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by Tempest
Tue Apr 03, 2018 11:14 pm
Forum: Help and Support
Topic: LunaLua sprite displaying
Replies: 2
Views: 340

Re: LunaLua sprite displaying

Oh, thanks! :D
by Tempest
Tue Apr 03, 2018 10:56 pm
Forum: Help and Support
Topic: LunaLua sprite displaying
Replies: 2
Views: 340

LunaLua sprite displaying

This may be a simple question but, how exactly do you use the Graphics.drawImage() function? I tried it like this: local fireballSprite = Graphics.loadImage("lunaimg\\fireball.png") if player:mem(0x106,FIELD_WORD) ~= -1 then if fireballFrame <= 8 then Graphics.drawImage(fireballSprite,player.x - 16,...
by Tempest
Mon Apr 02, 2018 10:43 pm
Forum: LunaLua
Topic: Boomerang Flower V1.0 w/ Custom GFX!
Replies: 37
Views: 6745

Re: Boomerang Flower V1.0 w/ Custom GFX!

Sorry for the late reply but, it's because I never tried to actually make an API, I might try another time tho. Currently I'm working on a V2 for the phoenix suit, but if everything works correctly I'll try to turn everything into APIs soon. Also, it might take a while for me to make future updates,...
by Tempest
Sun Apr 01, 2018 4:51 pm
Forum: LunaLua
Topic: suit suit powerup v69 by tempest
Replies: 0
Views: 560

suit suit powerup v69 by tempest

hey gais its me tempest i made anotee r powerup its very good http://www.mediafire.com/file/ds2zb2tf1hzgobw/Suit_suit.rar its a suit suit powerup that acts like a suit but its pink i made it for toad because its the one everyone uses actually its so fabulous i made it replace every single powerup an...
by Tempest
Sat Mar 31, 2018 4:38 pm
Forum: LunaLua
Topic: Boomerang Flower V1.0 w/ Custom GFX!
Replies: 37
Views: 6745

Re: Boomerang Flower V1.0 w/ Custom GFX!

Grand Goomba wrote:I've got a bug report. I loaded it as usual, but I threw hammers instead of hammers. Help please?

I can assure you I am using SMBX 2.0.
That's strange. Most of my old powerups are very outdated (like this one), so the code might have some flaws. I'll fix it soon, thanks :D
by Tempest
Sat Mar 31, 2018 4:35 pm
Forum: LunaLua
Topic: [Custom Powerup V2.3]Phoenix Suit: Burn the House Down!
Replies: 36
Views: 7689

Re: Phoenix Suit V1.0 w/ Custom GFX!

Grand Goomba wrote:Credit given to Tempest.

I've got a real big suggestion. How about these:
SMW Cape Suit
NSMB2 Gold Flower
Thx man!
I think last year I tried to make the cape feather powerup, but i failed miserably. Might try that again soon tho
Added gold flower to the list!
by Tempest
Sat Mar 31, 2018 4:07 pm
Forum: LunaLua
Topic: Mole Suit V1.0 w/ Custom GFX!
Replies: 9
Views: 4781

Re: Mole Suit V1.0 w/ Custom GFX!

I'm giving credit. Thanks again, Tempest. I hope you'll try working on more new Power-UPS sometime. Thanks and you're welcome! I forgot to update my "current project" status, but i'm actually working on an update for the Phoenix Suit powerup i made some time ago, and i think i'm gonna make the prop...
by Tempest
Fri Mar 30, 2018 11:35 am
Forum: LunaLua
Topic: [Update V2.1] Beetroot Powerup w/ Custom GFX!
Replies: 18
Views: 4230

Re: [Update V2.1] Beetroot Powerup w/ Custom GFX!

Thank you :D
by Tempest
Thu Mar 29, 2018 11:42 pm
Forum: LunaLua
Topic: [Update V2.1] Beetroot Powerup w/ Custom GFX!
Replies: 18
Views: 4230

Re: [Update V2.1] Beetroot Powerup w/ Custom GFX!

Update V2.1 is out: Updated thread and changelog. Check it out!
by Tempest
Thu Mar 15, 2018 12:43 am
Forum: LunaLua
Topic: [Update V2.1] Beetroot Powerup w/ Custom GFX!
Replies: 18
Views: 4230

Re: [Update V2] Beetroot Powerup V2.0 w/ Custom GFX!

Update V2 is out: Updated thread and changelog. Check it out!
by Tempest
Fri Apr 21, 2017 12:10 am
Forum: Video Games
Topic: Pokémon Topic
Replies: 1410
Views: 153631

Could Pokéballs be based on the Gen 1 legendaries?

