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by Horikawa Otane
Wed Aug 12, 2015 12:24 pm
Forum: Archives
Topic: LunaDLL - SMBX Extension Module
Replies: 942
Views: 168094

Re: LunaDLL - SMBX Extension Module

Is it possible to put more than one star in a level section with LunaDLL or LunaLua?! If it is possible, i think i will take back SMBX and probably make another one Episode :P I think, that is possible, even multi-checkpoints already supports! Hoeloe at Talkhaus can answer to your question more det...
by Horikawa Otane
Wed Aug 12, 2015 3:18 am
Forum: Episodes
Topic: 2k15 Summer Takeover - The Wizard of EZ - 2.0
Replies: 113
Views: 26280

Re: 2k15 Summer Takeover - The Wizard of EZ

Hahahaha I laughed so hard. =P
by Horikawa Otane
Sat Aug 08, 2015 2:37 pm
Forum: SuperMarioBrosX.org
Topic: Medal Requests
Replies: 213
Views: 31289

Re: Medal Requests

Contributing Member
Programmer
Judge
MaGL X

And any others you think ought to apply to me.

Also, I think there ought to be a badge for winning a MaGL X competition as well.
by Horikawa Otane
Tue Aug 04, 2015 9:01 pm
Forum: Level Contests
Topic: MaGL X2 - Download Available (including SMBX Gameboy Emu!)
Replies: 213
Views: 181462

Re: MaGL X2 - RESULTS!!!!! (272nd-189th + 31st-23rd MaFAB)

MaGL X2 Level Breakdowns: 222nd - Razzling: 'In the Beginning, It was all Comfort in the Hills' - 44.33 (41/41/51) : Name Difficulty: Medium Final Score: 44.3333333333 Name Mulligans: 0 Character Mulligans: 0 Raw Score: 44.3333333333 Horikawa's Breakdown Final Score: 41 Uniqueness: 5 Personal Fun F...
by Horikawa Otane
Tue Jul 28, 2015 5:01 pm
Forum: LunaLua
Topic: The SMBX "SMB3" Overhaul API Mod v1.0.2
Replies: 96
Views: 25848

Re: The SMBX "SMB3" Overhaul API Mod

Luigifan2010 wrote:https://github.com/Luigifan/lunaluascri ... ounter.lua
my skype is mrmiketheripper but i don't go on it much, if you really want to talk though i'd be willing to fire it up
Okay please hop on when you can. I've added you.
by Horikawa Otane
Tue Jul 28, 2015 4:57 pm
Forum: LunaLua
Topic: The SMBX "SMB3" Overhaul API Mod v1.0.2
Replies: 96
Views: 25848

Re: The SMBX "SMB3" Overhaul API Mod

We need to talk. Do you have Skype or some other form of communication? I don't want us to overlap code. As I already wrote my own death counter, etc. and have rather a lot of code behind the scenes that'll be revealed in MaGL X2's postgame (several unique APIs comprising several thousands lines of ...
by Horikawa Otane
Tue Jul 21, 2015 12:59 pm
Forum: Level Contests
Topic: MaGL X2 - Download Available (including SMBX Gameboy Emu!)
Replies: 213
Views: 181462

Re: MaGL X2 - RESULTS!!!!! (272nd-220th + 31st-26th MaFAB)

MaGL X2 Level Breakdowns: 272nd - Dat Luigi Fan: 'vs.pewdiepie' - 6.66 (7/3/10) : Name Difficulty: N/A Final Score: 6.6666666667 Name Mulligans: 0 Character Mulligans: 0 Raw Score: 6.6666666667 Horikawa's Breakdown Final Score: 7 Uniqueness: 0 Personal Fun Factor: 0 Other Person Fun Factor: 3 Music...
by Horikawa Otane
Sat Jul 18, 2015 6:49 pm
Forum: Level Contests
Topic: MaGL X2 - Download Available (including SMBX Gameboy Emu!)
Replies: 213
Views: 181462

Re: MaGL X2 - RESULTS!!!!! (272nd-226th + 31st-26th MaFAB)

MaFAB Level Breakdowns: 31st - Slimeman01: 'Orzhov Cluestone Boss fight' - 5.66 (4/4/9) : Final Score: 5.6666666667 Raw Score: 5.6666666667 Horikawa's Breakdown Final Score: 4 Personal Fun Factor: 1 Other Person Fun Factor: 2 Use of Cards: 1 Comments: Well there was bound to be at least one joke bo...
by Horikawa Otane
Tue Jul 07, 2015 4:10 am
Forum: Level Contests
Topic: MaGL X2 - Download Available (including SMBX Gameboy Emu!)
Replies: 213
Views: 181462

Re: MaGL X2 - RESULTS!!!!! (272nd-251st + 31st-30th MaFAB)

MECHDRAGON777 wrote:If this is out of 100, does making higher then a 30 good?
50 is passable. I'd say anything above a 60-70 or so is good.
by Horikawa Otane
Fri Jul 03, 2015 7:26 pm
Forum: Level Contests
Topic: MaGL X2 - Download Available (including SMBX Gameboy Emu!)
Replies: 213
Views: 181462

Re: MaGL X2 - RESULTS!!!!! (272nd-261st) + 31st MaFAB

raocow didn't ever give up on daily in the last contest and now he's a professional YouTuber, so I wouldn't worry.
by Horikawa Otane
Wed Jul 01, 2015 6:04 pm
Forum: Level Contests
Topic: MaGL X2 - Download Available (including SMBX Gameboy Emu!)
Replies: 213
Views: 181462

MaGL X2 - Download Available (including SMBX Gameboy Emu!)

