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by Core
Fri Jul 12, 2019 4:07 pm
Forum: General
Topic: Best Boss in SMBX
Replies: 8
Views: 606

Re: Best Boss in SMBX

He's back. Rockythechao. I honestly like it by a lot and level itself is cool, so i recommend to check it out
by Core
Tue Jul 02, 2019 1:58 am
Forum: General
Topic: What the next i should do first?
Replies: 6
Views: 542

Re: What the next i should do first?

Cedur wrote:
Mon Jul 01, 2019 4:17 pm
All except 4. We expressed enough indignation on this.
I think its better to work on one thing and move to another after that.
marismb, it all depends on your choice, and as for me, i cant say anything other than "plan things yourself".
by Core
Mon Jul 01, 2019 8:15 am
Forum: Levels
Topic: Yummy land
Replies: 36
Views: 2014

Re: Yummy land

What's the point behind making an intentionally bad levels (such as "B O R I N G") ? You clearly don't learn anything from them, because there is no feedback on those types of levels. I would suggest trying out making more serious levels (i don't force you though), upload them and get feedbacks on ...
by Core
Sun Jun 30, 2019 3:09 pm
Forum: Episodes
Topic: The 7 Worlds of Challenge
Replies: 16
Views: 900

Re: The 7 Worlds of Challenge

Cedur wrote:
Fri Jun 28, 2019 9:57 am
excuse me, but, have you ever used custom graphics?

I notice that the same criticism has been expressed for your prior episode
You are saying it like it's the only way to make level look good and cool, because it's not.
by Core
Sun Jun 30, 2019 3:05 pm
Forum: Levels
Topic: Yummy land
Replies: 36
Views: 2014

Re: Yummy land

What's the point behind making an intentionally bad levels (such as "B O R I N G") ? You clearly don't learn anything from them, because there is no feedback on those types of levels. I would suggest trying out making more serious levels (i don't force you though), upload them and get feedbacks on t...
by Core
Sun Jun 30, 2019 2:48 pm
Forum: General
Topic: SMBX Videos Thread
Replies: 913
Views: 146316

Re: SMBX Videos Thread

Eclipsed wrote:
Sun Jun 30, 2019 12:04 pm
random setups
Ohh a footage of my canceled level. WhimWidget did a great job on Kirby Kracko Jr. Also good job on some of setups.
by Core
Sun Jun 30, 2019 2:42 pm
Forum: Graphics
Topic: Custom Crystal Cave Tileset
Replies: 7
Views: 613

Re: Custom Crystal Cave Tileset

I'm the only one who thinks that details (BGOs) don't really fit into such an tileset? Especially crystals, weirdly. Why mushroom bgo has no outline (for example snails do have outline)? Just wondering.
by Core
Sun Jun 30, 2019 2:37 pm
Forum: Site Discussion
Topic: Why do people use coloured text
Replies: 26
Views: 1213

Re: Why do people use coloured text

Idunn wrote:
Sun Jun 30, 2019 11:03 am
Posting in color makes me feel superior to other community members.

Only peasants write in black letters.
This post was made by Color gang.

I think it's a bit immature in some way sometimes imo. It really depends on how person uses it and when though. Overall it's alright and acceptable.
by Core
Sun Jun 30, 2019 2:34 pm
Forum: LunaLua
Topic: [NPC Pack] Custom Lift Platform
Replies: 0
Views: 205

[NPC Pack] Custom Lift Platform

SMW Lift Platform, but it's a bit different. https://i.postimg.cc/PxF54Tf9/2019-06-30-16-18-06.gif Download - https://www.dropbox.com/s/0v559osjlmqwpkq/Custom%20Lift%20Platform.zip?dl=0 Don't forget to credit me, overall you are allowed to use it and modify it. Also be sure to report bugs if there a...
by Core
Thu Jun 27, 2019 8:20 am
Forum: LunaLua
Topic: [NPC Pack] SMW Urchins
Replies: 8
Views: 607

Re: [NPC Pack] SMW Urchins

Here I was thinking I'd refurbish one of my old enemy libraries and post it once I can access the forums again (e.g. now), but it seems you beat me to it. Dang. Do they work with diagonal redirectors and can you make them go in a square motion? Sadly no. i'm planning to update them (add diagonal Ur...
by Core
Thu Jun 27, 2019 4:46 am
Forum: LunaLua
Topic: [NPC Pack] SMW Urchins
Replies: 8
Views: 607

