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by Teemster2
Thu Nov 16, 2017 11:46 pm
Forum: LunaLua
Topic: Lineguide.lua (Layer Attachment Now Works!)
Replies: 47
Views: 7589

Re: Lineguide.lua (Alternate Graphics Added)

I found another error.If you attach some npc to lineguide,then attach something to that npc,attached npc,block,or background will not follow npc on lineguide. I just made a patch to fix this I love this, but it sucks that the background tiles seem to interfere with the line guides, because anything...
by Teemster2
Wed Nov 15, 2017 12:36 pm
Forum: Archives
Topic: SMBX2 (2.0 Beta 3)
Replies: 4207
Views: 638365

Re: SMBX2 (2.0 Beta 3)

This may not be the place to put this as it may not be a bug for 2.0 but several of my levels on the world map including the Hammer Bro's, Nippers and all of the black squares numbered 1-10 are messing up. They are showing the same icon repeated 4 times in a row from up to down. For example The bla...
by Teemster2
Wed Nov 15, 2017 12:13 pm
Forum: Archives
Topic: SMBX2 (2.0 Beta 3)
Replies: 4207
Views: 638365

Re: SMBX2 (2.0 Beta 3)

This may not be the place to put this as it may not be a bug for 2.0 but several of my levels on the world map including the Hammer Bro's, Nippers and all of the black squares numbered 1-10 are messing up. They are showing the same icon repeated 4 times in a row from up to down. For example The blac...
by Teemster2
Sat Nov 11, 2017 1:37 pm
Forum: Archives
Topic: SMBX2 (2.0 Beta 3)
Replies: 4207
Views: 638365

Re: SMBX2 (2.0 Beta 3)

Ok I played the 2.0, my experience was lag, lag and more lag how very descriptive and facilitative of receiving help with this matter It's simple I've seen many people with this problem. I don't know if it's because of the computer, but the game runs slow, too slow, so I decided to keep the 1.3.0.1...
by Teemster2
Sat Nov 11, 2017 1:35 pm
Forum: Archives
Topic: SMBX2 (2.0 Beta 3)
Replies: 4207
Views: 638365

Re: SMBX2 (2.0 Beta 3)

Ok I played the 2.0, my experience was lag, lag and more lag Interesting as it works fine on my 5 year old laptop with no lag and Beta4 is working to remove as many bugs as possible. What computer or laptop are you using? Ok I played the 2.0, my experience was lag, lag and more lag how very descrip...
by Teemster2
Fri Nov 10, 2017 1:07 am
Forum: Archives
Topic: SMBX2 (2.0 Beta 3)
Replies: 4207
Views: 638365

Re: SMBX2 (2.0 Beta 3)

Getting back on topic, when could we expect a new blog update? Considering there has been very little change to the resource claims sheet for several weeks, There has been no new NPCs added for quite some time and the other pages remain the same, the last few blog updates were separated by two mont...
by Teemster2
Wed Nov 08, 2017 11:26 am
Forum: Archives
Topic: SMBX2 (2.0 Beta 3)
Replies: 4207
Views: 638365

Re: SMBX2 (2.0 Beta 3)

Even those might not give one enough map tiles, and does not solve, although I don't think that is what Teemster means by the limit being too small since the number of tiles available for the graphics don't really have anything to do with the distances between levels. I think he is therefore t If y...
by Teemster2
Wed Nov 08, 2017 1:05 am
Forum: Archives
Topic: SMBX2 (2.0 Beta 3)
Replies: 4207
Views: 638365

Re: SMBX2 (2.0 Beta 3)

More tiles would be nice - especially some more animated ones. The thing is, it would probably be very difficult for Rednaxela (as I'm pretty sure he's the only member of the dev team with the necessary abilities) to extend the limit - last I checked he hasn't been able to extend the block or BGO a...
by Teemster2
Tue Nov 07, 2017 2:16 pm
Forum: Archives
Topic: SMBX2 (2.0 Beta 3)
Replies: 4207
Views: 638365

Re: SMBX2 (2.0 Beta 3)

I know I have asked this before I think but the world map needs more room for tiles. I'm trying to create a map that is not just a single mountain or islands but a actual world inspired by my trips across America to various places and it just seems the tile limit is way to small. My map is going to ...
by Teemster2
Mon Nov 06, 2017 11:51 pm
Forum: Archives
Topic: SMBX2 (2.0 Beta 3)
Replies: 4207
Views: 638365

Re: SMBX2 (2.0 Beta 3)

AFHBs would probably best be implemented as a separate NPC from their platforms. They're also similar to other enemies like pidgits + their carpets and SMW lakitus + their clouds, so it might be best to implement those NPCs whenever someone gets around to making a lua version of the SMW lakitu NPC....
by Teemster2
Mon Nov 06, 2017 11:46 pm
Forum: General
Topic: How get musics for your levels from youtube.
Replies: 11
Views: 2115

Re: How get musics for your levels from youtube.

