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by Kitti and Minni
Fri Mar 15, 2019 8:41 am
Forum: Projects
Topic: Project Subcon (Hiatus)
Replies: 29
Views: 2136

Re: Project Subcon (Possibly undergoing major reskin)

Sounds like a cool idea... just don't copy my novaverse ok? Honestly I know nothing about your novaverse its just ive been in a SPM mood as of late and my imagination decided "BUT FIRST WE NEED TO TALK ABOUT PARALLEL UNIVERSES" I guess I should be more specific that the idea for like the first 8 wo...
by Kitti and Minni
Thu Mar 14, 2019 5:30 pm
Forum: Projects
Topic: Project Subcon (Hiatus)
Replies: 29
Views: 2136

Re: Project Subcon (Possibly undergoing major reskin)

Bump so, any news? hitting a roadblock of ideas at level 10 seeing if doing a slight overhaul is a good idea atm gist of the idea is: Some parallel universe that for now we'll call the "Darkaverse" cuz I havent figure out the real name yet is messing with the mushroom kingdom, the overhaul would be...
by Kitti and Minni
Thu Mar 14, 2019 1:33 pm
Forum: Projects
Topic: Project Subcon (Hiatus)
Replies: 29
Views: 2136

Re: Project Subcon (Possibly undergoing major reskin)

Bump
by Kitti and Minni
Thu Jan 31, 2019 4:32 pm
Forum: Projects
Topic: Rosalina's Satellite (RESTARTING!)
Replies: 175
Views: 13775

Re: Rosalina's Satellite

VanillaDude wrote:
Thu Jan 31, 2019 11:57 am
Kitti and Minni wrote:
Thu Jan 31, 2019 11:43 am
This project Looks pretty neat! :mrgreen:
Thank you very much!!

PD: I saw your signature, you are like my 5th supporter and I released this just 15 days ago XD
lol you're welcome m8
by Kitti and Minni
Thu Jan 31, 2019 11:43 am
Forum: Projects
Topic: Rosalina's Satellite (RESTARTING!)
Replies: 175
Views: 13775

Re: Rosalina's Satellite

This project Looks pretty neat! :mrgreen:
by Kitti and Minni
Mon Jan 14, 2019 12:44 pm
Forum: General
Topic: Just something that I felt like Posting
Replies: 4
Views: 320

Re: Just something that I felt like Posting

Enjl wrote:
Mon Jan 14, 2019 12:27 pm
Kitti and Minni wrote:
Mon Jan 14, 2019 11:28 am
At some point I could, using lunalua scripts and Teascript in some way create a more story-driven Episode for Super Mario Bros X 38-A,
(you cannot use lunalua in any capacity when working with the SMBX38A engine, just letting you know)
oh. well i did not know that
by Kitti and Minni
Mon Jan 14, 2019 11:28 am
Forum: General
Topic: Just something that I felt like Posting
Replies: 4
Views: 320

Just something that I felt like Posting

While I'm working on any project, Sometimes my mind has bursts of imagination and creativity that manifest themselves as completely different projects that might never come to fruition. The reason I tell you that is because, while I may be focusing on making Project Subcon just a project I can reali...
by Kitti and Minni
Sat Dec 29, 2018 1:28 pm
Forum: Projects
Topic: Project Subcon (Hiatus)
Replies: 29
Views: 2136

Re: Project Subcon (Help Wanted!)

Well, making levels can be rather difficult at times, I should know, but I'm sure it'll be hard for you to find help when your project has barely taken off, or at the very least, we have few screenshots of your project. If your stuck on your current level, come back to it later, scrap, or restart. ...
by Kitti and Minni
Fri Dec 28, 2018 11:53 am
Forum: Projects
Topic: Project Subcon (Hiatus)
Replies: 29
Views: 2136

Re: Project Subcon (Help Wanted!)

Bumping this up for the purposes of the help-wanted.
by Kitti and Minni
Tue Dec 04, 2018 11:48 am
Forum: Projects
Topic: Project Subcon (Hiatus)
Replies: 29
Views: 2136

Re: Project Subcon (Demo 2 Released!)

