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by Teemster2
Sun Oct 15, 2017 2:18 am
Forum: General
Topic: SMW Central Sprites. Will they work with SMBX?
Replies: 7
Views: 859

SMW Central Sprites. Will they work with SMBX?

I was looking through SMW Central and noticed they had a graphics page and a sprite page. Now I thought a sprite was just the image but they have a video of almost every sprite working as a real useable NPC already finished with the download link for almost 500 of them. Are these compatible with SMB...
by Teemster2
Sun Oct 15, 2017 2:09 am
Forum: Archives
Topic: SMBX2 (2.0 Beta 3)
Replies: 4207
Views: 615046

Re: SMBX2 (2.0 Beta 3)

I am confused, I booted up the game, and there were non of the new blocks shown in the trailer!! I must be doing something wrong, I searched "kirby" and found nothing! Someone please help! The blocks dont have kirby in their name. Thats why nothing shows up. But they are in miscelanius. Bert, when ...
by Teemster2
Sat Oct 14, 2017 2:17 am
Forum: General
Topic: Im confused about the smbx versions.
Replies: 11
Views: 1079

Re: Im confused about the smbx versions.

In 2.0 you only need to watch out to not minimize the window while having the game paused , as this causes a crash. I thought that crash happens just because of my PC. Hopefully they will fix this crash before the next release. Thankfully I have not had to minimize my game yet so this has not been ...
by Teemster2
Fri Oct 13, 2017 2:39 pm
Forum: Archives
Topic: SMBX2 (2.0 Beta 3)
Replies: 4207
Views: 615046

Re: SMBX2 (2.0 Beta 3)

One of these days, I'm going to sit down with this newfangled contraption and figure out just what is happening here. I may even submit some new flashy levels with it for the young whippersnappers! In all seriousness, perhaps we can at least somewhat recreate this with SMBX 2.0: https://www.youtube...
by Teemster2
Wed Oct 11, 2017 2:19 pm
Forum: Archives
Topic: SMBX2 (2.0 Beta 3)
Replies: 4207
Views: 615046

Re: SMBX2 (2.0 Beta 3)

One of these days, I'm going to sit down with this newfangled contraption and figure out just what is happening here. I may even submit some new flashy levels with it for the young whippersnappers! In all seriousness, perhaps we can at least somewhat recreate this with SMBX 2.0: https://www.youtube...
by Teemster2
Mon Oct 09, 2017 12:10 am
Forum: Archives
Topic: SMBX2 (2.0 Beta 3)
Replies: 4207
Views: 615046

Re: SMBX2 (2.0 Beta 3)

He did explain several enemies that do not have functionality in SMBX that should at least be considered. I know the developers are very busy and I understand they are focusing on the Mario Universe at the moment. I also know I have brought up the DK thing in the past and from my understanding they...
by Teemster2
Sun Oct 08, 2017 12:11 am
Forum: Archives
Topic: SMBX2 (2.0 Beta 3)
Replies: 4207
Views: 615046

Re: SMBX2 (2.0 Beta 3)

SnoruntPyro has a new NPC added but a google search is not showing me what it is and I don't remember it at all so I have to ask what is a Asteron and a Asteron Spike? I check the resource claim sheet every day to see what new NPC's have been added so I will be asking often if I don't know somethin...
by Teemster2
Sat Oct 07, 2017 10:28 pm
Forum: Archives
Topic: SMBX2 (2.0 Beta 3)
Replies: 4207
Views: 615046

Re: SMBX2 (2.0 Beta 3)

SnoruntPyro has a new NPC added but a google search is not showing me what it is and I don't remember it at all so I have to ask what is a Asteron and a Asteron Spike?

I check the resource claim sheet every day to see what new NPC's have been added so I will be asking often if I don't know something.
by Teemster2
Thu Oct 05, 2017 11:47 am
Forum: Archives
Topic: SMBX2 (2.0 Beta 3)
Replies: 4207
Views: 615046

Re: SMBX2 (2.0 Beta 3)

I am confused as to some of the enemies shown in the video. Tryclyde and Trouter for example. It looks like they are completed but in the resource claims sheet it still says WIP which means "work in progress". So are they completed or what? I am assuming they are since they have been uploaded to th...
by Teemster2
Thu Oct 05, 2017 12:24 am
Forum: Archives
Topic: SMBX2 (2.0 Beta 3)
Replies: 4207
Views: 615046

Re: SMBX2 (2.0 Beta 3)

