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by Core
Mon May 20, 2019 2:07 am
Forum: General
Topic: Who is your favourite playable character in SMBX? (With 2.0)
Replies: 59
Views: 4908

Re: Who is your favourite playable character in SMBX? (With 2.0)

Well i like Link and Mario.
by Core
Sat May 18, 2019 1:54 pm
Forum: Episodes
Topic: The Restoration (little update!! New check-points and more!!!)
Replies: 178
Views: 31314

Re: The Restoration (little update!! New check-points and more!!!)

So, being fair as Immediately jumping to the f Train huh? People have different opinions and that's how life works. I for myself, was never a big Fan of this Episode due the overuse of the fog for one. Digging up old stuff, and acting like that Kind of reminds me how storms are made on YouTube. I d...
by Core
Sat May 18, 2019 1:50 pm
Forum: Graphics
Topic: SMBX Tileset Compiler and Separator
Replies: 64
Views: 19832

Re: SMBX Tileset Compiler and Separator

Well that's some neat stuff, but i don't use it because i just realized this tool exsits lol. I will try it out some time heh.
by Core
Sat May 18, 2019 1:47 pm
Forum: General
Topic: What you do, when you don't have idea for new smbx episode?
Replies: 14
Views: 172

Re: What you do, when you don't have idea for new smbx episode?

Nothing, because i'm not thinking of making any new smbx episode so far.
by Core
Sat May 18, 2019 1:46 pm
Forum: General
Topic: Favorite npc???
Replies: 20
Views: 185

Re: Favorite npc???

Spinies, Spike Top and Bumpers
by Core
Sat May 18, 2019 1:43 pm
Forum: Levels
Topic: Core Makes a Good Levels
Replies: 39
Views: 3149

Re: Core Makes a Good Levels

Thank you Waddle for tips, suggestions and notices on level design! Level was updated btw! Download updated version - https://www.dropbox.com/s/xpd7xitnd7i0xbo/Flow%20with%20me%20and%20Bumper%20v.2.0.zip?dl=0 This level is unplayable in its current state. The white screen after the text never disap...
by Core
Sat May 18, 2019 7:33 am
Forum: Levels
Topic: Core Makes a Good Levels
Replies: 39
Views: 3149

Re: Core Makes a Good Levels

Thank you Waddle for tips, suggestions and notices on level design! Level was updated btw!
Download updated version - https://www.dropbox.com/s/xpd7xitnd7i0x ... 0.zip?dl=0
by Core
Sat May 18, 2019 4:38 am
Forum: Levels
Topic: Core Makes a Good Levels
Replies: 39
Views: 3149

Re: Core Makes a Good Levels

Thank ya all! Also hey, it looks like i've just finished another level! wohoo! (Warning, it's not maglx3 submission) Flow with me and Bumper [Bmaglx3] : https://i.postimg.cc/134mz7JM/2019-05-18-12-32-07.png Actually this is a bit old level. I even forgot about it, but then i've decided to finish it ...
by Core
Sat May 18, 2019 1:54 am
Forum: LunaLua
Topic: [NPC Pack] Celeste Conveyor Walls
Replies: 8
Views: 193

Re: [NPC Pack] Celeste Conveyor Walls

Hoeloe wrote:
Fri May 17, 2019 5:37 pm
Another point of note is that pairs is orders of magnitude slower than ipairs. If you're just looping over a list, always use ipairs.
Ouch, must be my mistake, i'm sorry for that! thanks anyways
by Core
Fri May 17, 2019 1:47 pm
Forum: LunaLua
Topic: [NPC Pack] Celeste Conveyor Walls
Replies: 8
Views: 193

Re: [NPC Pack] Celeste Conveyor Walls

Enjl: heh i knew that somebody would say that code is unoptimized lol. I will use getIntersecting in the future, thanks! (and i'll try to optimize them as much as it's possible for me) Also wait, i thought you could just modify this line: for k,v2 in pairs(NPC.get{1,71,285}) "to customize what NPCs...
by Core
Fri May 17, 2019 1:44 pm
Forum: LunaLua
Topic: [NPC Pack] Celeste Conveyor Walls
Replies: 8
Views: 193

