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by Valtteri
Sat Jul 23, 2016 11:05 am
Forum: Video Games
Topic: Favorite Games That a Reassemble a Recreation of the 8-bit/16-bit Era
Replies: 1
Views: 560

Re: Favorite Games That a Reassemble a Recreation of the 8-bit/16-bit Era

Please tone down with the "what is your favourite" topics. They're pointless as they do not promote discussion. Additionally this one is so specific that it's unlikely to ever get any replies.
by Valtteri
Thu Jul 21, 2016 12:27 pm
Forum: SuperMarioBrosX.org
Topic: I'd like to say something about the state of the Moderators.
Replies: 16
Views: 3061

Re: I'd like to say something about the state of the Moderators.

"some think they have status over a bunch of children and it's probably the most authority they will ever have"
"Please let this be a civil discussion"
by Valtteri
Thu Jul 21, 2016 2:45 am
Forum: Art Board
Topic: The Adventures of Knux Thread
Replies: 1084
Views: 151050

Re: The Adventures of Knux Thread

Episode 785: The Reboot
Image
by Valtteri
Wed Jul 20, 2016 5:44 pm
Forum: LunaLua
Topic: Game Discussion
Replies: 3
Views: 955

Re: Game Discussion

Please don't make "I'm going to make" topics.
by Valtteri
Wed Jul 20, 2016 1:33 pm
Forum: Help and Support
Topic: How can I make an exit with only events?
Replies: 5
Views: 1149

Re: How can I make an exit with only events?

You're not an idiot. This is an unfamiliar concept to most people. ;)
by Valtteri
Wed Jul 20, 2016 12:31 pm
Forum: Help and Support
Topic: How can I make an exit with only events?
Replies: 5
Views: 1149

Re: How can I make an exit with only events?

You only need to place instant warps on the floor as the player can't fly, and you can space them out so they're half a block apart from each other to save time as the player still can't avoid them. Make these warps lead outside the screen on the left or right and enable "Offscreen Exit" for the roo...
by Valtteri
Wed Jul 20, 2016 11:29 am
Forum: Archives
Topic: Level Design Tips
Replies: 401
Views: 86144

Re: Level Design Tips

Should all the enemies from the stage be introduced before the checkpoint, or it's ok to introduce new enemies/ideas after that? Also, how many different enemies should be placed into a stage before it gets "all over the place"? You can have new enemies after the Checkpoint. I don't see a problem i...
by Valtteri
Tue Jul 19, 2016 4:34 pm
Forum: Help and Support
Topic: Before I upload any levels or episodes...
Replies: 2
Views: 848

Re: Before I upload any levels or episodes...

Please don't force people to tinker with their SMBX resources. Just put the new blocks in your level's folder.
by Valtteri
Tue Jul 19, 2016 11:09 am
Forum: Art Board
Topic: My Video Game Music Remixes
Replies: 47
Views: 12293

Re: My Video Game Music Remixes

TheWarpyro wrote:Im probably very distracted but, where are the downloads exactly located?
http://www.youtube-mp3.org/ let's you paste a YouTube URL and download the video as a 128-kbps mp3.
by Valtteri
Mon Jul 18, 2016 6:34 pm
Forum: SuperMarioBrosX.org
Topic: I think it should happen now
Replies: 50
Views: 7345

Re: I think it should happen now

All right guys. I've watched you harass PixelPest over nothing for long enough. He never abused power, you made that up. His Kaizo contest wasn't a commercial success but he graciously ran it till the end and was even content with the 10 levels that he got. This is hardly a point to use as an ad hom...
by Valtteri
Mon Jul 18, 2016 4:21 pm
Forum: Art Board
Topic: The best art topic you will ever see.
Replies: 4
Views: 1171

Re: The best art topic you will ever see.

Like so:

Image
by Valtteri
Sun Jul 17, 2016 4:17 pm
Forum: Help and Support
Topic: Trigger event via key?
Replies: 3
Views: 793

Re: Trigger event via key?

I don't understand why you would need a Koopa. You can just set an event to happen when the Zelda lock dies. Every NPC can trigger an event upon death and the Zelda lock is no exception.

Image
by Valtteri
Sun Jul 17, 2016 4:02 pm
Forum: Projects
Topic: TSRP-X - The Official Thread (W3-Castle screenshots)
Replies: 64
Views: 26728

Re: TSRP-X - The Official Thread (3-Ghost House teaser Preview)

What I posted was not a real level but just a quick experiment with a new tileset. Of course the decoration isn't supposed to be used like that. I just thought it would be funny to make a mess out of the 16 different decoration pieces that the tileset has.
by Valtteri
Sun Jul 17, 2016 10:46 am
Forum: Sandbox
Topic: tale
Replies: 26
Views: 4369

Re: tale

Historically accurate
by Valtteri
Sat Jul 16, 2016 7:51 pm
Forum: Pit of 100 Pages
Topic: WIP Graphics Showcase 2
Replies: 1982
Views: 256049

Re: Super Mario World: Overworld Map Elements Enhanced

KrusperButter wrote:I made a sprite sheet of new Super Mario World Overworld map stuff!
Image
You're supposed to import them to SMBX and post a download when you're posting in the Graphics section. I merged your topic with the Graphics Showcase topic.
by Valtteri
Sat Jul 16, 2016 6:28 pm
Forum: SuperMarioBrosX.org
Topic: I'd like to say something about the state of the Level Judges.
Replies: 451
Views: 48114

Re: I'd like to say something about the state of the Level Judges.

I think the staff and LJs can speak for themselves. You didn't answer what your priorities are either. You imply that the staff and the level judges disagree with me. I doubt many of them think that we should do a check on each level judge and fire the ones who haven't done anything within a set ti...
by Valtteri
Sat Jul 16, 2016 5:50 pm
Forum: SuperMarioBrosX.org
Topic: I'd like to say something about the state of the Level Judges.
Replies: 451
Views: 48114

Re: I'd like to say something about the state of the Level Judges.

All you have to do is view their post history. If they haven't posted at all in forever and/or haven't even been online in a long time, that's a two second task. If they have been online and do post, all you need to do is scroll to the last time they posted in the Levels forum with a review which c...
by Valtteri
Sat Jul 16, 2016 3:44 pm
Forum: SuperMarioBrosX.org
Topic: I'd like to say something about the state of the Level Judges.
Replies: 451
Views: 48114

Re: I'd like to say something about the state of the Level Judges.

That's not what I said. Shooting for the highest score isn't a game, it's aspiring to be the best you can be. If your level gets scored low and the creator gets offended and upset rather than listening to the criticism, then that's the creator's problem, not the critics. Casual Levels shouldn't be ...
by Valtteri
Sat Jul 16, 2016 1:45 pm
Forum: SuperMarioBrosX.org
Topic: I'd like to say something about the state of the Level Judges.
Replies: 451
Views: 48114

Re: I'd like to say something about the state of the Level Judges.

Yes, and to say that this game of shooting for the highest score somehow diminishes the fun in the equation, is foolish. If you can't take criticism, which I think is the only reason why being sorted would somehow ruin your fun, you will post your levels in the Casual Levels section.

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