To be honest, I think everyone gets their music off YouTube and then converts it, rather than using MP3 websites. I did not think people still converted them? MP3 sites allows you to just download them without the hassle of converting them. I used to buy my songs from Itunes and Amazon but started ...
by Teemster2
Mon Nov 06, 2017 12:23 pm
Forum: Archives
Topic: SMBX2 (2.0 Beta 3)
Replies: 4207
Views: 638365

Re: SMBX2 (2.0 Beta 3)

I was looking through one of the old graphics packs I downloaded a few years back and found in the "Advanced NPC's" a fully working Amazing Flyin Hammer Bro. It has the NPC text, the flying block, wings and even the hammers it throws but it is multiple NPC's and thus you would have to combine them a...
by Teemster2
Sun Nov 05, 2017 7:04 pm
Forum: Archives
Topic: SMBX2 (2.0 Beta 3)
Replies: 4207
Views: 638365

Re: SMBX2 (2.0 Beta 3)

Have there been any Updates to 2.0 since I last played back in June? Any lists on new features for Beta 4? The main devs (Enjl,Hoeloe, Pyro and the Ox) have stated that there is some issues delaying the release of Beta4 and these are issues dealing with the game itself I think but I could be wrong....
by Teemster2
Sun Nov 05, 2017 6:37 pm
Forum: Levels
Topic: [SMBX 1.4.4] Blossom Whisper (Improved)
Replies: 7
Views: 1261

Re: [SMBX 1.4.4] Blossom Whisper (Refined)

The0x539 wrote:
Teemster2 wrote:
Greendan wrote:
The background looks easily handled by paralX.lua / paralX2, the foreground by particles.lua.
I know those are programs or subprograms or something like that. I may have to learn them because this level is amazing. Thanks for letting me know.
by Teemster2
Sun Nov 05, 2017 6:29 pm
Forum: General
Topic: How get musics for your levels from youtube.
Replies: 11
Views: 2115

Re: How get musics for your levels from youtube.

To be honest, I think everyone gets their music off YouTube and then converts it, rather than using MP3 websites. I did not think people still converted them? MP3 sites allows you to just download them without the hassle of converting them. I used to buy my songs from Itunes and Amazon but started ...
by Teemster2
Sat Nov 04, 2017 9:57 pm
Forum: Levels
Topic: [SMBX 1.4.4] Blossom Whisper (Improved)
Replies: 7
Views: 1261

Re: [SMBX 1.4.4] Blossom Whisper (Refined)

That is such a visually stunning level. Good job with that level. Can those graphics (background and falling flowers) be used with SMBX 2.0? If so a version for 2.0 would be amazing. Again great job. Thanks! Actually, I am not that familiar with SMBX2.0's features, so I can't help you with that, so...
by Teemster2
Sat Nov 04, 2017 8:03 pm
Forum: Archives
Topic: SMBX2 (2.0 Beta 3)
Replies: 4207
Views: 638365

Re: SMBX2 (2.0 Beta 3)

1. Codehaus, not Discodehaus. 2. Discord is primarily a text-based program. You don't need a mircrophone to communicate with others there, in fact most people on codehaus in particular don't even use the voice chat. Thanks for clearing that up. I backed out last time when I thought voice chat was r...
by Teemster2
Sat Nov 04, 2017 7:59 pm
Forum: Levels
Topic: [SMBX 1.4.4] Blossom Whisper (Improved)
Replies: 7
Views: 1261

Re: [SMBX 1.4.4] Blossom Whisper (Refined)

That is such a visually stunning level. Good job with that level. Can those graphics (background and falling flowers) be used with SMBX 2.0? If so a version for 2.0 would be amazing. Again great job.
by Teemster2
Fri Nov 03, 2017 11:56 pm
Forum: Archives
Topic: SMBX2 (2.0 Beta 3)
Replies: 4207
Views: 638365

Re: SMBX2 (2.0 Beta 3)

hey Teemster2, given your activity in the thread and your interest for SMBX2, you should join Discodehaus I thought you needed a mic for that? I use a laptop and have no mic or any program that allows for talking to other people with or without video and I don't want to start that up. I can do foru...
by Teemster2
Fri Nov 03, 2017 12:37 am
Forum: Graphics
Topic: Phanto Boss
Replies: 7
Views: 2750

Re: Phanto Boss

It would be awesome if Phanto was actually completed in time for Beta4 but maybe that's just wishful thinking on my part. Rocky has a lot on his plate at the moment.

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