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by Teemster2
Wed Nov 08, 2017 1:05 am
Forum: Archives
Topic: SMBX2 (2.0 Beta 3)
Replies: 4207
Views: 621433

Re: SMBX2 (2.0 Beta 3)

More tiles would be nice - especially some more animated ones. The thing is, it would probably be very difficult for Rednaxela (as I'm pretty sure he's the only member of the dev team with the necessary abilities) to extend the limit - last I checked he hasn't been able to extend the block or BGO a...
by Teemster2
Tue Nov 07, 2017 2:16 pm
Forum: Archives
Topic: SMBX2 (2.0 Beta 3)
Replies: 4207
Views: 621433

Re: SMBX2 (2.0 Beta 3)

I know I have asked this before I think but the world map needs more room for tiles. I'm trying to create a map that is not just a single mountain or islands but a actual world inspired by my trips across America to various places and it just seems the tile limit is way to small. My map is going to ...
by Teemster2
Mon Nov 06, 2017 11:51 pm
Forum: Archives
Topic: SMBX2 (2.0 Beta 3)
Replies: 4207
Views: 621433

Re: SMBX2 (2.0 Beta 3)

AFHBs would probably best be implemented as a separate NPC from their platforms. They're also similar to other enemies like pidgits + their carpets and SMW lakitus + their clouds, so it might be best to implement those NPCs whenever someone gets around to making a lua version of the SMW lakitu NPC....
by Teemster2
Mon Nov 06, 2017 11:46 pm
Forum: General
Topic: How get musics for your levels from youtube.
Replies: 11
Views: 2067

Re: How get musics for your levels from youtube.

To be honest, I think everyone gets their music off YouTube and then converts it, rather than using MP3 websites. I did not think people still converted them? MP3 sites allows you to just download them without the hassle of converting them. I used to buy my songs from Itunes and Amazon but started ...
by Teemster2
Mon Nov 06, 2017 12:23 pm
Forum: Archives
Topic: SMBX2 (2.0 Beta 3)
Replies: 4207
Views: 621433

Re: SMBX2 (2.0 Beta 3)

I was looking through one of the old graphics packs I downloaded a few years back and found in the "Advanced NPC's" a fully working Amazing Flyin Hammer Bro. It has the NPC text, the flying block, wings and even the hammers it throws but it is multiple NPC's and thus you would have to combine them a...
by Teemster2
Sun Nov 05, 2017 7:04 pm
Forum: Archives
Topic: SMBX2 (2.0 Beta 3)
Replies: 4207
Views: 621433

Re: SMBX2 (2.0 Beta 3)

Have there been any Updates to 2.0 since I last played back in June? Any lists on new features for Beta 4? The main devs (Enjl,Hoeloe, Pyro and the Ox) have stated that there is some issues delaying the release of Beta4 and these are issues dealing with the game itself I think but I could be wrong....
by Teemster2
Sun Nov 05, 2017 6:37 pm
Forum: Levels
Topic: [SMBX 1.4.4] Blossom Whisper (Improved)
Replies: 7
Views: 1205

Re: [SMBX 1.4.4] Blossom Whisper (Refined)

The0x539 wrote:
Teemster2 wrote:
Greendan wrote:
The background looks easily handled by paralX.lua / paralX2, the foreground by particles.lua.
I know those are programs or subprograms or something like that. I may have to learn them because this level is amazing. Thanks for letting me know.
by Teemster2
Sun Nov 05, 2017 6:29 pm
Forum: General
Topic: How get musics for your levels from youtube.
Replies: 11
Views: 2067

Re: How get musics for your levels from youtube.

To be honest, I think everyone gets their music off YouTube and then converts it, rather than using MP3 websites. I did not think people still converted them? MP3 sites allows you to just download them without the hassle of converting them. I used to buy my songs from Itunes and Amazon but started ...
by Teemster2
Sat Nov 04, 2017 9:57 pm
Forum: Levels
Topic: [SMBX 1.4.4] Blossom Whisper (Improved)
Replies: 7
Views: 1205

Re: [SMBX 1.4.4] Blossom Whisper (Refined)

That is such a visually stunning level. Good job with that level. Can those graphics (background and falling flowers) be used with SMBX 2.0? If so a version for 2.0 would be amazing. Again great job. Thanks! Actually, I am not that familiar with SMBX2.0's features, so I can't help you with that, so...
by Teemster2
Sat Nov 04, 2017 8:03 pm
Forum: Archives
Topic: SMBX2 (2.0 Beta 3)
Replies: 4207
Views: 621433

Re: SMBX2 (2.0 Beta 3)

