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by Core
Tue Sep 15, 2020 8:09 am
Forum: Levels
Topic: Core Makes Good Levels
Replies: 101
Views: 19759

Re: Core Makes Good Levels

Short level, but i hope that it's fun! weird shell soup: https://i.postimg.cc/h40dq5K2/2020-09-14-23-02-28.png Info: Download - https://drive.google.com/file/d/1r0rxGrppYIkWH2h-M1Kl93eKEkAUHnBC/view?usp=sharing What exactly classifies this level as soup? There is a soup in name because level itself...
by Core
Mon Sep 14, 2020 3:08 pm
Forum: Levels
Topic: Core Makes Good Levels
Replies: 101
Views: 19759

Re: Core Makes Good Levels

Short level, but i hope that it's fun!
weird shell soup:
Image
Info:
by Core
Sat Sep 12, 2020 10:09 am
Forum: LunaLua
Topic: Flagpole (WIP)
Replies: 13
Views: 579

Re: Flagpole (WIP)

TheGameyFireBro105 wrote:
Fri Sep 11, 2020 7:59 pm
Image

I'm using the laqtest hotfix and it still is screwed
Seems like you need to install latest b4 patch....
by Core
Thu Sep 10, 2020 3:56 pm
Forum: LunaLua
Topic: Flagpole (WIP)
Replies: 13
Views: 579

Re: Flagpole (WIP)

Hotfix is up now! *w*
by Core
Thu Sep 10, 2020 2:39 pm
Forum: LunaLua
Topic: Flagpole (WIP)
Replies: 13
Views: 579

Flagpole (WIP)

https://i.postimg.cc/HxQjm0TT/2020-09-10-21-46-40.gif Download - https://drive.google.com/file/d/18QrH4zSPSkF_eONPk-wo39profx57orT/view?usp=sharing Hotfix - https://drive.google.com/file/d/1vNUoV793pnKRWrDYITpEh8eL_sFmePgq/view?usp=sharing Hotfix 2 -https://drive.google.com/file/d/1gDlrfN0bvG3SuVKD...
by Core
Sun Aug 30, 2020 12:10 pm
Forum: LunaLua
Topic: ExtMap (WIP)
Replies: 10
Views: 578

Re: ExtMap (WIP)

Decided to take a small look at the files, and am now wondering if it would be possible to automatically resize stuff like scenery based on the size of the image and how many frames they have, instead of putting in the size in the .txt file. sounds like a good suggestion, i may add it in a full ver...
by Core
Tue Aug 25, 2020 1:13 pm
Forum: LunaLua
Topic: ExtMap (WIP)
Replies: 10
Views: 578

Re: ExtMap (WIP)

MarioLover64 wrote:
Tue Aug 25, 2020 12:47 pm
why not the level folder like npc-n.txt, block-n.txt, and bgo-n.txt are?
i feel like it's more compact and clean
by Core
Tue Aug 25, 2020 12:44 pm
Forum: LunaLua
Topic: ExtMap (WIP)
Replies: 10
Views: 578

Re: ExtMap (WIP)

MarioLover64 wrote:
Tue Aug 25, 2020 12:40 pm
my scenery wont display properly

width=320
height=26
frames=140
framespeed=8

but it just loads the defaults for the scenery
Where is your txt file located? it must me located in ext_map/scene folder by the way...
by Core
Tue Aug 25, 2020 9:46 am
Forum: LunaLua
Topic: ExtMap (WIP)
Replies: 10
Views: 578

ExtMap (WIP)

Salut folks,this is worldmap-only library. It adds a tile-n.txt, scene-n.txt, path-n.txt and level-n.txt functionality to the game. So far it's wip, so recommendations and feedback is appreciated by a lot... Warning: it may not be compatible with some other libraries. Gif: https://i.postimg.cc/ZYQxd...
by Core
Sat Jul 11, 2020 1:46 pm
Forum: General
Topic: Chocolate Contest X1 - Level Submissions Thread
Replies: 45
Views: 8887

Re: Chocolate Contest X1 - Level Submissions Thread

Arrow Ridge
Creators: Core (me)
Characters: Mario
Exits: 1 (SMB3 star)

