Search found 543 matches

Go to advanced search

by 8lue Storm
Mon Jun 15, 2020 1:59 pm
Forum: LunaLua Help
Topic: A list of script suggestions for SMBX2 Beta 4 Patch 2 HotFix or Higher
Replies: 11
Views: 650

Re: A list of script suggestions for SMBX2 Beta 4 Patch 2 HotFix or Higher

Enjl wrote:
Mon Jun 15, 2020 1:37 pm
8lue Storm wrote:
Mon Jun 15, 2020 1:09 pm
You can set the player's max walkspeed, max runspeed, max jumpspeed and gravity values depending on the direction, speed and pressed key to simulate resisting to the wind.
That sounds even more janky haha
I've done it before o-o
by 8lue Storm
Mon Jun 15, 2020 1:09 pm
Forum: LunaLua Help
Topic: A list of script suggestions for SMBX2 Beta 4 Patch 2 HotFix or Higher
Replies: 11
Views: 650

Re: A list of script suggestions for SMBX2 Beta 4 Patch 2 HotFix or Higher

Wind can be easily created using some simple code, unless you're referring to it being a basegame feature that can be set by the editor. Indeed it’s simple, but janky, so pretty much we have two options for wind: Modifying player.speedX/Y, which is janky due to redigits code, like not being able to...
by 8lue Storm
Sat Jun 13, 2020 3:24 pm
Forum: LunaLua Help
Topic: A list of script suggestions for SMBX2 Beta 4 Patch 2 HotFix or Higher
Replies: 11
Views: 650

Re: A list of script suggestions for SMBX2 Beta 4 Patch 2 HotFix or Higher

Wind can be easily created using some simple code, unless you're referring to it being a basegame feature that can be set by the editor.
by 8lue Storm
Mon Jun 01, 2020 1:56 pm
Forum: SLAM
Topic: [Factory] The Storage Room™️
Replies: 6
Views: 760

Re: [Factory] The Storage Room™️

Updated according to the feedback. Should be at least a bit better now.
by 8lue Storm
Thu Apr 23, 2020 5:05 pm
Forum: Projects
Topic: Plague of Valerius (OFFICIAL THREAD)(Demo 1 OUT NOW)
Replies: 21
Views: 3275

Re: Plague of Valerius (OFFICIAL THREAD)(Demo 1 OUT NOW)

I feel like most of your levels are overdecorated and very few of them focus on a concept and develops it, judging by some screens, some of the levels just look like corridors with the same sets of enemies. I'm just judging by the screens, though, the levels might play different from what I'm imagin...
by 8lue Storm
Wed Apr 22, 2020 11:24 pm
Forum: Projects
Topic: The Mysteries of Bowser's Castle [Public Demo]
Replies: 28
Views: 3139

Re: The Mysteries of Bowser's Castle

https://imgur.com/jq1zkqd I doubt I'll make full-on water levels for the episode, but a few second halves will probably utilize it, such as this ship level called Arsenal Armada. Um, for some reason your gif isn't showing here on the forums (I can still right click and open in a new tab to view it,...
by 8lue Storm
Wed Apr 08, 2020 11:57 pm
Forum: Graphics
Topic: SMW Goal Gate Animated
Replies: 5
Views: 1000

Re: SMW Goal Gate Animated

GOD_SAMA wrote:
Wed Apr 08, 2020 10:22 pm
first whoever made that playable koopa shouldve went with the yoshis island and its ds counterpart koopa sprites instead other wise good work
The sprites were made by Mit, AirShip arranged them into a playable and honestly I think it's pretty neat.
by 8lue Storm
Sun Mar 15, 2020 12:45 pm
Forum: General
Topic: Nova Level Contest 2 (Preview / Planning Phase / WIP)
Replies: 38
Views: 2577

Re: Nova Level Contest 2 (Preview / Planning Phase / WIP)

Mech talked with me about making the world map in a duo (us two), is that allowed?

Also, gimmicks 1b and 2 seem pretty interesting to have. I'd like 2 more, but 1b is fine as well.
by 8lue Storm
Sun Mar 15, 2020 10:03 am
Forum: LunaLua
Topic: [NPC Pack] Elite Koopa Troopas
Replies: 40
Views: 7336

Re: [NPC Pack] Elite Koopa Troopas

TheGameyFireBro105 wrote:
Sun Mar 15, 2020 9:05 am
When will you get it to be compatible?
sometime
by 8lue Storm
Fri Mar 13, 2020 8:59 pm
Forum: LunaLua
Topic: [NPC Pack] Elite Koopa Troopas
Replies: 40
Views: 7336

