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by ShadowStarX
Sat Apr 18, 2015 3:32 pm
Forum: Sandbox
Topic: Introductions Thread
Replies: 1716
Views: 197538

Re: Introductions Thread

I'm the part of the community since January 2014 as you can see but I've never introduced myself.
I'm a 14 year old Hungarian boy from Europe.
I started playing SMBX in August 2013.
The first episodes I played are Invasion 2 (obviously), The Great Empire and Mushroom Robbers: Revisited.
by ShadowStarX
Wed Apr 15, 2015 8:48 am
Forum: Video Games
Topic: Mario Kart 8
Replies: 220
Views: 28830

Re: Mario Kart 8

Oh balls, my identity and my perfect plans have been foiled! In all seriousness though, to know that I was wrong is actually slightly depressing since I still didn't want to see these courses anyway, especially Neo Bowser City. Oh well, you win some and in my case you lose some. Okay, so all the ne...
by ShadowStarX
Sun Apr 12, 2015 6:26 am
Forum: Projects
Topic: Project Tips
Replies: 132
Views: 39139

Re: Project Tips

If you're going to use long pathways between levels in a world map episode, use warp zones to make traveling easier. (like Star Warp in Invasion 2 or The Great Empire or a simple warp zone like in Mushroom Robbers: Revisited) Walking on world map is boring if it's long.
by ShadowStarX
Sat Apr 11, 2015 3:59 pm
Forum: Projects
Topic: The Twilight Star
Replies: 74
Views: 15974

Re: The Twilight Star

Bad Boss Boogie Also, if you're planning to have a boss in the factory level (I guess you'll do one because you said you're going to use Fear Factory), I recommend Boss Boogie because it reminds me a factory boss when I hear it. I might actually do that if I find nothing else for the factory boss. ...
by ShadowStarX
Sat Apr 11, 2015 1:50 pm
Forum: General
Topic: Do any of you still use the default SMBX music?
Replies: 19
Views: 4082

Re: Do any of you still use the default SMBX music?

For SMB1 levels (with true SMB1-styled and colored gfx) I always use the default but aside from them, not that much, just some smaller sections.
by ShadowStarX
Sat Apr 11, 2015 1:39 pm
Forum: Projects
Topic: The Twilight Star
Replies: 74
Views: 15974

Re: The Twilight Star

Big Top Bop - Seal boss theme (Pompy) Mountaintop Tussle - Snowy owl boss theme (Skowl) Triple Trouble - Rafiki ninja crew boss theme (Ba-Boom) Fugu face-off - Fugu fish boss theme (Fugu) Punch bowl - Polar bear boss theme (Bashmaster) Volcano Dome - Final boss theme (Lord Frederick) Big Top Bop an...
by ShadowStarX
Fri Apr 10, 2015 11:25 am
Forum: Video Games
Topic: Mario Kart 8
Replies: 220
Views: 28830

Re: Mario Kart 8

What retro tracks do you predict for DLC 2? I think GBA Sunset wilds, DS Airship fortress and 3DS Neo Bowser City. Look at this major bump XD Seeing as he did contribute something, I don't think it's too bad. Personally, I'd LOVE to see 3DS Neo Bowser City in HD, any GBA track would be cool and I'd...
by ShadowStarX
Fri Apr 10, 2015 10:52 am
Forum: General
Topic: Top X "anything" in SMBX
Replies: 4
Views: 1068

Top X "anything" in SMBX

In this thread, you can make top lists about anything with SMBX. Like Top 5 episodes of 2014, Top 5 most annoying enemies, Top 10 Vanilla/Vanilla-ish episodes, Top 10 custom levels of 2014, Top 10 level designers, etc.
I don't have any top lists for example, but you can make some and post 'em.
by ShadowStarX
Fri Apr 10, 2015 5:51 am
Forum: Projects
Topic: Peach's Cursed Palace (new screenshots 2015/2/14)
Replies: 13
Views: 3144

Re: Peach's Cursed Palace

Progress is stopped but not cancelled forever. Can someone lock please? When I want to unlock it, I'll send a request to a mod or admin.
by ShadowStarX
Fri Apr 10, 2015 5:48 am
Forum: Projects
Topic: The Twilight Star
Replies: 74
Views: 15974

Re: The Twilight Star

Are you going to use any of these DKCTF themes? Big Top Bop - Seal boss theme (Pompy) Mountaintop Tussle - Snowy owl boss theme (Skowl) Triple Trouble - Rafiki ninja crew boss theme (Ba-Boom) Fugu face-off - Fugu fish boss theme (Fugu) Punch bowl - Polar bear boss theme (Bashmaster) Volcano Dome - F...
by ShadowStarX
Thu Apr 09, 2015 4:05 pm
Forum: Video Games
Topic: Super Basic Mario Editor
Replies: 958
Views: 150114

