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by Core
Wed May 13, 2020 3:56 am
Forum: General
Topic: Chocolate Contest X1 (Rules and Discussion)
Replies: 35
Views: 1586

Re: Chocolate Contest X1 (Rules and Discussion)

i'm interested. sounds interesting heh
by Core
Tue May 12, 2020 10:48 am
Forum: General
Topic: New Super Mario Bros. X
Replies: 131
Views: 6150

Re: New Super Mario Bros. X

For configuring blocks, backgrounds, tiles and etc! (for example you can configure their sizes) It seems like you are not aware of npc-n.txt existence I'm sure they are aware of npc codes, but it's hard to not be confused when no documentation on what options are available is provided. So far there...
by Core
Tue May 12, 2020 9:09 am
Forum: General
Topic: New Super Mario Bros. X
Replies: 131
Views: 6150

Re: New Super Mario Bros. X

Patch is finally uploaded! Aside from bug fixes several new features were added into game: -block-n.txt -background-n.txt -tile-n.txt -path-n.txt -level-n.txt -scene-n.txt -(and most epic feature) wart's nerf [/b] I want to say huge thanks to Josh Oliver (for extending block-n.txt and making tile-n...
by Core
Tue May 12, 2020 1:59 am
Forum: General
Topic: New Super Mario Bros. X
Replies: 131
Views: 6150

Re: New Super Mario Bros. X

Patch is finally uploaded! Aside from bug fixes several new features were added into game: -block-n.txt -background-n.txt -tile-n.txt -path-n.txt -level-n.txt -scene-n.txt -(and most epic feature) wart's nerf [/b] I want to say huge thanks to Josh Oliver (for extending block-n.txt and making tile-n....
by Core
Sun May 10, 2020 5:37 pm
Forum: General
Topic: New Super Mario Bros. X
Replies: 131
Views: 6150

Re: New Super Mario Bros. X

Eri7 wrote:
Sun May 10, 2020 5:25 pm
It would be cool to see all of these new power-ups, also the penguin suit would be a fine addition imo.
I do plan to add new power ups, but not too much of them. Honestly, power ups idea sounds awful to me, because i've got a looot of power ups requests, so it just seems annoying.
by Core
Tue May 05, 2020 4:16 pm
Forum: Levels
Topic: Core Makes Good Levels
Replies: 98
Views: 16593

Re: Core Makes Good Levels

A bit short level as well, but it features coldhaus •т•
Coldhaus:
Image
Info:
by Core
Mon May 04, 2020 7:23 am
Forum: General
Topic: How long did YOU play smbx
Replies: 67
Views: 2290

Re: How long did YOU play smbx

I've started using smbx in 2010, and i joined smbx's community in 2014.
by Core
Sun May 03, 2020 2:31 pm
Forum: General
Topic: New Super Mario Bros. X
Replies: 131
Views: 6150

Re: New Super Mario Bros. X

Just wondering if multiplayer is going to be supported in NSMBX with new stuff since battle mode is something I miss from the original and playing battle mode in SMBX2 is kind of buggy at the moment and I don't know if fixing it will be a priority. Eventually we plan to rework battle mode completel...
by Core
Sun May 03, 2020 2:35 am
Forum: General
Topic: New Super Mario Bros. X
Replies: 131
Views: 6150

Re: New Super Mario Bros. X

Just wondering if multiplayer is going to be supported in NSMBX with new stuff since battle mode is something I miss from the original and playing battle mode in SMBX2 is kind of buggy at the moment and I don't know if fixing it will be a priority. Eventually we plan to rework battle mode completel...
by Core
Thu Apr 30, 2020 3:11 pm
Forum: General
Topic: New Super Mario Bros. X
Replies: 131
Views: 6150

Re: New Super Mario Bros. X

SBells27 wrote:
Wed Apr 29, 2020 12:22 pm
What is this engine's purpose going to be about?
It's continuation of smbx made in c++. it also serves as an alternative to ones who can't use smbx2. (for example mac users)
by Core
Tue Apr 28, 2020 7:28 pm
Forum: General
Topic: New Super Mario Bros. X
Replies: 131
Views: 6150

Re: New Super Mario Bros. X

Oh man NSMBX has Triclyde? Someone port him over to SMBX2 plz, that's the one boss we missing aside from Robot Birdo and Clawglip/Clawgrip from SMB2. It's not a Triclyde, but rather a Tryclyde. Also "robot birdo" is robirdo and clawgrip is clawgrip, there is no alt. names for him. Just wanted to po...
by Core
Tue Apr 28, 2020 7:20 pm
Forum: Sandbox
Topic: What Else Besides SMBx?
Replies: 34
Views: 4743

Re: What Else Besides SMBx?

