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by Valtteri
Fri Jan 31, 2014 9:43 am
Forum: Help and Support
Topic: TUTORIAL: HOW TO DO A DAMN HORIZONTAL LAKITU
Replies: 2
Views: 1048

Re: TUTORIAL: HOW TO DO A DAMN HORIZONTAL LAKITU

Moved to Help and Support. And there's no need to yell, Darkonius.
by Valtteri
Thu Jan 30, 2014 5:55 pm
Forum: Help and Support
Topic: NPC that only "dies" in lava
Replies: 15
Views: 3131

Re: NPC that only "dies" in lava

If you're attempting to make a task where the player must carry something across the level, I suggest you use the key and the Zelda 2 lock.
by Valtteri
Thu Jan 30, 2014 1:28 pm
Forum: Requests
Topic: SMB3 Star Replacement
Replies: 14
Views: 2844

Re: SMB3 Star Replacement

Darkonius Mavakar wrote:Use smb1 parakoopas, set the advanced sectings to hover left right, then use don't move, make it friendly and BAM, (also change the koopa sprite into a star obvs)
i just said that
by Valtteri
Thu Jan 30, 2014 12:51 pm
Forum: Requests
Topic: SMB3 Star Replacement
Replies: 14
Views: 2844

Re: SMB3 Star Replacement

Horikawa Otane wrote:Alright! That works great. However, it's now missing the sparkle.

Do you know which 'effect' gif the SMB3 exit star uses? I could layer it on top of the star to complete the effect if I knew that.
It's effect-80.
by Valtteri
Thu Jan 30, 2014 12:20 pm
Forum: Requests
Topic: SMB3 Star Replacement
Replies: 14
Views: 2844

Re: SMB3 Star Replacement

Horikawa Otane wrote:Wouldn't that star still count towards the hub world count though?
If it does, you could replace a Koopa Paratroopa and use the codes I gave you. Make the Koopa fly left and right and set it to Don't Move and it will float much like the SMB3 Star.
by Valtteri
Thu Jan 30, 2014 12:05 pm
Forum: Requests
Topic: SMB3 Star Replacement
Replies: 14
Views: 2844

Re: SMB3 Star Replacement

An easy way would be renaming the star NPC to one of the coin NPCs and giving it the following code: width=32 height=32 frames=3 framestyle=0 framespeed=6 That would make it look like the standard SMB3 star though wouldn't it? I would like something that looks like the exit star Then make a coin gr...
by Valtteri
Thu Jan 30, 2014 11:38 am
Forum: Requests
Topic: SMB3 Star Replacement
Replies: 14
Views: 2844

Re: SMB3 Star Replacement

An easy way would be renaming the star NPC to one of the coin NPCs and giving it the following code:

Code: Select all

width=32
height=32
frames=3
framestyle=0
framespeed=6
by Valtteri
Tue Jan 28, 2014 4:48 pm
Forum: Pretty Good
Topic: Casino Cool
Replies: 2
Views: 1793

Re: Casino Cool

This level has an interesting theme. The built-in tiles, like the Bowser tiles and SMB2 coins go well along the custom casino style tiles. I kinda like the poker chips and other stuff replacing the enemies, but you should probably give them the correct death effects since you can kill them with enem...
by Valtteri
Tue Jan 28, 2014 3:28 pm
Forum: SuperMarioBrosX.org
Topic: What is Super Mario Bros. X 1.3.0.1?
Replies: 93
Views: 26951

Re: What is Super Mario Bros. X 1.3.0.1?

I would like to mount a Toad Yoshi, Peach and fly without pressing the button "Alt Jump" jump if normal, and maybe that would ride a peach yoshi an excellent idea by the way there will be some addition of an "NPC"? I already warned you for continuing making impossible suggestions. Did you not notic...
by Valtteri
Tue Jan 28, 2014 1:09 pm
Forum: SuperMarioBrosX.org
Topic: What is Super Mario Bros. X 1.3.0.1?
Replies: 93
Views: 26951

Re: What is Super Mario Bros. X 1.3.0.1?