Re: [NPC Pack] Celeste Conveyor Walls

Enjl: heh i knew that somebody would say that code is unoptimized lol. I will use getIntersecting in the future, thanks! (and i'll try to optimize them as much as it's possible for me) Also wait, i thought you could just modify this line: for k,v2 in pairs(NPC.get{1,71,285}) "to customize what NPCs...
by Core
Fri May 17, 2019 1:35 pm
Forum: LunaLua
Topic: [NPC Pack] Celeste Conveyor Walls
Replies: 8
Views: 193

Re: [NPC Pack] Celeste Conveyor Walls

Enjl: heh i knew that somebody would say that code is unoptimized lol. I will use getIntersecting in the future, thanks! (and i'll try to optimize them as much as it's possible for me) Also wait, i thought you could just modify this line: for k,v2 in pairs(NPC.get{1,71,285}) "to customize what NPCs ...
by Core
Fri May 17, 2019 12:16 pm
Forum: LunaLua
Topic: [NPC Pack] Celeste Conveyor Walls
Replies: 8
Views: 193

[NPC Pack] Celeste Conveyor Walls

So i did this thing in one of my levels, but i've decided that it would be cool to upload it public. Player can boost up vertically! Also you can press Jump or Altjump button to boost up even more. It even works with NPCs (well actually it works only with SMB3 Goomba, Grand-Goomba and SMW Spiny, but...
by Core
Thu May 16, 2019 11:19 am
Forum: Sandbox
Topic: How did you get your username.
Replies: 104
Views: 5519

Re: How did you get your username.

I've decided to simplify Chorpe, then i thought of 'Core', and that's my nickname for now. As for other nicknames (such as Chorpe and so on), they have some long but uninteresting story heh. (I got ideas of them randomly in my thoughts)
by Core
Thu May 16, 2019 9:53 am
Forum: Levels
Topic: Core Makes a Good Levels
Replies: 39
Views: 3149

Re: Core Makes a Good Levels

HOORAAY, finally it's allowed to upload your nova submissions!
Ghost Site:
Image
Spoiler: show
I made this for Nova contest, and.. i'm honestly proud of it heh
Download - https://www.dropbox.com/s/rhv64vur9p9r6 ... e.zip?dl=0
by Core
Mon May 13, 2019 11:31 am
Forum: Episodes
Topic: Mario and Luigis Island Version 2.0 - MAGLx3 build/English
Replies: 9
Views: 430

Re: Information:

I am sorry that I am releasing the episode with the Maglx build that I accidentally created with Maglx a few months ago. Once Beta 4 is released, Beta 4 can be used. Until then, I fix the mistakes, I promise. This episode is difficult, but can only be played out by good players :) Added in 15 minut...
by Core
Sun May 12, 2019 3:27 pm
Forum: LunaLua
Topic: [NPC Pack] SMM Grinder
Replies: 3
Views: 193

Re: [NPC Pack] SMM Grinder

Lol i remember i've tried to do this thing some months ago. Welp, good job anyways, simple but cool.
by Core
Sun May 12, 2019 4:06 am
Forum: General
Topic: Level of the Month: April (LOTM Contest)
Replies: 29
Views: 497

Re: Level of the Month: April (Results!)

Congratulations to Waddle for winning this month! 16 Votes: The End by Waddle 15 Votes: Mole King's Underground Fort by PROX, Rattlesnaking Through The Sunset by Bulletbill510 13 Votes: Excavating Skewers by Bulletbill510, Larry's Thwomping Castle by Electriking 8 Votes: Meadow's Field by Yatagarasu...
by Core
Fri May 10, 2019 11:37 am
Forum: Video Games
Topic: The Sonic movie (coming 2019)
Replies: 32
Views: 1347

Re: The Sonic movie (coming 2019)

The only thing i've liked in Sonic is that they removed monoeye (i've heard that it's just a style, but it still bothers me af) imo. Everything else in Sonic looks a bit creepy.
by Core
Thu May 09, 2019 8:34 am
Forum: Video Games
Topic: Your favourite video game music
Replies: 64
Views: 1820

Re: Your favourite video game music

Hollow Knight, Celeste, Donkey Kong Country 1-3 and Touhou maybe..?

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