Search found 103 matches

Go to advanced search

by WindyDelcarlo
Thu Sep 15, 2016 1:17 am
Forum: SuperMarioBrosX.org
Topic: The Top 100 Scientifically WORST Signatures on SMBX Forums
Replies: 168
Views: 35370

Re: The Top 100 Scientifically WORST Signatures on SMBX Forums

Distracting and unnecessary are two big parts of it.
by WindyDelcarlo
Fri Sep 02, 2016 4:20 pm
Forum: General
Topic: A better lesson on Criticism
Replies: 32
Views: 5330

Re: A better lesson on Criticism

There's a difference between knowing what to criticize and knowing how to criticize it. Both are important as a judge
by WindyDelcarlo
Thu Aug 25, 2016 2:43 am
Forum: General
Topic: Real Level Design Tips [Trial 3]
Replies: 23
Views: 4919

Re: Real Level Design Tips [Trial 3]

That still offers no explanation on why 3 projectiles at once is a problem. I've never thought of it as a problem
by WindyDelcarlo
Thu Aug 25, 2016 12:53 am
Forum: General
Topic: Real Level Design Tips [Trial 3]
Replies: 23
Views: 4919

Re: Real Level Design Tips [Trial 3]

Those are fine. If you have 3 or more hammers or venus fireballs after you, or bullet bills even then that's bad. I'm going to heavily disagree with this. Projectiles, like any other enemy, are fine so long as they're not, you know, actual enemy spam designed simply to make people hate their lives....
by WindyDelcarlo
Tue Aug 23, 2016 4:44 pm
Forum: Events and Announcements
Topic: Levels forum redesign and more
Replies: 55
Views: 12124

Re: Levels forum redesign and more

I personally preferred the separation, at the very least between battle levels and the rest of them. This might turn out fine, though
by WindyDelcarlo
Tue Aug 23, 2016 1:06 pm
Forum: SuperMarioBrosX.org
Topic: Site Discussion Thread
Replies: 1740
Views: 193247

Re: Site Discussion Thread

1. RESPECT THE STAFF AND OTHER USERS. I'd like to remind everyone that I warned about LJs being considered moderators, and would also like to remind that MrDaniel was considered "untrustworthy" to have LJ perms but another LJ just deletes shit carelessly. You're just abusing your power because Aero...
by WindyDelcarlo
Tue Aug 23, 2016 12:53 pm
Forum: Events and Announcements
Topic: Level Judge Application
Replies: 127
Views: 21245

Re: Level Judge Application

Also if you want your "pretty good" and your "it's a bit poor" actually read the review and draw your own conclusion. A level judge's rating is supposed to be a clear indication of what's going on. You shouldn't need to decipher a comment and hopefully get what they were trying to tell you; it shou...
by WindyDelcarlo
Thu Aug 18, 2016 3:12 pm
Forum: Events and Announcements
Topic: Level Judge Application
Replies: 127
Views: 21245

Re: Level Judge Application

I didn't play the level so I can't fill in the blank with more details, but you basically made my point here because nothing explained this critique Perhaps I've been misunderstanding your point the whole time. The problem I initially brought up is that, as far as the reviews of yours I've read, yo...
by WindyDelcarlo
Thu Aug 18, 2016 2:03 pm
Forum: Levels
Topic: PixelPest's Peculiarities (Mirror Castle Climb!--New Apr. 2018)
Replies: 47
Views: 15228

Re: PixelPest's Peculiarities

Does LunaLUA need to be used for levels developed using it? (Example, do I need LunaLUA to play Firestorm Ruins?)
by WindyDelcarlo
Thu Aug 18, 2016 1:55 pm
Forum: Events and Announcements
Topic: Level Judge Application
Replies: 127
Views: 21245

Re: Level Judge Application

The game play was really simple, and it was left relatively bland. The piranha plants could've been utilized more, and you could probably use another piranha species if you're willing to, just make sure not to spam. Lastly the glaring issue is you have a lot of blocks placed too high. I was able to...
by WindyDelcarlo
Thu Aug 18, 2016 12:51 pm
Forum: Events and Announcements
Topic: Level Judge Application
Replies: 127
Views: 21245

Re: Level Judge Application

Honestly, I'm not convinced that most of that needs to be cut. For example, you cut an entire sentence about the music fitting the level
by WindyDelcarlo
Wed Aug 17, 2016 11:02 pm
Forum: Events and Announcements
Topic: Level Judge Application
Replies: 127
Views: 21245

Re: Level Judge Application

The thing is, ratings by different judges create an average that gives you a scale of where you're at. Systems where judges give a rating out of 10 are always going to be different for each judge unless it's absolutely flawless, but that doesn't mean the system doesn't work.
by WindyDelcarlo
Wed Aug 17, 2016 9:59 pm
Forum: Events and Announcements
Topic: Level Judge Application
Replies: 127
Views: 21245

Re: Level Judge Application

Yes, it's not perfect. If I stick around in the community longer than a few weeks, I'll probably try to do reviews myself, but I think it's a reasonable level to be at.
by WindyDelcarlo
Wed Aug 17, 2016 9:50 pm
Forum: Events and Announcements
Topic: Level Judge Application
Replies: 127
Views: 21245

Re: Level Judge Application

A lot of that space is the explanations. Which, I personally don't think is right to cut out. The red text that you have removed includes upsides of the level: good spacing and placement of certain objects, and downsides. I think you need to look at it with an unbiased eye, as you seem to be making ...
by WindyDelcarlo
Wed Aug 17, 2016 9:18 pm
Forum: Events and Announcements
Topic: Level Judge Application
Replies: 127
Views: 21245

Re: Level Judge Application

Oh yes, I completely agree there. I don't mean to say "long paragraphs are always good", but I mean that there needs to be some sort of substance and somewhere to go.
by WindyDelcarlo
Wed Aug 17, 2016 8:11 pm
Forum: Events and Announcements
Topic: Level Judge Application
Replies: 127
Views: 21245

Re: Level Judge Application

As an undisputably unbiased eye (having been absent for, I don't know, 2 years?): AeroMatter, your reviews you wrote were more comments (or even just a comment) on your overall impression of the level(s); sometimes this wasn't even 3 sentences. You lack the needed attention to detail (missed game br...
by WindyDelcarlo
Tue Aug 16, 2016 3:34 pm
Forum: Levels
Topic: Magma Foundation
Replies: 5
Views: 2234

Re: Team Magma Hideout

There's a bit of a glitch in Water Santuary. At the area just after the Torpedo Ted launcher, there's a mushroom block under some invisible blocks (presumably to prevent cheesing of the level.) However, there's a 1-block space beneath the invisible block that's farthest right that a player can squee...
by WindyDelcarlo
Wed May 28, 2014 8:27 pm
Forum: SuperMarioBrosX.org
Topic: The 3rd Official SMBX Skype Group Meetup!
Replies: 120
Views: 14046

Re: The 3rd Official SMBX Skype Group Meetup!

I won't be around; I haven't really fit into the community like I'd hoped, so I haven't been on here at all.
by WindyDelcarlo
Sun May 11, 2014 11:45 am
Forum: Sandbox
Topic: Music Composer without paying
Replies: 4
Views: 1028

Re: Music Composer without paying

Noteflight is another online thing you can use. I did composing for a short while there.
by WindyDelcarlo
Fri May 09, 2014 10:23 am
Forum: Requests
Topic: Fireballs
Replies: 3
Views: 914

Re: Fireballs

I need them to act like the bombs do for my level. I saw an idea somewhere and put it into my level. I may just remove it, though, and use something else.

Go to advanced search