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by MECHDRAGON777
Fri Dec 06, 2019 12:01 am
Forum: Site Discussion
Topic: what happened to worlds and gfx?
Replies: 25
Views: 754

Re: what happened to worlds and gfx?

I am personally all for the idea. Maybe it could be built right into the SMBX beta 4 launcher if completed by then?
by MECHDRAGON777
Thu Dec 05, 2019 8:22 am
Forum: General
Topic: SMBX Speedrunning General(Mario Prime 0 Stars in Sub 15 Minutes MECHDRAGON)
Replies: 276
Views: 52232

Re: SMBX Speedrunning General(Mario Prime 0 Stars in Sub 15 Minutes MECHDRAGON)

https://www.youtube.com/watch?v=5WEazDvA-r0 Original Link: https://www.youtube.com/watch?v=5WEazDvA-r0 Eclipse would probably make more sense on why he is not posting this. Basically, I hit "F8" instead of "F12" when I was trying to get a thumbnail for the video. (F8 pauses the recording in Bandica...
by MECHDRAGON777
Wed Dec 04, 2019 2:43 pm
Forum: General
Topic: SMBX Speedrunning General(Mario Prime 0 Stars in Sub 15 Minutes MECHDRAGON)
Replies: 276
Views: 52232

Re: SMBX Speedrunning General(Mario Prime 0 Stars in Sub 15 Minutes MECHDRAGON)

It is not as frame tight as you would think. It is just that the risk of messing it up is great. The inputs are literally placing a key or mushroom inside a wall by pressing ↓ before pressing ←/→ before the key or mushroom block is lodged into the wall. Doing so with a mushroom block has a 99% chanc...
by MECHDRAGON777
Tue Dec 03, 2019 12:07 pm
Forum: General
Topic: SMBX Things that annoy you.
Replies: 189
Views: 23219

Re: SMBX Things that annoy you.

MarioLover64 wrote:
Tue Dec 03, 2019 11:06 am
Princess Cliche Final Boss
Enough said
That has ruined it's own share of speedruns for me. Speaking of that, I actually have something to contribute. The consistent inconsistency some glitches have that are required to complete some levels/speedruns.
by MECHDRAGON777
Tue Dec 03, 2019 3:48 am
Forum: General
Topic: SMBX Speedrunning General(Mario Prime 0 Stars in Sub 15 Minutes MECHDRAGON)
Replies: 276
Views: 52232

Re: SMBX Speedrunning General(Mario Prime 0 Stars in 22:17 by MECHDRAGON)

Mario Prime in 22:17 by MECHDRAGON, I did not link the video since MECH is not happy with the current status of his run https://i.imgur.com/WjPZtsT.png I should clarify that the reason I was not pleased with it was that the final boss took over 50% of the run. This run is pretty neat, it's an initi...
by MECHDRAGON777
Mon Dec 02, 2019 2:21 am
Forum: Site Discussion
Topic: what happened to worlds and gfx?
Replies: 25
Views: 754

Re: what happened to worlds and gfx?

I would not mind helping out with that, but I think someone else would have to host it. An awards ceremony sounds like a fabulous idea.
by MECHDRAGON777
Sun Dec 01, 2019 2:07 pm
Forum: LunaLua
Topic: groundPound.lua
Replies: 9
Views: 324

Re: groundPound.lua

I can confirm that walljump codes remove the ability to duck if you slide down a wall and touch the ground without jumping off the wall. (I.E. Touch the wall and ground at the same time while sliding down a wall.)
by MECHDRAGON777
Tue Oct 29, 2019 7:48 am
Forum: General
Topic: The Mosaic Contest 3
Replies: 16
Views: 667

Re: The Mosaic Contest 3

I will like to point out my level is going flawlessly besides the lua issue I can not figure out that the entire level is based upon.
by MECHDRAGON777
Mon Oct 28, 2019 8:15 pm
Forum: Projects
Topic: Lowser's Conquest (relowserd!)
Replies: 353
Views: 50308

Re: Lowser's Conquest (Get the beta now!)

<r>Nice egg. As for that level, it was a pain to find in Proto-type Shrine. Had to do a lot of random talking then go down the well. I am not even sure if my last parts of that LP even got uploaded. I think the star you spoke of was my 119th star. No one has gotten all 120 from what I have heard. No...
by MECHDRAGON777
Mon Oct 28, 2019 8:46 am
Forum: Projects
Topic: Lowser's Conquest (relowserd!)
Replies: 353
Views: 50308

Re: Lowser's Conquest (Get the beta now!)