Re: [NPC Pack] Elite Koopa Troopas

TheGameyFireBro105 wrote:
Fri Mar 13, 2020 8:40 pm
I get warnings, idk what you mean by orange, or red.
If you execute this code in beta 4, it gives you an orange/red warning saying pnpc is deprecated.
by 8lue Storm
Fri Mar 13, 2020 8:39 pm
Forum: LunaLua
Topic: [NPC Pack] Elite Koopa Troopas
Replies: 40
Views: 7336

Re: [NPC Pack] Elite Koopa Troopas

TheGameyFireBro105 wrote:
Thu Mar 12, 2020 4:40 pm
Can this be fixed?
Spoiler: show
Image
If unchanged, the code works perfectly in pre-beta4. Are you receiving orange/red warnings?
by 8lue Storm
Fri Mar 06, 2020 7:27 pm
Forum: SLAM
Topic: [Grassland] This Level Is Inevitable
Replies: 2
Views: 567

Re: [Grassland] This Level Is Inevitable

can't play level because um
Image
spawnzones are now 100% solid and won't let me get through the level
by 8lue Storm
Tue Mar 03, 2020 6:03 pm
Forum: Sandbox
Topic: COVID-19 (Coronavirus)
Replies: 334
Views: 19934

Re: COVID-19 (Coronavirus)

Today, my school gave us a lecture about the new Coronavirus today, the Biology and History teachers summarized the information that was gathered so far and talked about the virus and the impact it has on global economy. There are 2 cases in my country so far and there is no reason to panic(!!!!!!),...
by 8lue Storm
Sat Feb 29, 2020 1:04 pm
Forum: General
Topic: Screenshots of Repidgit's game #11
Replies: 77
Views: 10662

Re: Screenshots of Repidgit's game #11

AirShip wrote:
Sat Feb 29, 2020 10:42 am
Rainbow Run:
Spoiler: show
Image
Image
by 8lue Storm
Mon Feb 24, 2020 1:52 pm
Forum: Sandbox
Topic: Game Music Guessing Contest 4 [3 Days Left]
Replies: 11
Views: 1036

Re: Game Music Guessing Contest 4 [1 Day Left]

missed it. heck.
by 8lue Storm
Thu Feb 20, 2020 12:27 pm
Forum: SLAM
Topic: [Factory] The Storage Room™️
Replies: 6
Views: 760

Re: [Factory] The Storage Room™️

Lastly, I have no idea how to get the third dragon coin. stomp swooper https://cdn.discordapp.com/attachments/450056187166195722/680102142345740318/unknown.png I should've made it clearer, perhaps I'll attach some coins or arrows or something I'll be taking your, Enjl's and AirShip's reviews into c...
by 8lue Storm
Sun Feb 16, 2020 4:43 pm
Forum: General
Topic: Autumn Vanilla Level Contest 2019 [Episode Out]
Replies: 124
Views: 48591

Re: Autumn Vanilla Level Contest 2019 [Results]

Wooh! One number greater than my lucky number. What's up with my entries getting 9th place?

Looking forward to an episode, if there will be one.
by 8lue Storm
Sat Feb 15, 2020 1:15 pm
Forum: SLAM
Topic: [Factory] The Storage Room™️
Replies: 6
Views: 760

Re: [Factory] The Storage Room™️

I find the section after the checkpoint to be very long and difficult. The way in which everything is very spaced out contributes to this, I think. It makes it so that for any setup you have to walk the length of a screen or two, which makes it difficult to also predict what will happen next. I was...
by 8lue Storm
Sun Feb 09, 2020 4:27 pm
Forum: SLAM
Topic: [Factory] The Storage Room™️
Replies: 6
Views: 760

[Factory] The Storage Room™️

What happens in The Storage Room™️ stays in The Storage Room™️. A level with cardboard boxes and explosive gravity shenanigans. -Difficulty: Medium-Hard -Has one exit -Has Dragon Coins -Song: Shovel Knight: A Thousand Leagues Below (Iron Whale) (SMW Port) -Sprites: CM30, 8luestorm, Zephyr, Shinbison...
by 8lue Storm
Tue Feb 04, 2020 8:09 pm
Forum: LunaLua
Topic: [NPC Pack] Elite Koopa Troopas
Replies: 40
Views: 7336

Re: [NPC Pack] Elite Koopa Troopas

Where exactly did you get that spritesheet, might I ask? I found it on LX Xzit (aka DM)'s Elite Koopas Folder. That's the only place I found them in, and that's where I got them from. Might be located elsewhere, I dunno. Can you make the smb3 elite koopas and para koopas You can look for these in r...

Go to advanced search