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by Anphiba
Fri Feb 13, 2015 9:57 pm
Forum: Requests
Topic: Zant's Graphic Workshop
Replies: 254
Views: 36660

Re: Zant's Graphic Workshop

Name: Spiked Ball (NSMB Series) Replace: SMW Spiny (npc-285) Graphic Type: NPC Description: A 2x2 spiked ball from NSMBDS/Wii/2/U. It's black and it has spikes on it. It needs to have 4+ frames. 4 is good enough, but more is fine. Just make sure that it is 2x2. Exactly 2x2. http://www.mariowiki.com/...
by Anphiba
Sat Jan 31, 2015 5:06 pm
Forum: Video Games
Topic: My improved new 3DS design
Replies: 14
Views: 3069

Re: My improved new 3DS design

Does this game come with your new system?
Image
by Anphiba
Mon Jan 05, 2015 10:14 am
Forum: Graphics
Topic: SMB1 Mario and Luigi
Replies: 10
Views: 4594

Re: SMB1 Mario and Luigi

Someone else has already done this.
I have it in a GFX pack.
Creative, and I like your effort, but I'd rather use the one that's already made.
I was just hoping for a full size Mario...
by Anphiba
Mon Jan 05, 2015 9:46 am
Forum: Episodes
Topic: LEGEND OF MARIO
Replies: 104
Views: 112110

Re: LEGEND OF MARIO [ENG]

I really like it.
The hub is really cool. I love that star puzzle. The SMB3 level style looks great as well.
What I really liked was the glow block from NSMBWii. You used that in 1-2.
I wanted to use a glow block in my episode too. Is that okay?
by Anphiba
Mon Dec 22, 2014 9:48 am
Forum: Video Games
Topic: The Very Organized Thief
Replies: 2
Views: 589

Re: The Very Organized Thief

From what I heard, It's just a beta game engine. If I'm wrong, go ahead and correct me. I like it, it's actually not bad. The concept is cool, but It could be revised, and the creator could put it on steam. If they do, it could be a hit, and it would be something I would be willing to throw a few bu...
by Anphiba
Fri Dec 19, 2014 7:07 pm
Forum: Projects
Topic: The Great Robbery (Name not Final) - Hiring Level Designers!
Replies: 9
Views: 2112

Re: The Great Robbery (Name not Final) - Hiring Level Design

New screenshots will be available tomorrow!!
Please check then if you want to see more screenshots!!
by Anphiba
Fri Dec 19, 2014 3:22 pm
Forum: General
Topic: What controls do you use for SMBX?
Replies: 70
Views: 13765

Re: What controls do you use for SMBX?

No super white yoshi. I use an xbox controller as well. My controls are: Player 1 & 2: Joystick 1 & 2 (Afterglow Xbox 360 Controller) Jump - Button 0 (A) Run - Button 2 (X) Spin Jump - Button 6 (Right Bumper) Statue/Alt Run - Button 4 (Left Bumper) Pause - Button 7 (Start... Duh) Reserve - Button 3 ...
by Anphiba
Sat Dec 13, 2014 6:44 pm
Forum: Graphics
Topic: Mario Maker Tiles v1.1
Replies: 13
Views: 5975

Re: Mario Maker Tiles v1.1

Can you make the pretty revamped SMB1 tiles and background?
by Anphiba
Sat Dec 13, 2014 1:57 pm
Forum: Projects
Topic: Super Mario Bros. 1X (Anniversary Update!)
Replies: 169
Views: 46538

Re: Super Mario Bros. 1X

I wonder, are you doing to be adding NSMB levels to this as well?
I saw a screenshot of the first one.
by Anphiba
Wed Dec 10, 2014 7:44 am
Forum: Video Games
Topic: Mario Maker
Replies: 598
Views: 75925

Re: Second to Super Mario Uprising - Mario Maker

I really enjoyed the World Premiere Trailer for Mario Maker. You can use 4 GFX styles to play They finally have a fire flower. Levels can be more vertical now!!! You can ride on clouds Goal points change depending which game's GFX you're using You can place npc's into bullet bill blasters. You can p...
by Anphiba
Sun Dec 07, 2014 10:56 pm
Forum: Projects
Topic: Super Mario Bros. 1X (Anniversary Update!)
Replies: 169
Views: 46538

