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by Zha Hong Lang
Mon Nov 27, 2017 8:47 am
Forum: General
Topic: Great Extravaganza 2 - RESULS (POSTED BY RYAA)
Replies: 331
Views: 19694

Re: Great Extravaganza 2 - REAL CONTEST (NOT CLICKBAIT)

The0x539 wrote:i am an inherently bad level designer
same, it took me a week just to learn lua let alone finish my level
by Zha Hong Lang
Mon Nov 27, 2017 1:50 am
Forum: Video Games
Topic: Can you recommend any classic games I haven't played yet?
Replies: 25
Views: 2047

Re: Can you recommend any classic games I haven't played yet?

Oh, I just remembered Sonic 3: Complete. It's a GIGANTIC hack that contains all sorts of QoL improvements to Sonic 3, I really recommend playing it if you can.
by Zha Hong Lang
Mon Nov 27, 2017 1:43 am
Forum: Archives
Topic: SMBX2 (2.0 Beta 3)
Replies: 4207
Views: 601330

Re: SMBX2 (2.0 Beta 3)

I like it, but obviously as this is a Beta, it needs some things fixed. One of this things would be the lack of a proper "SMBX Menu", that can only be accesed by quitting the game you're currently in and going to the title screen. Maybe make a button to fix that? I'm not sure what you mean but ther...
by Zha Hong Lang
Mon Nov 27, 2017 1:26 am
Forum: Art Board
Topic: ZHL's history of Super Mario Bros. X
Replies: 25
Views: 2935

Re: ZHL's history of Super Mario Bros. X

I'm not sure when the next part will come out, but if and when it does it'll be part 2. I'll need to talk a bit with some members who were actually active during the trekweb era, since I don't know the whole series of events that lead to it being shut down very well. Anyway, I'm currently writing my...
by Zha Hong Lang
Sat Nov 25, 2017 11:51 am
Forum: Sandbox
Topic: Will SMBX eventually die?
Replies: 136
Views: 14051

Re: Will SMBX eventually die?

Now to end this petty falsehood https://gamingreinvented.com/nintendoarticles/top-ten-nintendo-fanworks-cancelled-due-legal-complaints/ You've linked me to an article, though just because it's a journal doesn't prove anything. It lists some other projects that were taken down, but its argument that...
by Zha Hong Lang
Sat Nov 25, 2017 1:23 am
Forum: Sandbox
Topic: Will SMBX eventually die?
Replies: 136
Views: 14051

Re: Will SMBX eventually die?

Redigit could have just said "I'm done with this game, I'm moving on to something else" and that would have been fine, and lying would be entirely unnecessary. He'd also tried numerous other means to calm down his fanbase, and nothing really worked. One of the reasons he stopped making SMBX in the ...
by Zha Hong Lang
Fri Nov 24, 2017 7:01 pm
Forum: Sandbox
Topic: Will SMBX eventually die?
Replies: 136
Views: 14051

Re: Will SMBX eventually die?

you were most likely not even there lol For the record I wasn't there during the time of the C&D specifically, but I had visited SMB.org since May 2009, joined its forums in September that year, and witnessed when it was taken down in 2012. In the meantime, I recommend not basing half of your argum...
by Zha Hong Lang
Wed Nov 22, 2017 8:14 am
Forum: Video Games
Topic: What if every episode ever made by anyone existed on the same timeline?
Replies: 12
Views: 788

Re: What if every episode ever made by anyone existed on the same timeline?

You'd have a hard time fitting A Super Mario Bros X Thing and its sequels on the timeline, that's for sure
by Zha Hong Lang
Wed Nov 22, 2017 8:12 am
Forum: Help and Support
Topic: Type mistmatch (13)
Replies: 5
Views: 674

Re: Type mistmatch (13)

bossedit8 wrote:99% of the cause can be inside coding such as NPC coding.
From what I remember, a lot of people would get this error when editing NPC txts for a level that's currently being used by the 1.3 editor.
by Zha Hong Lang
Tue Nov 21, 2017 1:40 pm
Forum: Archives
Topic: SMBX2 (2.0 Beta 3)
Replies: 4207
Views: 601330

Re: SMBX2 (2.0 Beta 3)

Taycamgame wrote:Howcome Firebars don't do anything? Aren't they supposed to move in a big circle (Similar to roto-discs)?
You have to change the position of each individual firebar unit. In PGE, you can change that by the "position" option in NPC properties.
by Zha Hong Lang
Tue Nov 21, 2017 12:26 pm
Forum: Sandbox
Topic: Will SMBX eventually die?
Replies: 136
Views: 14051

Re: Will SMBX eventually die?

