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by Rare
Sun Jul 20, 2014 5:14 pm
Forum: Help and Support
Topic: Stompable Code?
Replies: 3
Views: 606

Stompable Code?

is there a way to make a npc stompable? like a stomp code or something? Example: (Bouncable SMW Checkpoint) someone help please :)
by Rare
Sun Jul 20, 2014 5:11 pm
Forum: Guides
Topic: Cheat Codes, Custom NPC Codes, Hidden NPC Tab
Replies: 217
Views: 124924

Re: SMBX NPC Code List

What if I wanted to make the NPC Bounce when stomped (like a goomba) is that possible because im trying to replace the SMW Checkpoint with a Crash Bandicoot Checkpoint Crate so when the player stomps on the NPC (Checkpoint) he bounces
by Rare
Sat Jul 19, 2014 2:29 am
Forum: Projects
Topic: Super Mario Magical Paintings (Temporary hiatus...)
Replies: 85
Views: 28090

Re: Super Mario Magical Paintings (Demo is coming + Poll)

By the looks of this project this will be one of the best SMBX Episode in2014 HANDS DOWN!!! :D :D :D :D
Hopefully the first demo is almost done and again Awesome Work!
by Rare
Mon Jul 14, 2014 1:19 am
Forum: Video Games
Topic: Naughty Dog Denied by Activision and Crash in SSB Wii U/3DS
Replies: 14
Views: 3717

Re: Naughty Dog Denied by Activision and Crash in SSB Wii U/

I am absolutely positive that tweets will have absolutely zero effect on who gets into Sm4sh. I'm pretty sure it's been stated that the roster was determined before development even started, and the game is going to be released in under 6 months at this point. Additionally, what Joey said. Sorry to...
by Rare
Sun Jul 13, 2014 10:53 pm
Forum: Video Games
Topic: Naughty Dog Denied by Activision and Crash in SSB Wii U/3DS
Replies: 14
Views: 3717

Naughty Dog Denied by Activision and Crash in SSB Wii U/3DS

Earlier today i saw This Article and to me this just ticks me off :evil: . why did Activision say no if they don't freakin use or make Crash Games. This makes no since,but there was another article Here that I read and it seemed a glimpse of hope :shock: . And all ND Asked is "can we include Crash i...
by Rare
Sat Jul 05, 2014 3:17 pm
Forum: Graphics
Topic: Crash Bandicoot Power Crystal and Gem (SMB3 Styled)
Replies: 1
Views: 1053

Crash Bandicoot Power Crystal and Gem (SMB3 Styled)

Crash Bandicoot Power Crystal and Gem in SMBX. Screenshot: http://i1152.photobucket.com/albums/p490/RarePair_Gaming/screen139_zps1b0eb637.png Graphic: Crystal http://i1152.photobucket.com/albums/p490/RarePair_Gaming/npc-97_zpsd0e687cd.gif Gem http://i1152.photobucket.com/albums/p490/RarePair_Gaming/...
by Rare
Thu Jul 03, 2014 3:54 pm
Forum: Graphics
Topic: Crash Bandicoot Bonus Platforms (SMB3 Styled) Fixed
Replies: 0
Views: 934

Crash Bandicoot Bonus Platforms (SMB3 Styled) Fixed

Crash Bandicoot Bonus Platforms in SMBX. There was a problem with the platform with the ? on it there was tint or opacity (whatever you call it) in the mask area that didn't look normal, so i fixed it. Image: http://i1152.photobucket.com/albums/p490/RarePair_Gaming/BP2_zpsb8991b01.png http://i1152.p...
by Rare
Wed Jul 02, 2014 2:05 pm
Forum: Requests
Topic: Hydrocity Zone
Replies: 1
Views: 464

Hydrocity Zone

Is there a Hydrocity Zone tileset from Sonic 3
by Rare
Tue Jul 01, 2014 8:19 pm
Forum: Requests
Topic: Zant's Graphic Workshop
Replies: 254
Views: 38709

Re: Zant's Graphic Workshop

Name: Playable Sonic the Hedgehog Type:Player/Etc What it replaces:Playable Mario Description:Play as Sonic in SMBX Spritesheet: http://www.spriters-resource.com/custom_edited/sonic/sheet/57614/ Additional Notes: Use any sprite besides the spin attack and the spin dash.Also use the Classic palette a...
by Rare
Fri Jun 27, 2014 3:18 pm
Forum: Requests
Topic: Playable Sonic the Hedgehog
Replies: 4
Views: 5196

Re: Playable Sonic the Hedgehog

Christian07 wrote:Thre is already one in The New SMBX GFX Pack, but may it couldn't be what do you want. Anyways here is it.
Thanks for the link :D
by Rare
Fri Jun 27, 2014 2:54 pm
Forum: Requests
Topic: Playable Sonic the Hedgehog
Replies: 4
Views: 5196

Playable Sonic the Hedgehog

Can anyone try making a playable Sonic replacing Mario and every other power up using this sprite sheet.

http://www.spriters-resource.com/custom ... eet/57614/

That would be awesome.

Note: you dont have to use the spin dash/rolling sprite and replace the swimming sprites if you can
by Rare
Mon Jun 16, 2014 5:09 pm
Forum: Requests
Topic: Green hill
Replies: 4
Views: 962

Re: Green hill

Here you go! (I think it replaces one of the SMB3 Backgrounds)
by Rare
Thu May 22, 2014 8:59 pm
Forum: Graphics
Topic: Bubble Man Tileset (SMB3 Recolor) w/BGO's
Replies: 10
Views: 2537

Re: Bubble Man Tileset (SMB3 Recolor) w/BGO's

Murphmario wrote:Where's the enemy seen in the second screen.

Also, looks good.
That will come soon i hope but seperate
by Rare
Thu May 22, 2014 10:05 am
Forum: Graphics
Topic: Bubble Man Tileset (SMB3 Recolor) w/BGO's
Replies: 10
Views: 2537

Re: Bubble Man Tileset w/BGO's

Veudekato wrote:nes style. also,give screenshot of gfx in smbx level editor. not in the sprite sheet.
It's SMB3 Recolored and i couldn't screenshot because im using the newest SMBX 1.3.0.1 version sorry about that
by Rare
Thu May 22, 2014 1:26 am
Forum: Graphics
Topic: Bubble Man Tileset (SMB3 Recolor) w/BGO's
Replies: 10
Views: 2537

Bubble Man Tileset (SMB3 Recolor) w/BGO's

Bubble Man Tileset from Mega Man 2. SMB3 Recolor Download: http://www.mediafire.com/download/ub89aykoxsopqq2/Bubble+Man+-+RarePairGaming.zip Screenshots: http://i60.tinypic.com/oac5t0.jpg http://i62.tinypic.com/vxf96f.jpg Content: Tiles replace SMB3 Grassland Spikes replace SMB3 Lava Water Backgroun...
by Rare
Sun May 18, 2014 7:39 pm
Forum: Requests
Topic: Star Light Zone Request
Replies: 13
Views: 1565

Re: Star Light Zone Request

I finished the Tileset and did some Background Objects so here it is. :D
by Rare
Sun May 18, 2014 5:52 pm
Forum: Requests
Topic: Star Light Zone Request
Replies: 13
Views: 1565

Re: Star Light Zone Request

This seems interesting :) A star light zone tileset. I've done other zones so eh why not ill be done soon hopely.

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