Re: Super Mario Bros. 1X

I believe that this level is the first one from New SMB on that old DS thing.
by Anphiba
Fri Dec 05, 2014 8:52 am
Forum: Mafia
Topic: M10A: Pick Your Poison Take 2 [NIGHT 1]
Replies: 44
Views: 6028

Re: M10A: Pick Your Poison Take 2 [NIGHT 1]

Hi!!
Sorry I'm late.
I've been having a high fever and a strep, and I haven't had any strength at all to get anything done.
Soooo...
How is everybody doing so far?
Have we actually done something yet?
by Anphiba
Tue Dec 02, 2014 7:34 pm
Forum: Projects
Topic: The Great Robbery (Name not Final) - Hiring Level Designers!
Replies: 9
Views: 2112

Re: The Great Robbery (Name not Final)

Oh, cool!!
I can't wait for your next update on the GFX pack.
The title sounded to similar to another episode IMO.
If it's okay, you can tell me and it will be fine.
I'm leaving the post here for people to respond.
I can give you a link to the first world, if you want.
by Anphiba
Mon Dec 01, 2014 9:42 pm
Forum: Projects
Topic: The Great Robbery (Name not Final) - Hiring Level Designers!
Replies: 9
Views: 2112

Re: The Great Robbery (Name not Final)

Oh wow it actually works now.
Thanks Wohlstand!!
by Anphiba
Mon Dec 01, 2014 6:55 pm
Forum: Projects
Topic: Super Mario Bros. 1X (Anniversary Update!)
Replies: 169
Views: 46538

Re: Super Mario Bros. 1X

Ok. I understand what you mean.
The levels were a bit flat.
The ground was always flat in that game.
by Anphiba
Mon Dec 01, 2014 6:26 pm
Forum: Projects
Topic: The Great Robbery (Name not Final) - Hiring Level Designers!
Replies: 9
Views: 2112

Re: The Great Robbery (Name not Final)

Yeah, I know.
It was a very smart thing for Sednaiur to do that with the extra scenes, and I for some reason can't get PlatGenWohl to work on my computer...
I'm going to wait until I'm done with the game to add moar scenery.
by Anphiba
Mon Dec 01, 2014 5:47 pm
Forum: Projects
Topic: The Great Robbery (Name not Final) - Hiring Level Designers!
Replies: 9
Views: 2112

The Great Robbery (Name not Final) - Hiring Level Designers!

Hello everybody!! Now, I have been making an SMB1 project recently that I got started with a bit ago, and I wanted to share it with you to get your opinions on it. I present... https://lh3.googleusercontent.com/-V9XtdxYBh_M/VHvfigHRYZI/AAAAAAAAAJM/xm5ouhkm6mo/w506-h297/Logo.gif (NAME NOT FINAL) (Tha...
by Anphiba
Mon Dec 01, 2014 4:48 pm
Forum: Projects
Topic: Super Mario Bros. 1X (Anniversary Update!)
Replies: 169
Views: 46538

Re: Super Mario Bros. 1X

Ok, thanks!!
I'm really looking forward to your epsiode though!!
I see that you fix the problem SMB1 had.
It was too linear.
I guess you're making it similar to the remade SMB3 levels in The Invasion 2.
by Anphiba
Sun Nov 30, 2014 10:14 pm
Forum: Projects
Topic: Super Mario Bros. 1X (Anniversary Update!)
Replies: 169
Views: 46538

Re: Super Mario Bros. 1X

Wait, If I'm doing an SMB1 project too, is it copying if I use Sednaiurs SMB1 graphics pack like you are?
I'm not doing a remake, but an SMB1 styled game. I just hope it's okay.
by Anphiba
Sun Nov 30, 2014 10:03 pm
Forum: Mafia
Topic: M10A: Pick Your Poison Take 2 - (SUB) SIGNUPS
Replies: 20
Views: 3593

Re: M10A: Pick Your Poison Take 2 - PLAYER SIGNUPS

Oh god, are you ok?
That's a serious condition.
I hope you're alright... Well...
Get well soon!!

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