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by RubberParasite
Sun Jul 26, 2015 6:13 pm
Forum: Graphics
Topic: Queen Rose SMB3 ,SMB2, SMW and SMB1
Replies: 7
Views: 1897

Re: Queen Rose SMB3 and SMB2

Wow, you fixed that fast!
by RubberParasite
Sun Jul 26, 2015 5:56 pm
Forum: Graphics
Topic: Queen Rose SMB3 ,SMB2, SMW and SMB1
Replies: 7
Views: 1897

Re: Queen Rose

We really needed another characther to be kidnapped other than peach/daisy!
By the way, is her mouth and her hand supposed to be green or not?
by RubberParasite
Sun Jul 26, 2015 10:12 am
Forum: Projects
Topic: Humanity Testing (Interactive Boss Rush) DEMO 2 Available
Replies: 6
Views: 3232

Re: Humanity Testing (Interactive Boss Rush) DEMO 2 Availabl

*bump for second demo realease*
by RubberParasite
Fri Jul 24, 2015 12:35 pm
Forum: Projects
Topic: Alex48's Level Collection (Can[ned Food]celled)
Replies: 41
Views: 6536

Re: Alex48's Level Collection

Oh geez, i really like these bamboo levels...

why can't i create anything like this xD
by RubberParasite
Fri Jul 24, 2015 12:22 pm
Forum: Projects
Topic: The Adversary Boss Rush
Replies: 4
Views: 2187

Re: The Adversary Boss Rush

Wow, surely 45 bosses are a lot, but from the screens they seem pretty unique and different from eachother.

Well, i'll try the beta, but don't expect me to finish it, as i am noob-lazy at mario :D
by RubberParasite
Fri Jul 24, 2015 9:22 am
Forum: General
Topic: Time for finishing a level?
Replies: 17
Views: 2093

Re: Time for finishing a level?

I usually make short levels, because when i'm making a level i usually lose interest and start making another one, although there are some levels that i've got to finish for contests, which usually take me 3 days.

Then i think that's it.
by RubberParasite
Fri Jul 24, 2015 8:57 am
Forum: Projects
Topic: World X
Replies: 90
Views: 13260

Re: World X

I've got an half-done mossy cave level for my scrapped episode (Which i didn't finish because i'm lazy)
If you want I could finish it and give it to you :)
by RubberParasite
Fri Jul 24, 2015 8:44 am
Forum: General
Topic: Time for finishing a level?
Replies: 17
Views: 2093

Time for finishing a level?

Well, i usually read that people spend weeks, if not even months creating a single level, while I at max spend three days...

I don't know guys, should i take more time creating my levels or should i do what i'm doing?
Also, how much time do you spend creating your levels?
by RubberParasite
Thu Jul 23, 2015 8:40 pm
Forum: Help and Support
Topic: Run Time Error '2147024882(8007000e)
Replies: 7
Views: 1746

Re: Run Time Error '2147024882(8007000e)

Well, i've seen some threads about your same errors, but i only found that the only viable solution is re-installing SMBX.
Maybe there is another one for the less desperate, but for me it's too late right now to search for other options.
by RubberParasite
Thu Jul 23, 2015 12:17 pm
Forum: Projects
Topic: The Enemy's Boss Rush(Accepting beta testers and need a GD!)
Replies: 79
Views: 28483

Re: The Enemy's Boss Rush(Supporters Get to see boss plans!)

I see that everybody likes this boss rush, but sadly i cannot play it because i haven't got LunaDll (cannot get it to work)

Can i still play it without LunaDll?
From the screenshots it looks nice :)
by RubberParasite
Thu Jul 23, 2015 12:09 pm
Forum: Casual Levels
Topic: Mother Brain Boss Level
Replies: 7
Views: 1955

Re: Mother Brain Boss Level

Ok, i've tried it, and i'm surprised that for a first level you already know how to use layers and events :) Congratulations. It looked nice, even though the lava in the escape sequence was a bit too fast, and the platforms were a little bit too close to eachother, causing me to bump in them. I'd li...
by RubberParasite
Thu Jul 23, 2015 11:37 am
Forum: Sandbox
Topic: Needing help with MP3's...
Replies: 3
Views: 668

Re: Needing help with MP3's...

Youtube videos? Try making the video public for a short time, convert it into an mp3, then delete/set again to private the video, if that's even possible.
I don't know if that works, by the way xD

But it's worth a try, isn't it?
by RubberParasite
Thu Jul 23, 2015 11:32 am
Forum: Battle Levels
Topic: Strategy Blocks Thing REVAMPED
Replies: 2
Views: 3175

Re: Strategy Blocks Thing REVAMPED

I don't know why battle levels aren't that popular. If you have friends/brothers (which i suppose everyone of us has) they're even more fun than co-op! Just to let you know, i want to say that the idea and the execution are nice. Maybe it's possible with toad if you run? I might aswell find that one...
by RubberParasite
Thu Jul 23, 2015 11:27 am
Forum: Graphics
Topic: Buzzy Beetle Playable's Missing Power-ups
Replies: 4
Views: 2009

Re: Buzzy Beetle Playable's Missing Power-ups

Well, they look very nice :)

Also, i'd suggest you to change the download link to mediafire: Valterri said that sendspace links may be taken down.
by RubberParasite
Thu Jul 23, 2015 11:23 am
Forum: Help and Support
Topic: SMBX glitch
Replies: 7
Views: 1231

Re: SMBX glitch

It's called a "Windows Default Card Game" glitch
by RubberParasite
Wed Jul 22, 2015 8:02 pm
Forum: General
Topic: Vertical (Up/Down) Level Contest (The Rad Results Are In!!!)
Replies: 52
Views: 6756

Re: Vertical (Up/Down) Level Contest (Deadline August 31st)

Can i be in too? :D
(Except if i can't use other people's custom graphics, because i suck at spriting. Otherwise i'll use the vanilla tilesets xD)
by RubberParasite
Wed Jul 22, 2015 7:02 pm
Forum: Projects
Topic: The Boss Blitz
Replies: 12
Views: 2732

Re: The Boss Blitz

Hey m8 my boss rush is the best one, duh (Kidding)

But, seriously, no one has given a crap about my project, not even a post even though i spent so much time on that :(

By the way, SuperMario12345, thanks for some of your graphics. They've been useful for my bosses :D I'll give you credits
by RubberParasite
Wed Jul 22, 2015 5:18 pm
Forum: Help and Support
Topic: Layering Difficulties
Replies: 6
Views: 1052

Re: Layering Difficulties

Well, if you want, you can make any BGO invisible. By the way, there is a lot more complicated way to do it (i though of it thanks to my boss creating skillz, duh ;) ) Make invisible lava and some NPCs who will be standing still, and which will all be in the same layer ( The NPC you choose should be...
by RubberParasite
Wed Jul 22, 2015 4:25 pm
Forum: Pretty Good
Topic: Mega Mole Battle (DOWNLOAD FIXED)
Replies: 3
Views: 1324

Re: Mega Mole Battle

oh, geez, thanks for pointing that out! also, i used your cave tileset for the level :D I gave you credits in the episode.
by RubberParasite
Wed Jul 22, 2015 2:17 pm
Forum: Pretty Good
Topic: Mega Mole Battle (DOWNLOAD FIXED)
Replies: 3
Views: 1324

Mega Mole Battle (DOWNLOAD FIXED)

This boss is going to be in my boss rush project, Humanity Testing , and will be release in the second demo along with the first three bosses, another boss and the mid-boss. Now, you may be asking: Why did you even put it in levels if you are going to release it in your episode? Well, i've been all ...

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