Anyone who demands certain features from now on will be warned. It's been made clear that we aren't capable of adding in anything new. Everything referring to such was a fraud.
by Valtteri
Mon Jan 27, 2014 2:48 pm
Forum: SuperMarioBrosX.org
Topic: IMPORTANT: Scheduled Maintenance for February 1st
Replies: 45
Views: 11714

Re: IMPORTANT: Scheduled Maintenance for February 1st

I've split this topic and I wish that discussion about SMBX 1.3.0.1 would be continued in this thread: http://www.supermariobrosx.org/forums/v ... f=30&t=889 Thanks.
by Valtteri
Mon Jan 27, 2014 2:14 pm
Forum: SuperMarioBrosX.org
Topic: What is Super Mario Bros. X 1.3.0.1?
Replies: 93
Views: 26951

What is Super Mario Bros. X 1.3.0.1?

Joey suggested we do this and a couple weeks back I started modifying smbx.exe with tools such as HexEdit and Extractor with help from DarkChao. Soon enough, when the site maintenance is over, we'll be releasing this little update for SMBX. Here's a changelog: Changes for 1.3.0.1: Editor -The button...
by Valtteri
Mon Jan 27, 2014 5:57 am
Forum: The Best
Topic: The Golden Palace - Community Contest 6, 2nd Place
Replies: 14
Views: 5542

Re: The Golden Palace - Community Contest 6, 2nd Place

(Valtteri!)

Gee, thanks BMV, that was an interesting playthrough. Congratulations for being promoted to level judge, too!
by Valtteri
Mon Jan 27, 2014 5:41 am
Forum: SuperMarioBrosX.org
Topic: IMPORTANT: Scheduled Maintenance for February 1st
Replies: 45
Views: 11714

Re: IMPORTANT: Scheduled Maintenance for February 1st

The new SMBX will come with my HQ sound pack and updated graphics. I've been hacking the .exe with the assistance of DarkChao and imported over 150 new graphic files in the game. It's nothing big but it's definitely something you'll want to check out. ;)
by Valtteri
Sun Jan 26, 2014 3:30 pm
Forum: Help and Support
Topic: Horizontal Lakitu.
Replies: 16
Views: 3472

Re: Horizontal Lakitu.

Lakitu can't be attached to Bully or any other NPC. Oops, I meant attaching the Bully to the Lakitu layer. Is that possible, and if so, will it result in a horizontal Lakitu? Most NPCs can't be moved by events or layer attachment. The only NPCs that can be moved like that are coins, vines, Donut Bl...
by Valtteri
Sun Jan 26, 2014 12:53 pm
Forum: General
Topic: Interesting things in SMBX
Replies: 503
Views: 76049

Re: Secrets in SMBX

MarioWorker12 wrote:I am almost positive that you all know this, but if you select a SMB3 Bowser, and switch to SMB screen on NPCs tab and turn Lakitu to Yes, you'll get Lakitus throwing Lakitus and a secret NPC tab.
http://www.supermariobrosx.org/forums/v ... f=35&t=449
by Valtteri
Sun Jan 26, 2014 12:40 pm
Forum: Introductions
Topic: hi
Replies: 12
Views: 2206

Re: hi

Welcome, friend. :)
by Valtteri
Sun Jan 26, 2014 12:40 pm
Forum: Help and Support
Topic: Horizontal Lakitu.
Replies: 16
Views: 3472

Re: Horizontal Lakitu.

Hang on - I think it is possible to make a horizontal Lakitu using NPC codes. Although I haven't made one yet for my project, I THINK that in order to do it, you need to make a TXT file for npc-168 (Bully) and insert the nogravity=1 and noblockcollision=1 codes, and then place it in the level with ...
by Valtteri
Sat Jan 25, 2014 5:42 pm
Forum: Guides
Topic: Cheat Codes, Custom NPC Codes, Hidden NPC Tab
Replies: 217
Views: 132264

Re: SMBX NPC Code List

Boolean means 1 (or higher) for yes and 0 for no. My original list had it explained in a simple way but somebody felt the need to make it look more complex than it really is.
by Valtteri
Fri Jan 24, 2014 6:05 pm
Forum: Pit of 100 Pages
Topic: SMBX Screenshots/Videos Thread
Replies: 978
Views: 167355

Re: SMBX Screenshots/Videos Thread

Kep wrote:
elitalianoverde wrote:That shy guy is missing some shading don't you think?
Super Mario World-esque enemies aren't intended to include shading.
It still looks pretty bad. It should be redrawn.

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