I just realized something

The Pokéball color schemes could be based on the Gen 1 legendaries

Pokéball = Moltres (maybe)
Great Ball = Articuno (red for the eyes)
Ultra Ball = Zapdos
Master Ball = Mew and Mewtwo (purple for mewtwo and pink for mew)

MINDBLOWN
by Tempest
Mon Mar 06, 2017 7:11 pm
Forum: LunaLua
Topic: Boomerang Flower V1.0 w/ Custom GFX!
Replies: 37
Views: 6745

Re: Boomerang Flower V1.0 w/ Custom GFX!

You could always use this: http://wohlsoft.ru/pgewiki/PlayerGfx.lua . Just make the player big Mario, then replace his sprites with the custom ones using this API. If you do it in a certain way, no existing powerups need to be replaced. Hm. Okay. Also, Mario's shoes should be blue for a closer rese...
by Tempest
Mon Mar 06, 2017 3:43 pm
Forum: LunaLua
Topic: What Are You Working On Now?
Replies: 79
Views: 12426

Re: What Are You Working On Now?

arcade999 wrote:I am currently working on an episode called super untitled world, wich is inspired by rom hacks.

Image

As you see, a lot of aloes juice was taken during the conception of the episode. :P
You mispelled "untitled" in the image.
by Tempest
Mon Mar 06, 2017 10:40 am
Forum: LunaLua
Topic: What Are You Working On Now?
Replies: 79
Views: 12426

Re: What Are You Working On Now?

V2.0 of all my previous scripted powerups.

i finally learned how to use pnpc.lua yay
by Tempest
Sat Mar 04, 2017 11:33 am
Forum: LunaLua
Topic: Boomerang Flower V1.0 w/ Custom GFX!
Replies: 37
Views: 6745

Re: Boomerang Flower V1.0 w/ Custom GFX!

Sweet, this is bringing back memories of Super Mario 3D World! Good job. btw, nice job on this Thanks! :D Besides this one I can only find 2 other custom powerups on this forum. Please, make more! There's SO many possibilities! Also does it really have to override an existing powerup? You bet i wil...
by Tempest
Fri Mar 03, 2017 10:08 pm
Forum: LunaLua
Topic: Boomerang Flower V1.0 w/ Custom GFX!
Replies: 37
Views: 6745

Re: Boomerang Flower V1.0 w/ Custom GFX!

timocomsmbx2345 wrote:Doesthis go over the hammer suit?
(Sorry for the late reply)

Yep.
by Tempest
Fri Mar 03, 2017 8:25 pm
Forum: LunaLua
Topic: Boomerang Flower V1.0 w/ Custom GFX!
Replies: 37
Views: 6745

Re: Boomerang Flower V1.0 w/ Custom GFX!

Shin wrote:
Tempes wrote:
RSuper wrote: You could have guarantee 100% I'm using 1.3.0.2. But I can't test it with LunaTester.
It doesn't work in 1.3.0.2, it uses LunaLua coding.
1.3.0.1 and 1.3.0.2 are two different things. 1.3.0.1 is the vanilla version, and 1.3.0.2 is the one that includes LunaLua.
oh
by Tempest
Fri Mar 03, 2017 7:47 pm
Forum: LunaLua
Topic: Boomerang Flower V1.0 w/ Custom GFX!
Replies: 37
Views: 6745

Re: Boomerang Flower V1.0 w/ Custom GFX!

RSuper wrote:
Tempes wrote:
RSuper wrote: It is.
Wait a minute, that cursor...

What version are you playing this in? I'm pretty sure that cursor doesn't show up while playing in 2.0.
You could have guarantee 100% I'm using 1.3.0.2. But I can't test it with LunaTester.
It doesn't work in 1.3.0.2, it uses LunaLua coding.
by Tempest
Fri Mar 03, 2017 6:53 pm
Forum: LunaLua
Topic: Boomerang Flower V1.0 w/ Custom GFX!
Replies: 37
Views: 6745

Re: Boomerang Flower V1.0 w/ Custom GFX!

RSuper wrote:
Tempes wrote:
RSuper wrote:Is it only me the code isn't working though ?
Image
It works fine with me. Are you playing as Mario?
It is.
Wait a minute, that cursor...

What version are you playing this in? I'm pretty sure that cursor doesn't show up while playing in 2.0.
by Tempest
Fri Mar 03, 2017 3:59 pm
Forum: LunaLua
Topic: Boomerang Flower V1.0 w/ Custom GFX!
Replies: 37
Views: 6745

Re: Boomerang Flower V1.0 w/ Custom GFX!

RSuper wrote:Is it only me the code isn't working though ?
Image
It works fine with me. Are you playing as Mario?

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