: 697
Views: 131063

Re: ANNOUNCING SMBX 2.0! (Playable Mega Man and Samus Announ

I'm going to miss it for the sake of not being able to be bothered to see what time is that in Europe etc. :cry: I never was good with timezones, and I don't plan to learn it. :( I'll just wait for the download link. The first level contest using 2.0 should be called "Ode to 2.0". The funny thing is...
by MrPancakeGuy__
Thu Dec 10, 2015 3:18 pm
Forum: Events and Announcements
Topic: ANNOUNCING SMBX 2.0! (Playable Mega Man and Samus Announced)
Replies: 697
Views: 131063

Re: ANNOUNCING SMBX 2.0! (Playable Mega Man and Samus Announ

Here's my list of enemies that I'd like to see, if possible but unless it is too complex to code. ;) Amp, Fire Chomp, Fire Snake, Broozer, Wiggler , Dino Rhino and Dino Torch and Super Koopas. I'm thinking Amp would be the easiest to do because it's a stationary enemy. On the other hand, Fire Snake ...
by MrPancakeGuy__
Thu Dec 10, 2015 1:00 pm
Forum: Events and Announcements
Topic: ANNOUNCING SMBX 2.0! (Playable Mega Man and Samus Announced)
Replies: 697
Views: 131063

Re: ANNOUNCING SMBX 2.0! (Playable Mega Man and Samus Announ

Ok so you have stated that there will be no more image masks. What about collision masks, how will they work with custom graphics? Will they be the same as the image or a perhaps shape, or will they not change at all? :| This is more of a programmer question since I don't know how LunaLua works nor ...
by MrPancakeGuy__
Wed Dec 09, 2015 2:09 pm
Forum: General
Topic: CANCELLED, PLEASE LOCK
Replies: 18
Views: 2142

Re: Subcon Level Contest #2(NEEDS Contestants!)

Count me in, I've got nothing better to do. :D http://sd.keepcalm-o-matic.co.uk/i/keep-calm-only-21-days-to-go.png *As of 9.12.2015 Also what does this mean? Don't upload your level before the deadline of the contest ... Make sure to send your level before the deadline :?: -MrPancakeGuy
by MrPancakeGuy__
Tue Dec 08, 2015 5:14 pm
Forum: Events and Announcements
Topic: ANNOUNCING SMBX 2.0! (Playable Mega Man and Samus Announced)
Replies: 697
Views: 131063

Re: ANNOUNCING SMBX 2.0!!! (Playable Snake and Zelda Announc

If Samus appears the screwattack would be great as an alternative for the spinjump. If. Also will there be customizable world map music like for the levels? -MrPancakeGuy This question has been answered SO MANY times already. YES you can make custom world map music with LunaLua. Thank you. I don't ...
by MrPancakeGuy__
Tue Dec 08, 2015 5:07 pm
Forum: Events and Announcements
Topic: ANNOUNCING SMBX 2.0! (Playable Mega Man and Samus Announced)
Replies: 697
Views: 131063

Re: ANNOUNCING SMBX 2.0!!! (Playable Snake and Zelda Announc

If Samus appears the screwattack would be great as an alternative for the spinjump. If.
Also will there be customizable world map music like for the levels?

-MrPancakeGuy
by MrPancakeGuy__
Tue Dec 08, 2015 3:25 pm
Forum: Events and Announcements
Topic: ANNOUNCING SMBX 2.0! (Playable Mega Man and Samus Announced)
Replies: 697
Views: 131063

Re: ANNOUNCING SMBX 2.0!!! (Playable Snake and Zelda Announc

Jump-through slopes would be great to add, however it can get risky due to the fact that we are all used to solid slopes so it might cause confusion at first, unless they get their own graphics, but that would be great for adding a new type of secret gimmick! When I heard that this is coming out, I ...

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