Download link - https://www.dropbox.com/s/enqlc4r9nx4jxgc/ar.rar?dl=0
by Core
Tue Jun 16, 2020 7:07 pm
Forum: General
Topic: New Super Mario Bros. X
Replies: 171
Views: 15079

Re: New Super Mario Bros. X

To reduce confusion, think about it Since both are lua, this causes some people to think that NSMBX's lua and LunaLua are the same thing And so, we get people asking why MDAs NPC pack isn't working in NSMBX Perhaps you may want to check out my previous post. Our main focused scripting language won'...
by Core
Sun Jun 14, 2020 4:10 pm
Forum: General
Topic: New Super Mario Bros. X
Replies: 171
Views: 15079

Re: New Super Mario Bros. X

- X2 the same as for 38A. Lua will not work. But even lua support will be added soon, scripts will be incompatible. So the entire LunaLua category in this forum will essentially be incompatible with this new version? Is obsoleting about 4 years worth of Scripts and NPC Packs worth adding in a Frog ...
by Core
Wed May 13, 2020 3:56 am
Forum: General
Topic: Chocolate Contest X1 (Rules and Discussion) [Judging Has Begun]
Replies: 77
Views: 11384

Re: Chocolate Contest X1 (Rules and Discussion)

i'm interested. sounds interesting heh
by Core
Tue May 12, 2020 10:48 am
Forum: General
Topic: New Super Mario Bros. X
Replies: 171
Views: 15079

Re: New Super Mario Bros. X

For configuring blocks, backgrounds, tiles and etc! (for example you can configure their sizes) It seems like you are not aware of npc-n.txt existence I'm sure they are aware of npc codes, but it's hard to not be confused when no documentation on what options are available is provided. So far there...
by Core
Tue May 12, 2020 9:09 am
Forum: General
Topic: New Super Mario Bros. X
Replies: 171
Views: 15079

Re: New Super Mario Bros. X

Patch is finally uploaded! Aside from bug fixes several new features were added into game: -block-n.txt -background-n.txt -tile-n.txt -path-n.txt -level-n.txt -scene-n.txt -(and most epic feature) wart's nerf [/b] I want to say huge thanks to Josh Oliver (for extending block-n.txt and making tile-n...
by Core
Tue May 12, 2020 1:59 am
Forum: General
Topic: New Super Mario Bros. X
Replies: 171
Views: 15079

Re: New Super Mario Bros. X

Patch is finally uploaded! Aside from bug fixes several new features were added into game: -block-n.txt -background-n.txt -tile-n.txt -path-n.txt -level-n.txt -scene-n.txt -(and most epic feature) wart's nerf [/b] I want to say huge thanks to Josh Oliver (for extending block-n.txt and making tile-n....
by Core
Sun May 10, 2020 5:37 pm
Forum: General
Topic: New Super Mario Bros. X
Replies: 171
Views: 15079

Re: New Super Mario Bros. X

Eri7 wrote:
Sun May 10, 2020 5:25 pm
It would be cool to see all of these new power-ups, also the penguin suit would be a fine addition imo.
I do plan to add new power ups, but not too much of them. Honestly, power ups idea sounds awful to me, because i've got a looot of power ups requests, so it just seems annoying.
by Core
Tue May 05, 2020 4:16 pm
Forum: Levels
Topic: Core Makes Good Levels
Replies: 101
Views: 19759

Re: Core Makes Good Levels

A bit short level as well, but it features coldhaus •т•
Coldhaus:
Image
Info:
by Core
Mon May 04, 2020 7:23 am
Forum: General
Topic: How long did YOU play smbx
Replies: 67
Views: 4172

Re: How long did YOU play smbx

I've started using smbx in 2010, and i joined smbx's community in 2014.
by Core
Sun May 03, 2020 2:31 pm
Forum: General
Topic: New Super Mario Bros. X
Replies: 171
Views: 15079

Re: New Super Mario Bros. X

Just wondering if multiplayer is going to be supported in NSMBX with new stuff since battle mode is something I miss from the original and playing battle mode in SMBX2 is kind of buggy at the moment and I don't know if fixing it will be a priority. Eventually we plan to rework battle mode completel...

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