Re: Visual Super Mario Bros. X (VSMBX) Thread

WoW! Can I change the level from VSMBX files to original SMBX? Nope, because VSMBX will have way more functions than SMBX. But you'll be able to convert SMBX files to VSMBX because. Heh, same in the PGE with new LVLX format: but by anyway is possible to save file into LVL back, but with loss of new...
by ShadowStarX
Thu Apr 09, 2015 11:49 am
Forum: SuperMarioBrosX.org
Topic: Site Discussion Thread
Replies: 1740
Views: 188322

Re: Site Discussion Thread

I hope it's on topic here. Finally we got new moderators what I like but we need an other admin because Quill and m4st4erbr0s aren't admins now and Valtteri has millitary stuff. When I read the forums, most of the people would want GhostHawk as a new admin and I agree with them. I didn't see any mis...
by ShadowStarX
Thu Apr 09, 2015 10:36 am
Forum: Video Games
Topic: Super Basic Mario Editor
Replies: 958
Views: 150114

Re: Visual Super Mario Bros. X (VSMBX) Thread

WoW! Can I change the level from VSMBX files to original SMBX? Nope, because VSMBX will have way more functions than SMBX. But you'll be able to convert SMBX files to VSMBX because. And can I use LunaDll or LunaLua? Again: no. But the source code is public so you can do stuff what you can in LunaDL...
by ShadowStarX
Wed Apr 08, 2015 12:26 pm
Forum: Projects
Topic: The Twilight Star
Replies: 74
Views: 15974

Re: The Twilight Star

Do you plan to have a sunken ship level with Lockjaw's Saga Already did this. Screenshots are in the main post, I used the TF version though, because that one is actually even better than the original. Well, which one? Tension: https://www.youtube.com/watch?v=LgzgzGDcroo&spfreload=10 Underwater (th...
by ShadowStarX
Wed Apr 08, 2015 9:34 am
Forum: Projects
Topic: The Twilight Star
Replies: 74
Views: 15974

Re: The Twilight Star

This project looks good, i'll probably play it. The bramble level looks pretty good and challenging. Do you plan to have a sunken ship level with Lockjaw's Saga, a castle with Krook's March and a boss battle with Boss Bossanova? :D I'm a DK fan but not a fanatic. off: I like all musics in DKC2, but ...
by ShadowStarX
Wed Apr 08, 2015 3:30 am
Forum: General
Topic: SMBX Things that annoy you.
Replies: 226
Views: 28330

Re: SMBX Things that annoy you.

The most annoying thing in SMBX is that it isn't getting future development to fix all these other annoying things. Don't worry, these 2 sequels are in progress with high chance of release: PGE editor by Wohlstand (it's compatibile with SMBX and LunaDLL+LunaLua too) Visual SMBX by GhostHawk (it's n...
by ShadowStarX
Tue Apr 07, 2015 2:09 pm
Forum: Video Games
Topic: Super Basic Mario Editor
Replies: 958
Views: 150114

Re: Visual Super Mario Bros. X (VSMBX) Thread

Once global event was suggested in 2014 by someone but I have some little ideas about this: there should be a selective global event function. There is an event, which is called 'goomba death' and when it happens, the layer 'goomba block' dissappears. (in the grass level.vlvl for example) There is a...
by ShadowStarX
Mon Apr 06, 2015 3:27 pm
Forum: General
Topic: Level name suggestion thread
Replies: 704
Views: 87321

Re: Level name suggestion thread

"other quotes" There's no fuss. I just want to know what's the difference. European forests and African forests are different. And as I know, America doesn't have much forest. True I could say just 'non tropical forest' because in Mario games, forest and jungle doesn't have much difference as I know.
by ShadowStarX
Mon Apr 06, 2015 2:24 pm
Forum: Video Games
Topic: Super Basic Mario Editor
Replies: 958
Views: 150114

Re: Visual Super Mario Bros. X (VSMBX) Thread

Awesome work! But for this color thing I think we need more beta testers! This is what a 8th generation sandbox game should offer. :D
Is that possible to have something like in Paint.NET, which is like this:
The color 119EFF has:
R: 17
G: 158
B: 255
I hope i was understandable.
by ShadowStarX
Mon Apr 06, 2015 11:21 am
Forum: Video Games
Topic: Mario Kart 8
Replies: 220
Views: 28830

Re: Mario Kart 8

What retro tracks do you predict for DLC 2?
I think GBA Sunset wilds, DS Airship fortress and 3DS Neo Bowser City.

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