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by Teemster2
Fri Jun 29, 2018 1:21 am
Forum: General
Topic: SMBX vs Mario Editor - Which game is better?
Replies: 5
Views: 1186

Re: SMBX vs Mario Editor - Which game is better?

Both have great features in the editor, but I prefer SMBX for the battle mode. What do you think? Which one do you like the most? with all of the content and possible updates for the next several years there is nothing that can beat SMBX 2.0 except maybe Mario Maker but it still has it's drawbacks ...
by Teemster2
Wed Jun 27, 2018 12:20 pm
Forum: General
Topic: Level music suggestion thread
Replies: 662
Views: 111593

Re: Level music suggestion thread

Everyone seems to be picking music from other games but why not get creative? There is tens of thousands of great classical pieces, movie theme songs and even instrumental songs and instrumental covers of famous radio songs that can be used. Don't get me wrong I love the DKC and Mario Music but why ...
by Teemster2
Wed Jun 27, 2018 2:55 am
Forum: Archives
Topic: SMBX2 (2.0 Beta 3)
Replies: 4207
Views: 688070

Re: SMBX2 (2.0 Beta 3)

So I have been wanting to ask. Now that we have DKC blast barrels made by Yoshi021 why does it seem like we only have some of them? I thought there was a lot more than just 4 barrels in DKC. (Up/Down barrel, Left to right barrel, multi changing barrel, ghost barrel, bonus barrel, diagonal barrels et...
by Teemster2
Wed Jun 27, 2018 2:48 am
Forum: General
Topic: What are the biggest differences between SMBX 2.0 & 1.4?
Replies: 27
Views: 2276

Re: What are the biggest differences between SMBX 2.0 & 1.4?

The designer of the NPCs claims they're finished, according to the sheet: https://i.imgur.com/QqLPHQd.png Yes I saw that and they may be finished npc's but in my opinion they are not finished high quality npc's based off your video. The bunbun should move back and forth and it's lightning or spear ...
by Teemster2
Tue Jun 26, 2018 12:22 pm
Forum: General
Topic: What are the biggest differences between SMBX 2.0 & 1.4?
Replies: 27
Views: 2276

Re: What are the biggest differences between SMBX 2.0 & 1.4?

To me it looks like an unfinished npc if the shell does not even explode and why does it take so long for the others to blow up? Not much threat to Mario if he has plenty of time to escape and that bunbun.... Does it only move to the right or can you have it turn around and go back and forth? I was...
by Teemster2
Tue Jun 26, 2018 1:37 am
Forum: General
Topic: What are the biggest differences between SMBX 2.0 & 1.4?
Replies: 27
Views: 2276

Re: What are the biggest differences between SMBX 2.0 & 1.4?

2.0 is gonna have a lot more stuff, including Nokobons(Bomb Koopas) from SML That's like the least exciting/well done addition... https://i.imgur.com/icyeVwU.gif The left one doesn't even explode when it hits the floor! What's that all about? Talk about something like switch palaces or new lineguid...
by Teemster2
Tue Jun 26, 2018 1:31 am
Forum: Archives
Topic: SMBX2 (2.0 Beta 3)
Replies: 4207
Views: 688070

Re: SMBX2 (2.0 Beta 3)

MaGLX3 is decidedly a Beta 4 contest. If it wasn't, it would've started a year ago. Beta 5 will feature much less new content than Beta 4 does. You can't extrapolate accurate development lengths from a sample size of 1. Looking through the MaGLX3 thread again I see your point since currently the th...
by Teemster2
Mon Jun 25, 2018 12:19 pm
Forum: General
Topic: What are the biggest differences between SMBX 2.0 & 1.4?
Replies: 27
Views: 2276

Re: What are the biggest differences between SMBX 2.0 & 1.4?

After an recent post by 5438A38A (The creator of SMBX 1.4; See the post here: https://wohlsoft.ru/forum/viewtopic.php?t=714) It upset me and I'm considering changed my project to just 2.0 & 1.3. I'm not too experienced with what 2.0 provides, can it support walljump? What NEW powerups does it have?...
by Teemster2
Mon Jun 25, 2018 12:08 pm
Forum: General
Topic: Create a version 1.5 smbx
Replies: 15
Views: 1931

Re: Create a version 1.5 smbx

and you can do it with me? First you can't just ask people to help you. If they had any coding skills they would already be helping the dev team most likely or they are not interested. Second it is rude to ask this when the dev team is already making 2.0 and have Beta3 completed for it. Maybe you s...
by Teemster2
Sun Jun 24, 2018 11:58 pm
Forum: Graphics
Topic: [RESSOURCE] SMW Bonneton
Replies: 55
Views: 8604