1. Codehaus, not Discodehaus. 2. Discord is primarily a text-based program. You don't need a mircrophone to communicate with others there, in fact most people on codehaus in particular don't even use the voice chat. Thanks for clearing that up. I backed out last time when I thought voice chat was r...
by Teemster2
Sat Nov 04, 2017 7:59 pm
Forum: Levels
Topic: [SMBX 1.4.4] Blossom Whisper (Improved)
Replies: 7
Views: 1205

Re: [SMBX 1.4.4] Blossom Whisper (Refined)

That is such a visually stunning level. Good job with that level. Can those graphics (background and falling flowers) be used with SMBX 2.0? If so a version for 2.0 would be amazing. Again great job.
by Teemster2
Fri Nov 03, 2017 11:56 pm
Forum: Archives
Topic: SMBX2 (2.0 Beta 3)
Replies: 4207
Views: 621433

Re: SMBX2 (2.0 Beta 3)

hey Teemster2, given your activity in the thread and your interest for SMBX2, you should join Discodehaus I thought you needed a mic for that? I use a laptop and have no mic or any program that allows for talking to other people with or without video and I don't want to start that up. I can do foru...
by Teemster2
Fri Nov 03, 2017 12:37 am
Forum: Graphics
Topic: Phanto Boss
Replies: 7
Views: 2698

Re: Phanto Boss

It would be awesome if Phanto was actually completed in time for Beta4 but maybe that's just wishful thinking on my part. Rocky has a lot on his plate at the moment.
by Teemster2
Fri Nov 03, 2017 12:33 am
Forum: Archives
Topic: SMBX2 (2.0 Beta 3)
Replies: 4207
Views: 621433

Re: SMBX2 (2.0 Beta 3)

Is there anyone that is very dedicated to this project and working on it almost every day? Those people that are should get a special thanks from everyone here at the forums for keeping this project alive and making our dreams of the ultimate Mario Maker come true. I for one an thankful to everyone ...
by Teemster2
Sun Oct 29, 2017 1:04 am
Forum: Graphics
Topic: Ultimate Beezo Pack
Replies: 3
Views: 794

Re: Ultimate Beezo Pack

Beezos They fly They ... ...sorry I got nothing Anyway I made a whole bunch of beezos that do more than just fly. NOW They walk They jump They shoot fireballs Screenshot: https://i.imgur.com/rbIIJv8.png Download: http://www.mediafire.com/file/694ikwmfze65zfo/Ultimate+Beezo+Pack.zip It's not much, b...
by Teemster2
Sat Oct 28, 2017 11:00 pm
Forum: Archives
Topic: SMBX2 (2.0 Beta 3)
Replies: 4207
Views: 621433

Re: SMBX2 (2.0 Beta 3)

Wait - how can you make the graphs go in a circle? I thought you couldn't do that with a mathematical function. In Mario Marker they use them to look like ferris wheels but as fire bars of course. I wanted to recreate this in SMBX as it would be cool to have spinning wheels of death made from fire ...
by Teemster2
Sat Oct 28, 2017 10:57 pm
Forum: Archives
Topic: SMBX2 (2.0 Beta 3)
Replies: 4207
Views: 621433

Re: SMBX2 (2.0 Beta 3)

Some of what people have said above is inaccurate. Please read this post. No idea what you mean by "firebars that increase the length of firebars". Thanks for answering my questions. I just meant fire bars that go from a short length to a long length to make them more interesting. Basically you cha...
by Teemster2
Sat Oct 28, 2017 12:49 pm
Forum: Archives
Topic: SMBX2 (2.0 Beta 3)
Replies: 4207
Views: 621433

Re: SMBX2 (2.0 Beta 3)

Some of what people have said above is inaccurate. Please read this post. In the game they have Podoboos with wings and I was thinking would it be possible to make a "wing" NPC that could make any NPC fly? They also have the fire bars that they can increase the length of the firebars. Is there any ...
by Teemster2
Sat Oct 28, 2017 2:36 am
Forum: Archives
Topic: SMBX2 (2.0 Beta 3)
Replies: 4207
Views: 621433

Re: SMBX2 (2.0 Beta 3)

I watched a lot of Mario Maker on youtube and enjoy the levels even though most of them seem to require crazy jumps or are just troll levels but I have seen some interesting things that I would like to have in 2.0 and was wondering if they are even possible. The first is the note blocks and springs....
by Teemster2
Wed Oct 25, 2017 12:31 am
Forum: Archives
Topic: SMBX2 (2.0 Beta 3)
Replies: 4207
Views: 621433

Re: SMBX2 (2.0 Beta 3)

Maybe the fact that Howikawa Otane (the leader of 2.0) is Japanese could mean that it is more subject to Nintendo of Japan's policies than America's? I don't really know exactly how this works but Redigit lives in America and would therfore be subject to American laws and policies. How is she the l...

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