Search found 130 matches

Go to advanced search

by Mushroom King
Sat Feb 02, 2019 5:39 pm
Forum: Art Board
Topic: WIP Graphics Showcase III
Replies: 1069
Views: 91248

Re: WIP Graphics Showcase III

It should be usable if you put with it a "npc-1.txt" file with these lines.
gfxwidth=32
gfxheight=36
frames=8
framestyle=1
by Mushroom King
Sat Feb 02, 2019 5:05 pm
Forum: Art Board
Topic: WIP Graphics Showcase III
Replies: 1069
Views: 91248

Re: WIP Graphics Showcase III

A custom edit/recolor by me of the goomba made by Omega, itself based on the one from Super Princess Peach. I tried to make it "3DS" look.

Image
by Mushroom King
Sat Feb 02, 2019 4:25 pm
Forum: General
Topic: The 7 Kings of SMB3
Replies: 14
Views: 894

Re: The 7 Kings of SMB3

Some of the kings appears in the Mario Bros 3 cartoons, and even if they don't look the same than in the game, you can always take their names as reference, like "Hugo" for the Giant Land or "Ed" for Sky Land. I think it was the only rulers of the actual kingdoms visited in SMB3 being named from the...
by Mushroom King
Fri Dec 14, 2018 2:00 pm
Forum: Art Board
Topic: WIP Graphics Showcase III
Replies: 1069
Views: 91248

Re: WIP Graphics Showcase III

Thanks for the advice, I will try to do the needed change.
by Mushroom King
Fri Dec 14, 2018 10:58 am
Forum: Art Board
Topic: WIP Graphics Showcase III
Replies: 1069
Views: 91248

Re: WIP Graphics Showcase III

Thanks.
by Mushroom King
Fri Dec 14, 2018 7:36 am
Forum: Art Board
Topic: WIP Graphics Showcase III
Replies: 1069
Views: 91248

Re: WIP Graphics Showcase III

I'm trying to do the Odyssey airship. Here the WIP in his actual state.

Image
by Mushroom King
Tue Dec 04, 2018 4:18 pm
Forum: Graphics
Topic: [RESSOURCE] SMW Bonneton
Replies: 55
Views: 7541

Re: [RESSOURCE] SMW Bonneton

Sooo, after some problem when using the gfx created in game with crash to desktop, I think I will just wait for the next version of SMBX2 including things like expanded GFX before working more on it. But feel free to exploit anything I posted. After all it's exploitable.
by Mushroom King
Wed Nov 28, 2018 1:37 pm
Forum: Graphics
Topic: [RESSOURCE] SMW Bonneton
Replies: 55
Views: 7541

Re: [RESSOURCE] SMW Bonneton

I guess the data change is only saved in the level file, but I need a txt file or people would be forced to make the change needed by themselve when using the graphics for their levels. Edit: Okay, so I created a txt for the custom blocks and it seems to be working in PGE, but not the SMBX-A editor ...
by Mushroom King
Wed Nov 28, 2018 1:12 pm
Forum: Graphics
Topic: [RESSOURCE] SMW Bonneton
Replies: 55
Views: 7541

Re: [RESSOURCE] SMW Bonneton

Can anyone tell me if it possible to do a txt file to edit a block height and width? It would help me a lot.
by Mushroom King
Wed Nov 21, 2018 8:25 am
Forum: Graphics
Topic: SM64 Paintings
Replies: 5
Views: 979

Re: SM64 Paintings

You need to right click on "Image" and open it in another tab of your browser, but anyway here a direct link.

Image
by Mushroom King
Sun Nov 18, 2018 7:50 am
Forum: Graphics
Topic: [RESSOURCE] SMW Bonneton
Replies: 55
Views: 7541

Re: [RESSOURCE] SMW Bonneton

Image

And another update with change on the tophat towers look.
by Mushroom King
Mon Nov 12, 2018 11:29 am
Forum: Graphics
Topic: [RESSOURCE] SMW Bonneton
Replies: 55
Views: 7541

Re: [RESSOURCE] SMW Bonneton

Thanks. I agree about the flatness, so I will try to fix it but I can't promise anything. I mean, the towers aren't circular, but the top hats on them needs to be redone, that's where the flatness really shouldn't be. I guess it's more of an "expanded" tileset now, because I'm taking more inspiratio...
by Mushroom King
Sat Nov 10, 2018 2:53 pm
Forum: Graphics
Topic: [RESSOURCE] SMW Bonneton
Replies: 55
Views: 7541

Re: [RESSOURCE] SMW Bonneton

Image

Small update.
by Mushroom King
Wed Nov 07, 2018 5:47 am
Forum: Graphics
Topic: [RESSOURCE] SMW Bonneton
Replies: 55
Views: 7541

Re: [RESSOURCE] SMW Bonneton

Oh no, no, it's fine you're doing your own tileset on this theme too.
by Mushroom King
Mon Nov 05, 2018 5:55 pm
Forum: Graphics
Topic: [RESSOURCE] SMW Bonneton
Replies: 55
Views: 7541

Re: [RESSOURCE] SMW Bonneton

Sorry for taking time. I had some problems irl and to be quite honest I just stopped to works on it. I will try to release this month what was done. It will be not complete, but that would be a waste to just let it rot in my hard drive.
by Mushroom King
Sat Jul 07, 2018 11:20 am
Forum: Graphics
Topic: SMB3 Playable Toad And Peach
Replies: 15
Views: 3194

Re: SMB3 Playable Toad And Peach

Neat.
by Mushroom King
Sat Jul 07, 2018 7:38 am
Forum: Pit of 100 Pages
Topic: Perfect SMBX Screenshot Thread 10
Replies: 1982
Views: 250484

Re: Perfect SMBX Screenshot Thread 10

Clever use of SMB1 graphics to recreate it.
by Mushroom King
Wed Jul 04, 2018 5:18 am
Forum: Art Board
Topic: WIP Graphics Showcase III
Replies: 1069
Views: 91248

Re: WIP Graphics Showcase III

That's neat. If I REALLY must give some of my toughts, I think the grass on the concrete block tileset is too thick and shouldn't take 32x32.
by Mushroom King
Tue Jul 03, 2018 2:18 am
Forum: Graphics
Topic: [RESSOURCE] SMW Bonneton
Replies: 55
Views: 7541

Re: [RESSOURCE] SMW Bonneton

I will do this.
by Mushroom King
Sat Jun 30, 2018 5:34 pm
Forum: Graphics
Topic: [RESSOURCE] SMW Bonneton
Replies: 55
Views: 7541

Re: [RESSOURCE] SMW Bonneton

It's okay, it's not something obvious. Beside, that's not really a BGO but a sizable block, making it "walkable" to the player and npcs just like the top of the hat itself. The actual BGO in it is the lower hat who supports the rest.

Go to advanced search