I am confused as to some of the enemies shown in the video. Tryclyde and Trouter for example. It looks like they are completed but in the resource claims sheet it still says WIP which means "work in progress". So are they completed or what? I am assuming they are since they have been uploaded to the...
by Teemster2
Wed Oct 04, 2017 1:36 pm
Forum: Archives
Topic: SMBX2 (2.0 Beta 3)
Replies: 4207
Views: 615046

Re: SMBX2 (2.0 Beta 3)

I noticed some great Mario NPC's that have not been claimed yet. Just wondering if anyone has plans to do these NPC's? Amazing Flyin Hammer Brother: Sits on several blocks and throws hammers while flying. Urchin: Swims through the water either up and down or side to side but having the option for it...
by Teemster2
Mon Oct 02, 2017 2:50 pm
Forum: Archives
Topic: SMBX2 (2.0 Beta 3)
Replies: 4207
Views: 615046

Re: SMBX2 (2.0 Beta 3)

Thanks. That's what I thought. I appreciate the response.
by Teemster2
Mon Oct 02, 2017 2:46 pm
Forum: Archives
Topic: SMBX2 (2.0 Beta 3)
Replies: 4207
Views: 615046

Re: SMBX2 (2.0 Beta 3)

In the resource claims sheet there is a flying Yoshi's house bird listed. I honestly do not remember ever seeing this so I thought it was one of the birds on his house but I have no clue. I'm just curious what exactly is this and what importance does it have to the Mario games? Never mind. I missed ...
by Teemster2
Sat Sep 30, 2017 8:51 pm
Forum: General
Topic: What does attract you of SMBX?
Replies: 65
Views: 4322

Re: What does attract you of SMBX?

I always wanted to create my own mario levels because I never grew to old for this game and after research SMBX and one other editor was all I could find. The other editor was full of bugs and crashes and rather limited so I tried this one but found it to be also limiting but it had much more potent...
by Teemster2
Sun Sep 24, 2017 10:42 pm
Forum: Archives
Topic: SMBX2 (2.0 Beta 3)
Replies: 4207
Views: 615046

Re: SMBX2 (2.0 Beta 3)

He did explain several enemies that do not have functionality in SMBX that should at least be considered. I know the developers are very busy and I understand they are focusing on the Mario Universe at the moment. I also know I have brought up the DK thing in the past and from my understanding they...
by Teemster2
Sun Sep 24, 2017 10:36 pm
Forum: Archives
Topic: SMBX2 (2.0 Beta 3)
Replies: 4207
Views: 615046

Re: SMBX2 (2.0 Beta 3)

I disagree. There is many NPC's in the DK universe that are not in the Mario universe. I haven't played the DKC games so I don't know entirely about this, but it sounds like Matt the slime was trying to say that the functionality of NPCs from DKC already exist in SMBX. Even if the exact NPCs don't ...
by Teemster2
Sun Sep 24, 2017 10:24 am
Forum: Archives
Topic: SMBX2 (2.0 Beta 3)
Replies: 4207
Views: 615046

Re: SMBX2 (2.0 Beta 3)

Sonic isn't officially being added at this point and neither are any other playables until after SMBX2 is out of beta. 2.1 will quite possibly have DK. In terms of Sonic TheKidCodee wanted to make it although with no experience on his end trying to attack a brutal character the outlook isn't good f...
by Teemster2
Sun Sep 24, 2017 1:22 am
Forum: Archives
Topic: SMBX2 (2.0 Beta 3)
Replies: 4207
Views: 615046

Re: SMBX2 (2.0 Beta 3)

Sonic isn't officially being added at this point and neither are any other playables until after SMBX2 is out of beta. 2.1 will quite possibly have DK. In terms of Sonic TheKidCodee wanted to make it although with no experience on his end trying to attack a brutal character the outlook isn't good f...
by Teemster2
Sat Sep 23, 2017 9:30 pm
Forum: Archives
Topic: SMBX2 (2.0 Beta 3)
Replies: 4207
Views: 615046

Re: SMBX2 (2.0 Beta 3)

I find all of this talk about Sonic to be boring. Not to mention all of the work it would take to implement him but why should he be added before Donkey Kong? DK is the next closest series to SMW and the gameplay flows very similar so why should Sonic have a much higher priority? I could see DK, Kir...
by Teemster2
Thu Sep 21, 2017 1:03 am
Forum: Archives
Topic: SMBX2 (2.0 Beta 3)
Replies: 4207
Views: 615046

Re: SMBX2 (2.0 Beta 3)

I am just wondering when you guys make Phanto if he will be able to disappear off the screen and return like he did in SMB2 and if he will chase you if you take the key like in SMB2? I was also wondering if it was possible to add a color palette and paintbrush so when we are creating levels maybe we...

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