I am assuming the black outline version is the old version then. I am super-interesting in how the World Map will turn out now, hehe.
by MECHDRAGON777
Sun Oct 27, 2019 10:35 pm
Forum: Projects
Topic: Lowser's Conquest (relowserd!)
Replies: 353
Views: 50308

Re: Lowser's Conquest (Get the beta now!)

I am not sure if it should use this thread or a new one. I say it depends on if it is the same name or not. I have no comments about the graphics until I see them as a .png, but that I can wait for. Also, I would not say you need to wait til Beta-4, though I guess you are waiting to prevent future-p...
by MECHDRAGON777
Sun Oct 27, 2019 2:09 pm
Forum: General
Topic: The Mosaic Contest 3
Replies: 16
Views: 667

Re: The Mosaic Contest 3

I will say that even docking points for not ending in a star is also a thing I am not a fan of. What if a level has a Super Mario World star that is unmissable before the real exit? Would that work? Anyway, I guess it is for a HUB styled episode instead of World Map episode if it is requiring stars....
by MECHDRAGON777
Fri Oct 25, 2019 1:05 am
Forum: General
Topic: Autumn Vanilla Level Contest 2019 Deadline Extended: December 23
Replies: 67
Views: 17650

Re: Autumn Vanilla Level Contest 2019

Might give me a break from trying to wrap my head around a level I have to judge in another contest. Creating is less painful than playing. Count me in, but not sure if I should use my own username for the episode.
by MECHDRAGON777
Mon Sep 16, 2019 4:55 pm
Forum: Help and Support
Topic: Custom NPCs won't stop jumping up & down
Replies: 23
Views: 990

Re: Custom NPCs won't stop jumping up & down

<eof> means "End of File", but can you show the lua code in question? On a side note, I also hate the screenshot issue you are having. A way around it is to have SMBX open, then the debug window, and then task manager as the active tab on tab of SMBX, but not covering the error. Hit "PrtSc" WITHOUT ...
by MECHDRAGON777
Tue Aug 27, 2019 12:27 am
Forum: General
Topic: Should clips be removed from SMBX?
Replies: 31
Views: 3997

Re: Should clips be removed from SMBX?

If a coding solution to fixing clip glitches was implemented I doubt it would have a MASSIVE impact, but I’ve always liked the slight jankiness of SMBX. Being able to turn clipping on and off in the editor would be a pretty cool feature honestly, even though it sounds dumb. Honestly, I believe that...
by MECHDRAGON777
Tue Aug 27, 2019 12:14 am
Forum: General
Topic: Should clips be removed from SMBX?
Replies: 31
Views: 3997

Re: Should clips be removed from SMBX?

I mean, quite a few episodes use clips such as Super Talking Time Brothers, Mario Classic, and some of the Valtteri Island episodes. I know some of my Kaizo levels even use the clips in question. Edit: Also Case 2: Should the glitch used in MrCaves level be removed from SMBX? This level uses a glitc...
by MECHDRAGON777
Mon Aug 26, 2019 10:27 pm
Forum: Levels
Topic: MrCave's Level Hub
Replies: 23
Views: 3984

Re: MrCave's Level Hub

Okay, after beating the level, I am surprised on how the level plays out in terms of difficulty. I actually like this quite a bit.
by MECHDRAGON777
Sun Aug 25, 2019 12:29 pm
Forum: Levels
Topic: MrCave's Level Hub
Replies: 23
Views: 3984

Re: MrCave's Level Hub

Just letting you know: There's a realistic chance that this level will break in future versions, cause maaaan fuck that glitch in accidental situations, haha. I mean, I have made two Kaizo levels using this glitch in the past. One of them got 3rd place or so in PixelPest's Kaizo contest and the oth...
by MECHDRAGON777
Fri Aug 16, 2019 3:16 pm
Forum: General
Topic: Level of the Month: July (Tiebreaker Poll)
Replies: 22
Views: 3662

Re: Level of the Month: July (LOTM Contest)

I voted for Cyber Castle since it is a level I enjoyed. I even have a coinless video of it I can still upload. (Saying that talking about things I found fun about it. Too bad it is a tad laggy.)

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