Please Visit: Support raocow on Patreon Watch raocow and my LP Retrospective of MaGL X1 Episodes: Intro Episode 0 - before we begin World 0 Begins Episode 1 - again i apologize (272nd-267th + Quill's Least Favourite MaGL X2) Episode 2 - Give in to peer pressure (266th-264th + MaFAB 31st) World 1 Be...
by Horikawa Otane
Fri Jun 26, 2015 2:26 pm
Forum: General
Topic: Is a Game Over Screen Possible with lunadll?
Replies: 14
Views: 2822

Re: Is a Game Over Screen Possible with lunadll?

I'm wondering if its possible to make a game over screen in your project because it would be cool! 8-) Yes, but it's a little tricky. The basic premise is that in an onLoop you check to see if the player is dead and the number of lives they have left. Then, if the player is dead, you revive them, d...
by Horikawa Otane
Thu Jun 18, 2015 11:28 am
Forum: Level Contests
Topic: MaGL X2 - Closed! (272 entries + 31 Bosses!)
Replies: 181
Views: 105324

Re: MaGL X2 - Closed! (272 entries + 31 Bosses!)

For those interested in something while you wait... Might I recommend this?
by Horikawa Otane
Thu Jun 11, 2015 3:35 pm
Forum: Level Contests
Topic: MaGL X2 - Closed! (272 entries + 31 Bosses!)
Replies: 181
Views: 105324

Re: MaGL X2 - Closed! (272 entries + 31 Bosses!)

Get hype its starting soon.
by Horikawa Otane
Tue Jun 02, 2015 8:17 pm
Forum: Projects
Topic: HELP BALANCE - MaGLX2(Post-game Collab)
Replies: 252
Views: 78041

Re: HELP BALANCE - MaGLX2(Post-game Collab)

7NameSam wrote:
Horikawa Otane wrote: Very likely! Find the post where I posted my level section and you'll find a link to a version of LunaLua with the NPC.spawn function!
Uhhh...?
Image
Help?
Don't worry about it, it isn't a virus.

Go to "Downloads" and say "Recover malicious file"
by Horikawa Otane
Tue Jun 02, 2015 8:07 am
Forum: Projects
Topic: HELP BALANCE - MaGLX2(Post-game Collab)
Replies: 252
Views: 78041

Re: HELP BALANCE - MaGLX2(Post-game Collab)

Someone didn't download the update to LunaLua I included in my level. Mmm, could that also explain why the Batafire section in the Talkhaus relay level doesn't work for me either? Very likely! Find the post where I posted my level section and you'll find a link to a version of LunaLua with the NPC....
by Horikawa Otane
Tue Jun 02, 2015 12:45 am
Forum: Projects
Topic: HELP BALANCE - MaGLX2(Post-game Collab)
Replies: 252
Views: 78041

Re: HELP BALANCE - MaGLX2(Post-game Collab)

7NameSam wrote:Help,
Image
Does luna lua not work on windows 8?
Someone didn't download the update to LunaLua I included in my level.
by Horikawa Otane
Tue May 26, 2015 2:53 pm
Forum: Projects
Topic: HELP BALANCE - MaGLX2(Post-game Collab)
Replies: 252
Views: 78041

Re: HELP BALANCE - MaGLX2(Post-game Collab)

I made the room with the squid.

Also, I'll fix the jump not resetting upon death bug for the final release.
by Horikawa Otane
Fri May 22, 2015 11:27 pm
Forum: Level Contests
Topic: MaGL X2 - Closed! (272 entries + 31 Bosses!)
Replies: 181
Views: 105324

Re: MaGL X2 - Closed! (272 entries + 31 Bosses!)

finally it has been updated. I predicted that the results will come at August. I'm aiming for a late-June private release date. The collab is basically done at this point. There's just some tech to finish, intro levels to touch up, the remaining post-game content, and some pretty amazing behind the...
by Horikawa Otane
Fri May 22, 2015 6:30 am
Forum: SuperMarioBrosX.org
Topic: Organizing the Graphics forum by GFX style
Replies: 54
Views: 6844

Re: Organizing the Graphics forum by GFX style

I wouldn't call it dead, I would call it rather "transforming". You can still see heavy activity for MaGL X2 and LunaLua give some people new fresh ideas. Indeed. I mean let's be honest here, MaGL X2 was more than DOUBLE the size of MaGL X just a year ago. That alone tells you interest isn't dying ...

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