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by MarioHacker
Thu Feb 11, 2016 7:34 pm
Forum: SuperMarioBrosX.org
Topic: Following his steps!
Replies: 95
Views: 12157

Re: Following his steps!

I think Joey is great, I'll follow him.
by MarioHacker
Sun Jan 03, 2016 2:44 pm
Forum: The Trash Can
Topic: Sky Highs
Replies: 14
Views: 2390

Re: Sky Highs

Harvey36Dice wrote:judging for the screens, looks simple but good design. I will play this and I will give you a small review.
You can't judge level design by the screenshots.
by MarioHacker
Sat Jan 02, 2016 5:19 pm
Forum: Pretty Good
Topic: Mice Mice Paradise 2.0
Replies: 21
Views: 3301

Re: Mice Mice Paradise 2.0

Creppersaurus rex wrote:
Marina wrote:Has ANY of you guys even touched the test function in SMBX once??
I did... Seriously, MarioHacker ? SERIOUSLY ?
Wtf is up with you?
by MarioHacker
Sat Jan 02, 2016 4:02 pm
Forum: Pretty Good
Topic: Mice Mice Paradise 2.0
Replies: 21
Views: 3301

Re: Mice Mice Paradise 2.0

PixelPest wrote:No you don't. Jumping on a red goomba once does the job.
He means the red winged goomba
by MarioHacker
Sat Jan 02, 2016 3:59 pm
Forum: Pretty Good
Topic: Mice Mice Paradise 2.0
Replies: 21
Views: 3301

Re: Mice Mice Paradise 2.0

a goomba isn't killable the same way as a red goomba either. The difference is that a red Goomba has wings, so at least there's that to excuse it from being different. And both of you are wrong. You jump on both parts or do fireballs/hammers etc so there is no difference between those. Also there a...
by MarioHacker
Sat Jan 02, 2016 3:55 pm
Forum: Pretty Good
Topic: Mice Mice Paradise 2.0
Replies: 21
Views: 3301

Re: Mice Mice Paradise 2.0

I somewhat like this level, mostly for the cheese theme it adheres to. Mouse enemies are fitting for the theme, but they suffer some inconsistencies. Some mouses can be jumped on to be killed, while others require that you stand on top of them and pull. That's sort of confusing. The placement of qu...
by MarioHacker
Fri Jan 01, 2016 7:26 pm
Forum: SuperMarioBrosX.org
Topic: Site Discussion Thread
Replies: 1740
Views: 189641

Re: Site Discussion Thread

I think he is requesting the removal of the forum games section
by MarioHacker
Fri Jan 01, 2016 7:15 pm
Forum: The Trash Can
Topic: Furiously Fiery Lava Land
Replies: 4
Views: 3727

Re: Furiously Fiery Lava Land

The level could have used a lot more design variation. Right now it is repetitive and boring. Enemies are placed too far apart, question blocks are scarce and there are no coins other than in the bonus room. The random Dry Bones doesn't seem to fit in here either. 2/10. I would redesign this complet...
by MarioHacker
Fri Jan 01, 2016 4:39 pm
Forum: Pretty Good
Topic: Mice Mice Paradise 2.0
Replies: 21
Views: 3301

Re: Mice Mice Paradise 2.0

I somewhat like this level, mostly for the cheese theme it adheres to. Mouse enemies are fitting for the theme, but they suffer some inconsistencies. Some mouses can be jumped on to be killed, while others require that you stand on top of them and pull. That's sort of confusing. The placement of qui...
by MarioHacker
Wed Dec 30, 2015 5:56 pm
Forum: Casual Levels
Topic: Cave of Baby Yoshi (SMBX 1.4.1)
Replies: 4
Views: 2578

Re: Cave of Baby Yoshi (SMBX 1.4.1)

but where are the baby yoshis?
by MarioHacker
Wed Dec 30, 2015 6:46 am
Forum: Average
Topic: A Standard Grassland v1.1
Replies: 22
Views: 4706

Re: A Standard Grassland

I don't think any World 1 level should have bullet bill blasters
by MarioHacker
Tue Dec 29, 2015 2:18 pm
Forum: The Trash Can
Topic: castle under construction!
Replies: 13
Views: 2085

Re: castle under construction!

This level is awful both in gameplay and aestetics. There are almost no challenges and it's really short. It doesn't seem you even tried to make a good level. E: I made a video too: https://www.youtube.com/watch?v=OWQfcNgD4r8 Just because your name is RudeGuy doesn't mean you have to live up to it,...
by MarioHacker
Sun Dec 27, 2015 11:16 pm
Forum: The Trash Can
Topic: a new airship level
Replies: 52
Views: 13548

Re: a new airship level(graphics by a different person)

Also I rate the level a 4/10 :-)
by MarioHacker
Sun Dec 27, 2015 11:12 pm
Forum: The Trash Can
Topic: a new airship level
Replies: 52
Views: 13548

Re: a new airship level(graphics by a different person)

That's not how you upload screenshots
by MarioHacker
Sun Dec 27, 2015 9:32 pm
Forum: Pretty Good
Topic: Traps!
Replies: 20
Views: 3018

Re: Traps!

Cool, that's fine too, just saying it would have been nice
by MarioHacker
Sun Dec 27, 2015 9:28 pm
Forum: Pretty Good
Topic: Traps!
Replies: 20
Views: 3018

Re: Traps!

Would have been great if you showed all the traps instead of just clearing the level
by MarioHacker
Sun Dec 27, 2015 9:13 pm
Forum: Art Board
Topic: Some of My Drawings
Replies: 14
Views: 2703

Re: Some of My Drawings

Become a furry artist
by MarioHacker
Sun Dec 27, 2015 9:02 pm
Forum: Sandbox
Topic: Programming
Replies: 65
Views: 9128

Re: Programming

Self taught programmer, know Java, C++, some Python and Ruby.
by MarioHacker
Sun Dec 27, 2015 9:00 pm
Forum: SuperMarioBrosX.org
Topic: Moderating Unofficial Contests
Replies: 48
Views: 5213

Re: Moderating Unofficial Contests

I think it should be up for the user to decide which contests they want to partake in. If a contest seems to be of low quality then people shouldn't be joining it.

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