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by Horikawa Otane
Tue Nov 24, 2015 1:20 pm
Forum: Level Contests
Topic: MaGL X2 - Download Available (including SMBX Gameboy Emu!)
Replies: 213
Views: 180307

Re: MaGL X2 - RESULTS!!!!! CONGRATS IGNORITUS!!!

Well at a minimum Ignortius won the BIGGEST contest. Getting to the top of 272 entries isn't easy, yo!
by Horikawa Otane
Sat Nov 21, 2015 4:50 pm
Forum: Projects
Topic: The Restoration - Some informations and new screens
Replies: 94
Views: 22471

Re: The Restoration - Some informations and new screens

I'm VERY excited for this!
by Horikawa Otane
Sat Nov 21, 2015 1:41 pm
Forum: Level Contests
Topic: MaGL X2 - Download Available (including SMBX Gameboy Emu!)
Replies: 213
Views: 180307

Re: MaGL X2 - RESULTS!!!!! (272nd-5th + 31st-1st MaFAB)

Congrats to Shinbison for getting fourth place!

You ALMOST won my favourite this year!!
by Horikawa Otane
Sat Nov 21, 2015 5:58 am
Forum: Level Contests
Topic: MaGL X2 - Download Available (including SMBX Gameboy Emu!)
Replies: 213
Views: 180307

Re: MaGL X2 - RESULTS!!!!! (272nd-4th + 31st-1st MaFAB)

MaGL X2 Level Breakdowns: 10th - WestonSmith: 'Back in My Day They Apologised in the Mushroom Kingdom' - 83.66 (94/79/78) : Name Difficulty: Medium Final Score: 83.6666666667 Name Mulligans: 0 Character Mulligans: 0 Raw Score: 83.6666666667 Horikawa's Breakdown Final Score: 94 Uniqueness: 14 Person...
by Horikawa Otane
Sat Nov 21, 2015 5:55 am
Forum: Level Contests
Topic: MaGL X2 - Download Available (including SMBX Gameboy Emu!)
Replies: 213
Views: 180307

Re: MaGL X2 - RESULTS!!!!! (272nd-5th + 31st-1st MaFAB)

MaGL X2 Level Breakdowns: 40th - swirlybomb: 'Ewww! the Magikoopa Are All Covered in Rind!!!!' - 75.34 (94/68/64) : Name Difficulty: Medium Final Score: 75.3433333333 Name Mulligans: 0 Character Mulligans: 0 Raw Score: 75.3333333333 Horikawa's Breakdown Final Score: 94 Uniqueness: 14 Personal Fun F...
by Horikawa Otane
Mon Oct 26, 2015 6:06 pm
Forum: Level Contests
Topic: MaGL X2 - Download Available (including SMBX Gameboy Emu!)
Replies: 213
Views: 180307

Re: MaGL X2 - RESULTS!!!!! (yay top 50)

Harvey36Dice wrote:i'm sure that h2643, Fallingsnow, GameClip477, bossedit8, willhart, and Shinbison will be in top 50 .
but Horikawa never update this thread......
Just did haha.
by Horikawa Otane
Mon Oct 26, 2015 5:58 pm
Forum: Level Contests
Topic: MaGL X2 - Download Available (including SMBX Gameboy Emu!)
Replies: 213
Views: 180307

Re: MaGL X2 - RESULTS!!!!! (272nd-98th + 31st-12th MaFAB)

MaGL X2 Level Breakdowns: 64th - FallingSnow: 'Bloopers in Canada' - 70.66 (63/71/78) : Name Difficulty: Medium Final Score: 70.6666666667 Name Mulligans: 0 Character Mulligans: 0 Raw Score: 70.6666666667 Horikawa's Breakdown Final Score: 63 Uniqueness: 5 Personal Fun Factor: 15 Other Person Fun Fa...
by Horikawa Otane
Mon Oct 26, 2015 5:58 pm
Forum: Level Contests
Topic: MaGL X2 - Download Available (including SMBX Gameboy Emu!)
Replies: 213
Views: 180307

Re: MaGL X2 - RESULTS!!!!! (272nd-98th + 31st-12th MaFAB)

MaGL X2 Level Breakdowns: 97th - Emral: 'Banzai Bill Are Supposed to Be Perpetual! Why Are You Being So Divergent?!?' - 67 (56/69/76) : Name Difficulty: Hard Final Score: 67 Name Mulligans: 0 Character Mulligans: 0 Raw Score: 67 Horikawa's Breakdown Final Score: 56 Uniqueness: 7 Personal Fun Factor...
by Horikawa Otane
Fri Oct 16, 2015 12:23 am
Forum: Level Contests
Topic: MaGL X2 - Download Available (including SMBX Gameboy Emu!)
Replies: 213
Views: 180307

Re: MaGL X2 - RESULTS!!!!! (272nd-98th + 31st-12th MaFAB)

Definite congrats to ZLakergirl!

