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by Teemster2
Wed May 02, 2018 12:46 am
Forum: Archives
Topic: SMBX2 (2.0 Beta 3)
Replies: 4207
Views: 621438

Re: SMBX2 (2.0 Beta 3)

I'm really happy I'm a computer & programming geek. Great feel free to check out the resource claims sheet and start adding some new NPC's to the game if your interested if your not already doing so. Only devs have access to the repo and editing permissions for the claims sheet. People who are inte...
by Teemster2
Tue May 01, 2018 1:52 pm
Forum: Archives
Topic: SMBX2 (2.0 Beta 3)
Replies: 4207
Views: 621438

Re: SMBX2 (2.0 Beta 3)

Didn't I already answer all of this? For programming things there is no way around learning programming, unless you want a REALLY bogged down version of everything which gives a very limited featureset of options (and even then you would still do visual programming so it's still not easier). It's i...
by Teemster2
Tue May 01, 2018 1:26 am
Forum: General
Topic: A Non-Outdated Guide To Clash
Replies: 40
Views: 2367

Re: A Non-Outdated Guide To Clash

Why not make everything the same colors for the core basic tiles that come with the game? That would solve some of the problems. Anyways I say do what your imagination comes up with and just have fun but that's just what I do. Not saying it's the best way to go but no stress or worries and all fun l...
by Teemster2
Mon Apr 30, 2018 12:03 pm
Forum: Archives
Topic: SMBX2 (2.0 Beta 3)
Replies: 4207
Views: 621438

Re: SMBX2 (2.0 Beta 3)

.. Seems like everyone else besides Rednexala and you are distracted with other stuff so how is progress going on SMBX2? What are the things being worked on the most right now? It's obviously not NPC's as the resource page has had little change for several weeks so that is why I am asking. I know P...
by Teemster2
Tue Apr 24, 2018 12:35 am
Forum: Archives
Topic: SMBX2 (2.0 Beta 3)
Replies: 4207
Views: 621438

Re: SMBX2 (2.0 Beta 3)

If were talking about more ride able buddies than the spider from Donkey Kong Country 2 would be amazing to have. Plus he shoots webs that allows you to climb into the sky or kill stuff. So much stuff that we can add into SMBX2. Only time will tell on what we can add to the game.
by Teemster2
Sun Apr 22, 2018 10:17 pm
Forum: General
Topic: SMBX, better than Mario Maker?
Replies: 39
Views: 3798

Re: SMBX, better than Mario Maker?

You can get SMBX more easily than Mario Maker. It is free and available on PC. Mario Maker costs money and you need a Wii U (unless you want the watered down version on the 3DS). Not necessarily a factor in how good the games are but may result in one choosing SMBX over Mario Maker. Let's not forge...
by Teemster2
Sun Apr 22, 2018 7:52 pm
Forum: Archives
Topic: SMBX2 (2.0 Beta 3)
Replies: 4207
Views: 621438

Re: SMBX2 (2.0 Beta 3)

I think we are thinking of two different AI's here because when I think of AI it's a complex program capable thinking near human level intelligence. That's something a Mario enemy doesn't need. Though I think your referring more to coding new enemy behaviour which is a lot more possible than you ma...
by Teemster2
Sun Apr 15, 2018 1:40 am
Forum: Archives
Topic: SMBX2 (2.0 Beta 3)
Replies: 4207
Views: 621438

Re: SMBX2 (2.0 Beta 3)

I saw a program via you tube called "Blue Kuribo" which was a help program for creating new npc's in smbx. It pretty much took out all of the coding out and made it simple and easy to create new npc's. I downloaded it and while it seemed like it may have lacked stuff it still seemed like a pretty go...
by Teemster2
Wed Apr 11, 2018 12:40 pm
Forum: Archives
Topic: SMBX2 (2.0 Beta 3)
Replies: 4207
Views: 621438

Re: SMBX2 (2.0 Beta 3)

Enjl wrote:Honestly Rednaxela is doing the most work on the project currently. I'm just the PR guy.
Well i'm sure Red is doing a great job and I appreciate everything Red does for the project.
by Teemster2
Wed Apr 11, 2018 1:41 am
Forum: Archives
Topic: SMBX2 (2.0 Beta 3)
Replies: 4207
Views: 621438

Re: SMBX2 (2.0 Beta 3)

I'm just glad this isn't a Unity project since Unity dropped DX9 support... I think the Unity engine is great but not having integrated support makes it real tough to do much with, whether as a lead dev or tester or even an end user... I'm glad that Enjl stepped up at a time when it seems like SMBX...
by Teemster2
Wed Apr 04, 2018 1:28 am
Forum: Levels
Topic: Jungle Joyride
Replies: 4
Views: 546

Re: Jungle Joyride

I don't know what you were trying to achieve in this level but the music does NOT fit whatsoever. SMW overworld is not a good fit for a SMB3 jungle of death theme. Also, some graphics didn't fit together like the SMB1 hammer bros and the SMW galoombas. However quite good for a first level. Are you ...
by Teemster2
Wed Mar 28, 2018 1:29 am
Forum: General
Topic: The contest where you make a new avatar for me to win a level!
Replies: 34
Views: 2131

Re: The contest where you make a new avatar for me to win a level!