Minecraft and TBOI Antibirth. Occasionally i watch science articles or movies.
by Core
Tue Apr 28, 2020 11:41 am
Forum: General
Topic: New Super Mario Bros. X
Replies: 131
Views: 6150

Re: New Super Mario Bros. X

I think this is cool but how big is your dev team? A project like this takes A lot of work and I'm sure enjl or hoeloe can tell you that burn out can happen easily. My dev team consists of four people. Specifically me, Wohlstand, Josh Oliver and SetaYoshi Hey core I was wondering why you never join...
by Core
Mon Apr 27, 2020 12:59 pm
Forum: General
Topic: New Super Mario Bros. X
Replies: 131
Views: 6150

Re: New Super Mario Bros. X

so X2 levels are going to work in NSMBX if you don't use any lua features (yet), but what about episodes? To clarify, outside of your own explicit lunalua code and libraries, some smbx2 features that will cease to work when trying to backport include: - all new npc codes - block, effect, background...
by Core
Sun Apr 26, 2020 4:02 pm
Forum: General
Topic: New Super Mario Bros. X
Replies: 131
Views: 6150

Re: New Super Mario Bros. X

Just tried it out and I saw there are 19 new tiles that are not in the tile-set item box. Though It seems pointless to have TWO completely white tiles. SMW being #F8F8F8 and SMB3 being #F7F7F7 makes it redundant in my eyes. Otherwise, nice work so far. Kind of let down that Wendy is the only new Ko...
by Core
Sun Apr 26, 2020 1:31 pm
Forum: General
Topic: New Super Mario Bros. X
Replies: 131
Views: 6150

Re: New Super Mario Bros. X

Perhaps emphasize the fact that this is rather good as an alternative for those who cannot run SMBX2 but otherwise SMBX2 is the officially endorsed version? Just an idea. None of any smbx continuations are official. SMBX2 is. I don't think so. The only official smbx is smbx 1.3 itself. If you meant...
by Core
Sun Apr 26, 2020 11:27 am
Forum: General
Topic: New Super Mario Bros. X
Replies: 131
Views: 6150

Re: New Super Mario Bros. X

JulianSteve_18 wrote:
Sun Apr 26, 2020 10:45 am
Will the Bee Mushroom be added as planned?.
Will you also have Sonic, Crash Bandicot and Yoshi as playable characters, like when that rumor spread that they were going to be at NSMBX in 2012?
I can't promise anything, but you can always check spreadsheet though (if you are interested in progress)
by Core
Sun Apr 26, 2020 5:31 am
Forum: General
Topic: New Super Mario Bros. X
Replies: 131
Views: 6150

Re: New Super Mario Bros. X

No, the problem I'm alluding to is increased confusion and incompatibility. Well, it's compatible with smbx 1.3 at least, which is a great thing. As for confusion, i can always clear it up, if it happens. Perhaps emphasize the fact that this is rather good as an alternative for those who cannot run...
by Core
Sun Apr 26, 2020 5:27 am
Forum: General
Topic: New Super Mario Bros. X
Replies: 131
Views: 6150

Re: New Super Mario Bros. X

No, the problem I'm alluding to is increased confusion and incompatibility. Well, it's compatible with smbx 1.3 at least, which is a great thing. As for confusion, i can always clear it up, if it happens. Also i don't get the joke in your previous post then, if it's not related to anything (as i ca...
by Core
Sun Apr 26, 2020 5:19 am
Forum: General
Topic: New Super Mario Bros. X
Replies: 131
Views: 6150

Re: New Super Mario Bros. X

Will post this every time https://xkcd.com/927/ While making something similar counts as competition, this is still not my intention. I don't want to make any other smbx engine obsolete, and you can even check out trailer's comment section to see that i actually think that smbx2 is objectively bett...

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