I'll be updating the thread tomorrow btw.
by Horikawa Otane
Wed Sep 02, 2015 11:20 pm
Forum: Level Contests
Topic: MaGL X2 - Download Available (including SMBX Gameboy Emu!)
Replies: 213
Views: 180307

Re: MaGL X2 - RESULTS!!!!! (272nd-141st + 31st-17th MaFAB)

MaGL X2 Level Breakdowns: 131st - No Lynch: 'Have Some Goomba' - 60.69 (64/55/63) : Name Difficulty: Easy Final Score: 60.6966666667 Name Mulligans: 0 Character Mulligans: 0 Raw Score: 60.6666666667 Horikawa's Breakdown Final Score: 64 Uniqueness: 8 Personal Fun Factor: 14 Other Person Fun Factor: ...
by Horikawa Otane
Sun Aug 30, 2015 12:51 am
Forum: Level Contests
Topic: MaGL X2 - Download Available (including SMBX Gameboy Emu!)
Replies: 213
Views: 180307

Re: MaGL X2 - RESULTS!!!!! (272nd-141st + 31st-17th MaFAB)

RoundPiplup wrote:That... Is pretty much a lot of space.
It is the biggest episode ever =P. Once the post-game is in there it may end up being 3gb+.
by Horikawa Otane
Wed Aug 26, 2015 12:13 pm
Forum: Level Contests
Topic: MaGL X2 - Download Available (including SMBX Gameboy Emu!)
Replies: 213
Views: 180307

Re: MaGL X2 - RESULTS!!!!! (272nd-142nd + 31st-18th MaFAB)

I have to wonder if the Cheep Cheep coin bug would have happened if the entire contest was able to be compiled into one episode. So...following the additional star a while back, crusher169 would have given raocow the 169th star either way? The way the code works, they ARE effectively the same episo...
by Horikawa Otane
Mon Aug 24, 2015 12:25 pm
Forum: Level Contests
Topic: MaGL X2 - Download Available (including SMBX Gameboy Emu!)
Replies: 213
Views: 180307

Re: MaGL X2 - RESULTS!!!!! (272nd-148th + 31st-18th MaFAB)

Congrats to Turtwig for a good showing this year.
by Horikawa Otane
Wed Aug 19, 2015 5:53 am
Forum: Level Contests
Topic: MaGL X2 - Download Available (including SMBX Gameboy Emu!)
Replies: 213
Views: 180307

Re: MaGL X2 - RESULTS!!!!! (272nd-159th + 31st-20th MaFAB)

All it is is using lua to mergerwo episodes together to keeps stars and demo counters! It also allows moving directly from episode/hub to another via warp. This can be very useful for collaborative efforts like custom episodes. Tht code was origionaly going to be ised in ToBC, but lua may make the ...
by Horikawa Otane
Tue Aug 18, 2015 2:30 am
Forum: Level Contests
Topic: MaGL X2 - Download Available (including SMBX Gameboy Emu!)
Replies: 213
Views: 180307

Re: MaGL X2 - RESULTS!!!!! (272nd-159th + 31st-20th MaFAB)

Some kinda neat Lua showing up today in the hub.
by Horikawa Otane
Sun Aug 16, 2015 12:08 am
Forum: Level Contests
Topic: MaGL X2 - Download Available (including SMBX Gameboy Emu!)
Replies: 213
Views: 180307

Re: MaGL X2 - RESULTS!!!!! (272nd-165th + 31st-20th MaFAB)

MaGL X2 Level Breakdowns: 176th - Juanbro: 'And Morton Koopa Said Unto Them 'Settle the Final.' and It Was So.' - 53 (47/57/55) : Name Difficulty: Hard Final Score: 53 Name Mulligans: 0 Character Mulligans: 0 Raw Score: 53 Horikawa's Breakdown Final Score: 47 Uniqueness: 7 Personal Fun Factor: 8 Ot...
by Horikawa Otane
Thu Aug 13, 2015 5:30 pm
Forum: General
Topic: Tower of Bias Collection will be happening
Replies: 44
Views: 6100

Re: Tower of Bias Collection will be happening

You're crazy, man. With this, your project will be the longest episode now. (It passed Airship Attack.) That was dethroned with MaGL X2. True, but this would dethrone that with over 500 levels, so... Only if you tied it together with Lua. You said you weren't willing to do that. Otherwise you're ju...
by Horikawa Otane
Thu Aug 13, 2015 5:06 pm
Forum: General
Topic: How Long is Airship Attack?
Replies: 11
Views: 1826

Re: How Long is Airship Attack?

Incorrect. MaGL X2 is the longest episode with over 300 levels. It's about twice as long.
by Horikawa Otane
Thu Aug 13, 2015 5:06 pm
Forum: General
Topic: Tower of Bias Collection will be happening
Replies: 44
Views: 6100

Re: Tower of Bias Collection will be happening

Suckerman7 GM wrote:You're crazy, man. With this, your project will be the longest episode now. (It passed Airship Attack.)
That was dethroned with MaGL X2.

(and that would only be dethroned if he tied the episodes together in some way with lua rather than just releasing them as a pack)
by Horikawa Otane
Wed Aug 12, 2015 12:33 pm
Forum: Level Contests
Topic: Community Contest 11 - WE HAVE A WINNER!
Replies: 535
Views: 185990

Re: Community Contest 11 - WE HAVE RESULTS! TIERS 5 & 6

Unless I'm missing something, it IS possible . The way layer movement works is so sketchy it's impossible to achieve two layers moving the exact same distance at different speeds. The calculation might be correct in theory but something in SMBX interferes with the movement so that in long distances...

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