OK! The Results are in! https://cdn.discordapp.com/attachments/407999476502888448/428242595542466617/Results.pdf To view this file you need to click the link, then open it through the directory it goes to (downloads) Thank you to all that entered the contest. I thought some of your feedback in the ...
by Teemster2
Fri Mar 23, 2018 1:43 am
Forum: Archives
Topic: SMBX2 (2.0 Beta 3)
Replies: 4207
Views: 621438

Re: SMBX2 (2.0 Beta 3)

Development speed has been picking up again. The past 2 weeks have been quite the ride for the project. Check out some of the stuff that's happened: http://horikawaotane.com/smbx/blog/2018/03/23/why-are-we-still-in-beta/ I never would have expected npc descriptions and I love it. Whoever thought of...
by Teemster2
Tue Mar 13, 2018 4:05 am
Forum: Archives
Topic: SMBX2 (2.0 Beta 3)
Replies: 4207
Views: 621438

Re: SMBX2 (2.0 Beta 3)

I'm able to run 1.4 just fine, but the 2.3 launcher crashes, never starting up the game at all. I've done all I can on my end, but as far as I can see it, I've been forced into obsolescence, and for a developer, that is always a bad thing. That said, this is the flavor of game development as of lat...
by Teemster2
Fri Mar 09, 2018 1:50 am
Forum: Archives
Topic: SMBX2 (2.0 Beta 3)
Replies: 4207
Views: 621438

Re: SMBX2 (2.0 Beta 3)

I should of mentioned (somewhere) that none of that long list of abilities, nor related characters, were requests. Seems, I have a hard time making that clear... I did not see any requests. Maybe he was referring to the people wanting Sonic or Megaman. I find it funny how people want more main char...
by Teemster2
Thu Mar 08, 2018 2:32 am
Forum: Archives
Topic: SMBX2 (2.0 Beta 3)
Replies: 4207
Views: 621438

Re: SMBX2 (2.0 Beta 3)

I think I already know the answer to my question but how hard would it be to just start over and create an even bigger and better game engine for 2.0 from scratch? Then you would not have any road blocks stopping you from doing whatever you wanted to. I'm sure that would be to hard, to time consumin...
by Teemster2
Sun Feb 25, 2018 12:13 am
Forum: Archives
Topic: SMBX2 (2.0 Beta 3)
Replies: 4207
Views: 621438

Re: SMBX2 (2.0 Beta 3)

Well I have not been on here since last year patiently waiting to give time for more NPC's to be ready for Beta4 and the airship cannons are cool but I am still disappointing nobody is interested in creating Urchin, the remaining Hammer Bros and Beezo. Also I heard that Beta4 is now planned for the ...
by Teemster2
Sun Dec 10, 2017 10:44 pm
Forum: Archives
Topic: SMBX2 (2.0 Beta 3)
Replies: 4207
Views: 621438

Re: SMBX2 (2.0 Beta 3)

I looked at the resource claims sheet, and alot of things in pipeline are available for beta 3 like maverick thwomp etc. But alot of things in the pipeline are not in beta 3 - are they the things that are going to be added in beta 4? What does pipeline even mean? There is only a handful of NPC's ad...
by Teemster2
Sun Dec 10, 2017 1:01 am
Forum: Archives
Topic: SMBX2 (2.0 Beta 3)
Replies: 4207
Views: 621438

Re: SMBX2 (2.0 Beta 3)

Given I cannot get the game to run (my hardware is to blame), I can not test the in-game part. I have a 5 year old laptop and the game runs fine for me. One of the testing modes is slow but they have multiple modes and the F5 one I think it is works great for me. I have Beta3 with no issues. Before...
by Teemster2
Sat Dec 02, 2017 11:47 pm
Forum: Archives
Topic: SMBX2 (2.0 Beta 3)
Replies: 4207
Views: 621438

Re: SMBX2 (2.0 Beta 3)

This is just completely false. There are over 100 new NPCs in Beta 4, many of which were made in a day or two. Well I apologize if I came off as rude and yes you are correct. What I was referring to is the many NPC's that are "not started" or "Work In Progress" NPC's that have been on the sheet for...

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