Re: [NPC Pack] SMW Urchins

Here I was thinking I'd refurbish one of my old enemy libraries and post it once I can access the forums again (e.g. now), but it seems you beat me to it. Dang. Do they work with diagonal redirectors and can you make them go in a square motion? Sadly no. i'm planning to update them (add diagonal Ur...
by Core
Wed Jun 26, 2019 1:52 pm
Forum: LunaLua
Topic: [NPC Pack] SMW Urchins
Replies: 8
Views: 607

[NPC Pack] SMW Urchins

Absolutely. https://i.postimg.cc/qRfnybsX/2019-06-26-14-35-25.gif https://i.postimg.cc/s2zsW5BG/2019-06-26-20-47-24.gif https://i.postimg.cc/xjBv2dJF/2019-06-26-17-49-48.gif Download link - https://cdn.discordapp.com/attachments/577184959484133378/593493827621224471/SMW_Urchins.zip Don't forget to c...
by Core
Thu Jun 20, 2019 11:55 am
Forum: Levels
Topic: Core Makes Good Levels
Replies: 62
Views: 5191

Re: Core Makes Good Levels

If Bomb-Foo tower is about bombs and foos, the - should be a &. I understand now, though. Also, I use "man" as an expression like "aw man the store is closed" rather than in relation to a specific person. I only referred to you as "you" in that post, I'm pretty sure. Mhm.. Fair enough. Ah, i never ...
by Core
Thu Jun 20, 2019 11:53 am
Forum: SLAM
Topic: [Sky/Bonus] Bonus Area
Replies: 7
Views: 421

Re: [Sky/Bonus] Bonus Area

Level is updated:
-Second part is easier now, i hope.
-No more autoscroll.
-No more earrape.
Download link in the topic.
I'm especially sorry for earrape, i never thought it would be so bad, and that's my mistake, my bad.
by Core
Thu Jun 20, 2019 10:21 am
Forum: Levels
Topic: Core Makes Good Levels
Replies: 62
Views: 5191

Re: Core Makes Good Levels

Well, i agree completely on this one. I'll try to follow those tips, and i hope that i can learn them well, so those mistakes wouldn't happen in my future levels. About enemies - i wanted to add them, but level development was pretty stressful, so i kinda forgot about it, but i don't deny it though....
by Core
Thu Jun 20, 2019 8:57 am
Forum: Levels
Topic: Core Makes Good Levels
Replies: 62
Views: 5191

Re: Core Makes Good Levels

Holy crap, this level took me so much time to make. whew..
Trial and Error [Bmaglx3]:
Image
by Core
Thu Jun 20, 2019 7:38 am
Forum: SLAM
Topic: [Sky/Bonus] Bonus Area
Replies: 7
Views: 421

Re: [Sky/Bonus] Bonus Area

Enjl wrote:
Thu Jun 20, 2019 4:17 am
You don't have to apologize for anything other than the earrape.
I'm sorry for earrape, and okay. Thanks for review btw!
by Core
Thu Jun 20, 2019 2:27 am
Forum: SLAM
Topic: [Sky/Bonus] Bonus Area
Replies: 7
Views: 421

Re: [Sky/Bonus] Bonus Area

My notes: - I went and cooked lunch while playing this level - Then I died right before the checkpoint. WELP. See you in 3 minutes. - This name is fairly unimaginative too... Not judging but... definitely judging. - Suddenly the level turns from the easiest level in the world to a stressfest? - Not...
by Core
Tue Jun 18, 2019 1:18 pm
Forum: SLAM
Topic: [Sky/Bonus] Bonus Area
Replies: 7
Views: 421

[Sky/Bonus] Bonus Area

- has one exit
- has no dragon coins
- player is mario
- player powerup is.. small state
Image

Download link - https://www.dropbox.com/s/af3pxkhec566d ... 1.zip?dl=0
by Core
Mon Jun 17, 2019 11:57 am
Forum: LunaLua
Topic: [NPC Pack] SMW Bullet Bills
Replies: 10
Views: 1023

Re: [NPC Pack] SMW Bullet Bills

IttaBaby wrote:
Mon Jun 10, 2019 8:58 pm
A diagonal bill coming from a strait on gun is a bit odd looking, and they have no momentum unless they come out of them.
Second issue was fixed. Link is updated!

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