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by not rockythechao
Mon Jun 10, 2019 5:29 pm
Forum: Episodes
Topic: The Screamvasion 2 - AFTERMATH & NIGHTMARE (New Betterified Episode)
Replies: 19
Views: 1892

Re: The Screamvasion 2 - AFTERMATH & NIGHTMARE (New Betterified Episode)

I have been informed that apparently I was involved in this project as well , which is interesting because not only am I Not Rockythechao, I am also not Rockytheciao. With that being said, I will make sure to include at least one level named "FatalPepper69 made this please believe me" in every SMBX ...
by not rockythechao
Sun Jun 02, 2019 9:48 pm
Forum: LunaLua
Topic: SMBX2 PAL Release - Feedback, Questions and Bugs here!
Replies: 670
Views: 51815

Re: SMBX2 MAGLX3 Release - Feedback, Questions and Bugs here!

Emerald Galaxy wrote:
Sat Jun 01, 2019 10:14 pm
Do GolBlerts work properly? The concept of making a level with changing elements based on the Game Of Life is something I never knew I wanted. X3
Unfortunately not yet. Finishing them is on my personal to-do list for Beta 4 though.
by not rockythechao
Fri May 31, 2019 10:54 am
Forum: Help and Support
Topic: Working Phantos in SMBX?
Replies: 8
Views: 313

Re: Working Phantos in SMBX?

Basegame phantos are indeed currently being worked on. They're not completely up to standards just yet but should hopefully be ready by the next build.
by not rockythechao
Fri May 31, 2019 8:59 am
Forum: LunaLua Help
Topic: Need help with lua? - LunaLua General Help
Replies: 87
Views: 4021

Re: Need help with lua? - LunaLua General Help

For starters, you don't. Cinematx, textblox, and really all the other ones I made before animatx2 are generally bloated buggy messes and at least one of them doesn't even work anymore. And there's a lot of other folks' older libraries that are outdated/deprecated for similar reasons. Going with some...
by not rockythechao
Thu May 02, 2019 12:49 pm
Forum: LunaLua
Topic: SMBX2 PAL Release - Feedback, Questions and Bugs here!
Replies: 670
Views: 51815

Re: SMBX2 MAGLX3 Release - Feedback, Questions and Bugs here!

oh, whoops, was hoping to edit in Red's response before anyone else posted lol. Sorry for the misinformation >_<
by not rockythechao
Thu May 02, 2019 12:20 pm
Forum: LunaLua
Topic: SMBX2 PAL Release - Feedback, Questions and Bugs here!
Replies: 670
Views: 51815

Re: SMBX2 MAGLX3 Release - Feedback, Questions and Bugs here!

The installer does a few things that a compressed archive cannot do. Get permission to install the program. Well, what does it do? Rednaxela's the one that set it up but as I understand it the installer mainly allows for installing over an existing Beta 3 directory (though I generally recommend kee...
by not rockythechao
Fri Apr 26, 2019 8:13 am
Forum: Video Games
Topic: What's your Smash main?
Replies: 57
Views: 2241

Re: What's your Smash main?

I used to main Samus and Kirby but nowadays I find Bowser feels the most comfortable with my playstyle. I'm trying to get the hang of Isabelle too, though.
by not rockythechao
Mon Apr 08, 2019 11:41 am
Forum: General
Topic: ADD BACK THE ABILLITIES
Replies: 11
Views: 403

Re: ADD BACK THE ABILLITIES

tbh the simple line "38A is not SMBX" should be replaced with the more accurate "38A is not a continuation of SMBX". The former just appears too downputting and propagandastic (even though it's not meant to be). Maybe "38A is a clone/replica of redigit's SMBX" or something? Because yeah, just sayin...
by not rockythechao
Sat Mar 30, 2019 11:44 pm
Forum: Graphics
Topic: Megan Variety Pack
Replies: 9
Views: 738

Re: Megan Variety Pack

It turns out there's a wiki page for her:
https://www.supermariobrosx.org/wiki/Megan

I found that when looking for this art thread in preparation for typing up my own explanation.
viewtopic.php?f=49&t=19581
by not rockythechao
Sat Mar 30, 2019 7:42 pm
Forum: Graphics
Topic: Megan Variety Pack
Replies: 9
Views: 738