Re: [RESSOURCE] SMW Bonneton

Will you include a download link when everything is finished? I would actually use these graphics but I prefer to download and not copy and paste. You did a good job.
by Teemster2
Sun Jun 24, 2018 2:46 am
Forum: Archives
Topic: SMBX2 (2.0 Beta 3)
Replies: 4207
Views: 688070

Re: SMBX2 (2.0 Beta 3)

Looking at how much red is in the to do list before the beta 4 can be released I don't expect it to come out anytime soon especially since only 13 out of the 58 things needed to be finished are complete with a few of those thing looking like they are going to take a very long time to finish especia...
by Teemster2
Fri Jun 22, 2018 12:34 am
Forum: General
Topic: Votation! Pedro's Boss Rush
Replies: 8
Views: 985

Re: Votation! Pedro's Boss Rush

MECHDRAGON777 wrote:
Thu Jun 21, 2018 8:08 pm
Klonoa is out, and this is a bossrush. I say the Princess.
The princess was my favorite one in SMB2 for her long and easy gliding in the air. Then again Link in a boss rush may be interesting as he is slow...
by Teemster2
Fri Jun 22, 2018 12:26 am
Forum: Graphics
Topic: [RESSOURCE] SMW Bonneton
Replies: 55
Views: 8604

Re: [RESSOURCE] SMW Bonneton Lamppost

I tried to remake in SMW style the lamppost from Cap Kingdom Super Mario Odyssey. Because I'm too lazy to turn it into a sprite, I will just share it as a ressource. Feel free to use it the way you want. https://s33.postimg.cc/b7msd55ff/SMW_bonneton_lamppost.png Is it just me or does that image not...
by Teemster2
Wed Jun 20, 2018 12:09 am
Forum: General
Topic: 3D Mario Enemies in 2D
Replies: 16
Views: 5237

Re: 3D Mario Enemies in 2D

Well, scuttlebugs were originally SM64 and then NSMB, so that kind of worked (and then I ported them into SMBX). I have cataquacks claimed and am still trying to figure out to implement them. In the past I've done 2D homing bullet bills, kind of inspired by the 3D ones (vs. the 1D missile bills fro...
by Teemster2
Tue Jun 19, 2018 12:48 pm
Forum: Archives
Topic: SMBX2 (2.0 Beta 3)
Replies: 4207
Views: 688070

Re: SMBX2 (2.0 Beta 3)

I also don't understand how people can claim npc's and then leave them in a WIP for months while claiming new ones or leave them not started for a year. What's the point of claiming something if your not going to work on it or even start it. I could understand if someone was waiting on tech but som...
by Teemster2
Tue Jun 19, 2018 9:56 am
Forum: Archives
Topic: SMBX2 (2.0 Beta 3)
Replies: 4207
Views: 688070

Re: SMBX2 (2.0 Beta 3)

Even if I hadn't left the team I would've still not made a blog post due to the fact that all content added by the vast majority of the team right now is completely insignificant to Beta 4's release. So even though I'm not gonna return to development anytime soon I'll have my 2 cents to add on the ...
by Teemster2
Tue Jun 19, 2018 9:37 am
Forum: Projects
Topic: The Star Trials Announcment
Replies: 4
Views: 699

Re: The Star Trials Announcment

The Star Trials will have a HUGE delay, because there is a new SMBX version and an unfixable glitch has occurred while running the episode. I apologize for this issue, and thank you for your patience. What version is that? Beta4 has not been released yet. Also you should tell us what the glitch is ...
by Teemster2
Tue Jun 19, 2018 12:53 am
Forum: Archives
Topic: SMBX2 (2.0 Beta 3)
Replies: 4207
Views: 688070

Re: SMBX2 (2.0 Beta 3)

I do wish we could have regular blog updates, but I'm not in charge of that. We haven't had any recently as there hasn't been too much of note - just a few NPCs being added. In addition, Enjl is taking a break from developing and naturally hasn't written a post because of this. Everyone deserves a ...
by Teemster2
Sun Jun 17, 2018 12:46 pm
Forum: General
Topic: Make A Good Metroidvania V1
Replies: 13
Views: 772

Re: Make A Good Metroidvania V1

Not much incentive to do this contest just to get your levels put in someones signature and to be included in a episode that may or may not suck due to the fact a single month is barely any time for people to make levels let alone read this and sign up to. The rules are lacking. You should have aske...
by Teemster2
Sat Jun 16, 2018 9:23 am
Forum: General
Topic: Should I expect a contest to happen anytime soon?
Replies: 12
Views: 884

Re: Should I expect a contest to happen anytime soon?

I noticed this community has contests all the time so I don't think you have to worry about that. I'm sure they will have several more before the year is over.

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