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by Tempest
Thu Mar 02, 2017 7:41 pm
Forum: LunaLua
Topic: Boomerang Flower V1.0 w/ Custom GFX!
Replies: 37
Views: 6745

Boomerang Flower V1.0 w/ Custom GFX!

Can you by any chance make a Boomerang Bro Suit? https://www.mariowiki.com/images/thumb/f/f2/BoomerangMarioTrophy3DS.png/100px-BoomerangMarioTrophy3DS.png Here you go. http://www.mediafire.com/file/cr65d644n0zbsha/Boomerang_Flower_V1.0_by_Tempest.zip It's a custom Boomerang Suit. It replaces the ha...
by Tempest
Tue Feb 28, 2017 11:34 am
Forum: LunaLua
Topic: [Update V2.1] Beetroot Powerup w/ Custom GFX!
Replies: 18
Views: 4230

Re: Potato(?) V1.0 w/ Custom GFX!

There's a lot of repeat code here. Keep in mind when setting variables you can perform arithmetic Okay. Gonna try that. I haven't fully looked over and tried to comprehend all of the code, but is there a reason why variables like PotatoDirection are global, rather than bound to a single potato obje...
by Tempest
Tue Feb 28, 2017 11:01 am
Forum: LunaLua
Topic: [Update V2.1] Beetroot Powerup w/ Custom GFX!
Replies: 18
Views: 4230

Re: Potato(?) V1.0 w/ Custom GFX!

RSuper wrote:They're called beetroot. And anyways, good job on remaking the powerup from MarioForever to SMBX with LunaLua. :)
Thanks! :D
by Tempest
Mon Feb 27, 2017 9:13 pm
Forum: LunaLua
Topic: [Update V2.1] Beetroot Powerup w/ Custom GFX!
Replies: 18
Views: 4230

Re: Potato(?) V1.0 w/ Custom GFX!

Hmmm. Gonna try that later. Thanks!
by Tempest
Mon Feb 27, 2017 8:59 pm
Forum: LunaLua
Topic: [Update V2.1] Beetroot Powerup w/ Custom GFX!
Replies: 18
Views: 4230

Re: Potato(?) V1.0 w/ Custom GFX!

PixelPest wrote:Why can you only throw one at a time?
Because i'm absolute garbage at NPC table scripting, and didn't know how to make more than one at the same time, so you have to wait for it to disappear so you can throw another one.

I'm gonna try to fix that in V2.0.
by Tempest
Mon Feb 27, 2017 6:30 pm
Forum: LunaLua
Topic: [Update V2.1] Beetroot Powerup w/ Custom GFX!
Replies: 18
Views: 4230

[Update V2.1] Beetroot Powerup w/ Custom GFX!

some Power-Ups from MF? (Mario Forever.) Made it. http://www.mediafire.com/file/snujh41dci1cali/Beetroot+V2.1+by+Tempest.rar As you can tell by the name, it's that weird beetroot power-up from Mario Forever. V1: http://i.imgur.com/XLrIh6y.png V2.1: http://i.imgur.com/Hi0Qd4k.png With this powerup, ...
by Tempest
Sun Feb 26, 2017 12:24 pm
Forum: Help and Support
Topic: "Invalid NPC pointer"
Replies: 0
Views: 424

"Invalid NPC pointer"

For some reason, when i try to run this script: local PotatoBounce = 0 local PotatoLock = 0 function onTick() if PotatoLock == 0 then PotatoTable = NPC.get(265,-1) if(table.getn(PotatoTable) > 0) and((player.runKeyPressing) or (player:mem(0x50,FIELD_WORD) == -1)) and player.character == CHARACTER_MA...
by Tempest
Fri Feb 24, 2017 3:42 pm
Forum: LunaLua
Topic: Mole Suit V1.0 w/ Custom GFX!
Replies: 9
Views: 4781

Re: Mole Suit V1.0 w/ Custom GFX!

Thanks for making this! Definitely going in my episode (With credit, of course) FEEDBACK: This probabally would work better replacing something else since the Fire Flower is so common. Also, maybe use the fire as a claw swipe attack? GLITCH: You can't go down on a ladder or pick up below you No pro...
by Tempest
Fri Feb 24, 2017 10:55 am
Forum: LunaLua
Topic: Mole Suit V1.0 w/ Custom GFX!
Replies: 9
Views: 4781

Mole Suit V1.0 w/ Custom GFX!