The domain for supermariobros.org (the original site for SMBX) was transferred to Nintendo, so it is proof that there was a C&D for SMBX. Let me make a distinction in what you said: The domain for supermariobros.org This is a completely separate thing from SMBX and always has been. Supermariobrothe...
by Zha Hong Lang
Tue Nov 21, 2017 11:29 am
Forum: Archives
Topic: SMBX2 (2.0 Beta 3)
Replies: 4207
Views: 601330

Re: SMBX2 (2.0 Beta 3)

But where do i store them if i want them to be available through the whole episode? Do i store them in {Episode Name} or do i store them in {Episode Name {Level Name}}? What is the most widely used way? the *episodeName* folder is used for episode-wide graphics, and *episodeName*/*levelName* is for...
by Zha Hong Lang
Tue Nov 21, 2017 9:10 am
Forum: Archives
Topic: SMBX2 (2.0 Beta 3)
Replies: 4207
Views: 601330

Re: SMBX2 (2.0 Beta 3)

we are engaging in technically illegal activities. Except we're not. Fan projects like this fall into the grey area of the fair use clause, so it's only reaaally illegal if Nintendo asks us to shut it down and we don't, which is not going to happen. He might have gotten ideas about this from Ghosth...
by Zha Hong Lang
Tue Nov 21, 2017 8:55 am
Forum: Sandbox
Topic: Will SMBX eventually die?
Replies: 136
Views: 14051

Re: Will SMBX eventually die?

Allegedly. I can confirm that it did happen around June 2010. Having evidence that Redigit told other people he had a call is great and all ( it can be found elsewhere , too), but unless you present to me evidence from Nintendo's lawyers that they actually called Redigit, I'd have a very hard time ...
by Zha Hong Lang
Sun Nov 19, 2017 10:12 am
Forum: General
Topic: Perfect SMBX Screenshot Thread 10
Replies: 1903
Views: 231071

Re: Perfect SMBX Screenshot Thread 10

xDestroy wrote:No, its way too much, not way too many
Coins are individual objects which can be counted to an exact amount. Any time you deal with countable amounts, you use the words "fewer" and "many". The words "less" and "much" refer to different amounts of one large object, like flour, rice, or water.
by Zha Hong Lang
Sun Nov 19, 2017 1:30 am
Forum: General
Topic: The Invasion
Replies: 35
Views: 9605

Re: The Invasion

I do wonder though, would it be possible to create an episode without many or any custom graphics or music and still be considered a masterpiece? This is possible, but it's very frustrating to do. It's easier to make a level using custom assets rather than predetermined ones, which is why even the ...
by Zha Hong Lang
Sun Nov 19, 2017 1:25 am
Forum: General
Topic: Perfect SMBX Screenshot Thread 10
Replies: 1903
Views: 231071

Re: Perfect SMBX Screenshot Thread 10

1) WAY TOO SHORT That's not short for a 1-1 level. Yes it's still very short, but it's not a necessity to make the level long at this point. There's no added value to a longer level when you're still getting the player comfortable with the game. 2) WAY TOO MUCH COINS How is it "way too much"? (it's...
by Zha Hong Lang
Sun Nov 19, 2017 1:13 am
Forum: Art Board
Topic: RevelationX
Replies: 86
Views: 7097

Re: RevelationX

Can you guys please stop that? It's more than not funny anymore at this point.
by Zha Hong Lang
Sun Nov 19, 2017 1:10 am
Forum: Help and Support
Topic: Problems when I was using Remote Avatar
Replies: 1
Views: 273

Re: Problems when I was using Remote Avatar

I just tried using a remote avatar, and this happened to me as well under the exact same conditions. Upon failure, I used an image from discord instead of imgur, with the same result. It has to be something with this site.
by Zha Hong Lang
Sat Nov 18, 2017 9:06 am
Forum: LunaLua
Topic: can i get a scripter?
Replies: 4
Views: 609

Re: can i get a scripter?

If you just want someone who will do Lunalua for you, I doubt that many people would be willing to help. However, you might be able to learn a little bit of Lua yourself, and then someone could help you learn how to do more complicated things. But you won't get very far if you just want someone to d...

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