Megan Variety Pack

I may take a crack at whipping up some alternate sprites later so folks have more options for graphic swaps in episodes. Because even if she did start as a joke, she has the potential to be an interesting character and I don't want to see that opportunity squandered. I forget when I first drafted t...
by not rockythechao
Wed Feb 13, 2019 5:59 pm
Forum: Video Games
Topic: Super Mario Maker 2: How do you feel about the SMM2 direct?
Replies: 133
Views: 4482

Re: The end of SMBX? - Super Mario Maker 2

We joked about Beta 4 being cancelled in codehaus but in all seriousness we're not stopping or slowing down development in response to MM2. I'm on mobile atm so I'll let someone else elaborate further.
by not rockythechao
Mon Feb 11, 2019 6:16 pm
Forum: Site Discussion
Topic: I think it's safe to say...
Replies: 98
Views: 5180

Re: I think it's safe to say...

This has been happening over in the talkhaus as well -- a lot of the activity has shifted from the forum to a handful of general discord servers like discordhaus, codehaus, and raocow's patreon server. That includes project development, with most major collabs getting their own servers or at least a...
by not rockythechao
Wed Jan 23, 2019 1:38 pm
Forum: Sandbox
Topic: The "What happened to that SMBX user?" thread
Replies: 1021
Views: 91801

Re: The "What happened to that SMBX user?" thread

A good number of folks are still around, just on Discord. That's how it is with the talkhaus as well, and I imagine with most online communities; the kind of posts and interactions that work best on forums stay on the forums while all other types of communication move to the platform best suited for...
by not rockythechao
Fri Jan 04, 2019 10:35 pm
Forum: Episodes
Topic: BetterifiVed - Subtle Subtitle + The Dimension Master's Lament
Replies: 57
Views: 4291

Re: BetterifiVed - Subtle Subtitle (This Episode will harass your senses)

Aw, I didn't get a chance to ask Daddy Brain about his opinions on decade-old family sitcoms.

Looks rad though, especially that last screenshot.
by not rockythechao
Fri Dec 07, 2018 11:15 am
Forum: Projects
Topic: Super Mario Bros. 1X: On Indefinite Hiatus
Replies: 324
Views: 31898

Re: Super Mario Bros. 1X: Revived?!

iirc Aristo mentioned being busy in one of the monthly updates so this project is on hiatus.
by not rockythechao
Sat Nov 10, 2018 9:42 am
Forum: Video Games
Topic: Super Smash Bros Ultimate
Replies: 137
Views: 8677

Re: Super Smash Bros Ultimate

There hasn't been anything outright disproving the game having a stage builder, but since it hasn't been featured in the directs and they have confirmed other big selling points like the full base roster, I wouldn't bank on there being one. It could very well be a secret unlockable or added in an up...
by not rockythechao
Wed Oct 24, 2018 4:25 pm
Forum: General
Topic: How active are you on the forums?
Replies: 121
Views: 7568

Re: How active are you on the forums?

I mostly haunt a few specific discord servers these days, but I do continue to follow a few threads here on these forums. I also have some things waiting on SMBX2 Beta 4 to post, but with how long Beta 4 development is taking they're just kinda sitting in limbo right now.
by not rockythechao
Sun Oct 21, 2018 6:16 am
Forum: Archives
Topic: SMBX2 (2.0 Beta 3)
Replies: 4207
Views: 547327

Re: SMBX2 (2.0 Beta 3)

We don't yet know exactly why it went down, but most likely it's just a temporarily thing for server maintenance or something. In the meantime, here's an alternate download link for Beta 3:

http://wohlsoft.ru/docs/SMBX2/SMBX2-Beta3.7z
by not rockythechao
Wed Aug 22, 2018 8:01 pm
Forum: Archives
Topic: SMBX2 (2.0 Beta 3)
Replies: 4207
Views: 547327

Re: SMBX2 (2.0 Beta 3)

Allowing for different resolutions and aspect ratios is very much a "would be nice but way too much work to implement anytime soon" kinda thing (and such a feature would be implemented on the episode creator's end, not the player's.) Side note, is 21:9 a common thing these days? Like, I know some fo...
by not rockythechao
Fri Jul 13, 2018 12:50 pm
Forum: LunaLua
Topic: Need help with lua? - LunaLua General Help
Replies: 1502
Views: 132018

Re: Need help with lua? - LunaLua General Help

Willhart's contributions have already been removed from the smbx2 dev repository, it's just that Beta 4 isn't ready for a public release yet.

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