*Kicks Door Open* IM BACK FROM BREAK SUCKERS
by Kitti and Minni
Sun Dec 02, 2018 3:13 pm
Forum: Help and Support
Topic: Problem with warps
Replies: 0
Views: 261

Problem with warps

I can't get the stupid warp pipes to work for transporting me over the map.
I create levels, I designate things to teleport me to wherever, I either end up with an error of something about a 9 code or whatever, or it doesnt TRANSPORT ME! AND THIS IS IF IM LUCKY!!! ITS DRIVING ME UP THE WALL!!!!!
by Kitti and Minni
Fri Nov 30, 2018 6:07 pm
Forum: LunaLua
Topic: A Graphics swap Code
Replies: 7
Views: 2139

Re: A Graphics swap Code

Hoeloe wrote:
Fri Nov 30, 2018 3:38 pm
PGE isn't a version of SMBX. SMBX2 beta 3 uses its editor, but it is not PGE.

You have to use SMBX2 if you want to code, though, since LunaLua is part of SMBX2, and isn't present in older versions.
oh, well dang. Guess I'll see about using that then
by Kitti and Minni
Fri Nov 30, 2018 3:35 pm
Forum: LunaLua
Topic: A Graphics swap Code
Replies: 7
Views: 2139

A Graphics swap Code

This is something I realized a bit late, but due to my preferred version of SMBX not being PGE, there's more graphics than the world editor uses, so Is it possible for a code to, when called for, swap the graphics being used for the Path and/or scenery? And if it is possible, could someone possibly ...
by Kitti and Minni
Mon Nov 26, 2018 8:46 am
Forum: Projects
Topic: Mario & the Missing Shine Sprites
Replies: 86
Views: 18707

Re: Mario & the Missing Shine Sprites

From what I see this looks like a sort of Super Mario 63/Super Mario Bros X hybrid in the form of an SMBX Episode, which I am MORE than happy for
by Kitti and Minni
Mon Nov 26, 2018 8:41 am
Forum: Projects
Topic: Project Subcon (Hiatus)
Replies: 29
Views: 2136

Re: Project Subcon (FIRST DEMO OUT!!!)

<r><QUOTE author="64searchman46" post_id="338316" time="1543237839" user_id="4555"><s>[quote=64searchman46 post_id=338316 time=1543237839 user_id=4555]</s> <QUOTE author="Cedur" post_id="338312" time="1543232295" user_id="10815"><s>[quote=Cedur post_id=338312 time=1543232295 user_id=10815]</s> the d...
by Kitti and Minni
Sun Nov 25, 2018 12:58 pm
Forum: Projects
Topic: Project Subcon (Hiatus)
Replies: 29
Views: 2136

Re: Project Subcon (FIRST DEMO OUT!!!)

Chorpe wrote:
Sun Nov 25, 2018 12:19 pm
Looks interesting. I don't think backgrounds on Levels screenshots fit them, i meant, it doesn't fits the levels at all. World map is nice looking though!
Currently I don't have any custom backgrounds for the levels, if you know a pack that would have an abundance of them I'd gladly use it!
by Kitti and Minni
Sun Nov 25, 2018 11:51 am
Forum: Projects
Topic: Project Subcon (Hiatus)
Replies: 29
Views: 2136

Re: Project Subcon

Its weird calling the project "Subcon" when it has no connection to it, i am sure you could have went for a better name but whatever. I like the tilesets that you are using in the screenshots but with only 3 screenshots i can't really judge your project yet. The only thing i could say is that at le...
by Kitti and Minni
Sat Nov 24, 2018 2:26 pm
Forum: Projects
Topic: Project Subcon (Hiatus)
Replies: 29
Views: 2136

Re: Project Subcon

Just want to clarify a few things since a lot of this is wrong and misleading. "Vanilla SMBX" usually refers to 1.3.0.1. It is not true that most people here use the 38A engine (incorrectly referred to as 1.4 by a number of people), most people use SMBX2, the successor of Redigit's SMBX 1.3, the mo...
by Kitti and Minni
Sat Nov 24, 2018 12:55 pm
Forum: Projects
Topic: Project Subcon (Hiatus)
Replies: 29
Views: 2136

Re: Project Subcon

Considering the majority of people here most likely use SMBX 1.4.x (aka vanilla SMBX) I should explain what SMBX 38-A is. SMBX 38-A is a mod of sorts that fuses SMBX with the PGE (Platformer Game Engine) and at face value, its the same software but a different icon. But the big differences come wit...
by Kitti and Minni
Sat Nov 24, 2018 12:11 pm
Forum: Projects
Topic: Project Subcon (Hiatus)
Replies: 29
Views: 2136

Re: Project Subcon

PixelPest wrote:
Sat Nov 24, 2018 12:10 pm
Please don't make a new topic for an update to the same project. Post in the same topic you originally made and you can also edit your original post as needed. I've merged the two topics but please avoid doing this in the future
sorry, didn't know

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