Once again, it took ages but here it is: http://www.mediafire.com/file/k2c4k3qtd6l7bg4/Mole_Suit_V1.0_by_Tempest.zip It's a custom Mole Suit. You can go underground, and jump out by pressing UP. You are also invulnerable while doing so. http://i.imgur.com/gCIwBTF.png Sorry for the delay, my computer...
by Tempest
Thu Feb 16, 2017 3:06 pm
Forum: Levels
Topic: Blue Lake (SMBX 1.4.3)
Replies: 3
Views: 1153

Re: Blue Lake (SMBX 1.4.3)

Looks nice, judging from the video. Congrats!
by Tempest
Thu Feb 16, 2017 1:54 pm
Forum: LunaLua
Topic: [Custom Powerup V2.3]Phoenix Suit: Burn the House Down!
Replies: 36
Views: 7686

Re: Phoenix Suit V1.0 w/ Custom GFX!

timocomsmbx2345 wrote:That's wonderful.
It's truley indeed.
Thank you! :D
by Tempest
Tue Feb 14, 2017 7:50 pm
Forum: LunaLua
Topic: [Custom Powerup V2.3]Phoenix Suit: Burn the House Down!
Replies: 36
Views: 7686

Re: Phoenix Suit V1.0 w/ Custom GFX!

I'm gonna start working on those, thanks for the ideas everyone! :D
by Tempest
Tue Feb 07, 2017 3:18 pm
Forum: LunaLua
Topic: [Custom Powerup V2.3]Phoenix Suit: Burn the House Down!
Replies: 36
Views: 7686

Re: Phoenix Suit V1.0 w/ Custom GFX!

BananaCat wrote:dad, no pics no clicks.

Post some screenies br0
Fixed it.
by Tempest
Tue Feb 07, 2017 12:32 pm
Forum: LunaLua
Topic: [Custom Powerup V2.3]Phoenix Suit: Burn the House Down!
Replies: 36
Views: 7686

[Custom Powerup V2.3]Phoenix Suit: Burn the House Down!

After days and days working on this, here it is: http://www.mediafire.com/file/2ndhz0g30pdoio3/Phoenix_Mario_by_Tempest97.zip It's a custom Phoenix Suit code with GFX. It's basically the Super Leaf powerup but you can fly for only 1 sec and shoot fireballs. http://i.imgur.com/culLr0R.png There's ju...
by Tempest
Tue Feb 07, 2017 12:12 pm
Forum: Levels
Topic: green green kirby(reupload)
Replies: 8
Views: 1662

Re: custom level green green

Very cool level. There are some glitches here and there though.
by Tempest
Fri Feb 03, 2017 7:54 pm
Forum: General
Topic: I found a new way to crash SMBX!
Replies: 2
Views: 547

Re: I found a new way to crash SMBX!

I hope so too.
by Tempest
Fri Feb 03, 2017 7:25 pm
Forum: General
Topic: I found a new way to crash SMBX!
Replies: 2
Views: 547

I found a new way to crash SMBX!

Basically, in the intro scene when you start SMBX, if you kill one of those blue-yellow breakable blocks with the mouse, the game crashes. This is the error log: ************************************************** * Summary * ************************************************** SMBX has crashed due an ...
by Tempest
Tue Jan 31, 2017 6:46 pm
Forum: Help and Support
Topic: LunaLua script help!
Replies: 4
Views: 608

Re: LunaLua script help!

Thanks for the help!
by Tempest
Tue Jan 31, 2017 5:31 pm
Forum: Help and Support
Topic: LunaLua script help!
Replies: 4
Views: 608

LunaLua script help!

Could someone please tell me what's wrong in this script? local FireballCooldown = 0 local FireballTimer = 0 function onInputUpdate() if(player.altRunKeyPressing) and player.powerup == PLAYER_LEAF and player.character == CHARACTER_MARIO and FireballCooldown == 0 and FireballTimer == 0 then player.al...

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